encoder/audio: add set_channels()
For this a method for `ChannelLayout` to retrieve the number of channels was also added.
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@ -66,6 +66,12 @@ impl Audio {
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(*self.as_mut_ptr()).channel_layout = value.bits();
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(*self.as_mut_ptr()).channel_layout = value.bits();
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}
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}
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}
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}
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pub fn set_channels(&mut self, value: i32) {
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unsafe {
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(*self.as_mut_ptr()).channels = value;
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}
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}
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}
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}
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impl Deref for Audio {
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impl Deref for Audio {
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@ -59,3 +59,11 @@ bitflags! {
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const STEREO_DOWNMIX = STEREO_LEFT.bits | STEREO_RIGHT.bits,
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const STEREO_DOWNMIX = STEREO_LEFT.bits | STEREO_RIGHT.bits,
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}
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}
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}
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}
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impl ChannelLayout {
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pub fn channels(&self) -> i32 {
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unsafe {
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av_get_channel_layout_nb_channels(self.bits())
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}
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}
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}
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