Files
zap-stream-api/NostrStreamer/Services/GameDb.cs
2024-03-06 14:41:08 +00:00

122 lines
3.8 KiB
C#

using Igdb;
using Newtonsoft.Json;
namespace NostrStreamer.Services;
public class GameDb
{
private readonly HttpClient _client;
private readonly ILogger<GameDb> _logger;
private readonly TwitchApi _config;
private Token? _currentToken = null;
private readonly SemaphoreSlim _tokenLock = new(1, 1);
public GameDb(HttpClient client, ILogger<GameDb> logger, Config config)
{
_client = client;
_logger = logger;
_config = config.Twitch;
}
private async Task RefreshToken()
{
bool NeedsRefresh() => _currentToken == null || _currentToken.Loaded.AddSeconds(_currentToken.ExpiresIn) < DateTime.UtcNow;
if (NeedsRefresh())
{
await _tokenLock.WaitAsync();
if (!NeedsRefresh()) return;
try
{
var url =
$"https://id.twitch.tv/oauth2/token?client_id={_config.ClientId}&client_secret={_config.ClientSecret}&grant_type=client_credentials";
var rsp = await _client.PostAsync(url, null);
if (rsp.IsSuccessStatusCode)
{
var newToken = JsonConvert.DeserializeObject<Token>(await rsp.Content.ReadAsStringAsync());
if (newToken != default)
{
_currentToken = newToken;
}
}
}
catch (Exception ex)
{
_logger.LogWarning(ex, "Failed to refresh token {msg}", ex.Message);
}
finally
{
_tokenLock.Release();
}
}
}
public async Task<List<Game>?> SearchGames(string s, int limit = 10)
{
await RefreshToken();
var req = new HttpRequestMessage(HttpMethod.Post, "https://api.igdb.com/v4/games.pb");
req.Headers.Add("Client-ID", _config.ClientId);
req.Headers.Authorization = new("Bearer", _currentToken?.AccessToken);
req.Content = new StringContent($"search \"{s}\"; fields id,cover.image_id,genres.name,name; limit {limit};");
var rsp = await _client.SendAsync(req);
if (rsp.IsSuccessStatusCode)
{
var rspStream = await rsp.Content.ReadAsStreamAsync();
var ret = GameResult.Parser.ParseFrom(rspStream);
return ret.Games.ToList();
}
else
{
var content = await rsp.Content.ReadAsStringAsync();
_logger.LogWarning("Failed to fetch games {msg}", content);
}
return default;
}
public async Task<Game?> GetGame(string id)
{
await RefreshToken();
var req = new HttpRequestMessage(HttpMethod.Post, "https://api.igdb.com/v4/games.pb");
req.Headers.Add("Client-ID", _config.ClientId);
req.Headers.Authorization = new("Bearer", _currentToken?.AccessToken);
req.Content = new StringContent($"fields id,cover.image_id,genres.name,name; where id = {id};");
var rsp = await _client.SendAsync(req);
if (rsp.IsSuccessStatusCode)
{
var rspStream = await rsp.Content.ReadAsStreamAsync();
var ret = GameResult.Parser.ParseFrom(rspStream);
return ret.Games.FirstOrDefault();
}
else
{
var content = await rsp.Content.ReadAsStringAsync();
_logger.LogWarning("Failed to fetch games {msg}", content);
}
return default;
}
class Token
{
[JsonProperty("access_token")]
public string AccessToken { get; init; } = null!;
[JsonProperty("expires_in")]
public int ExpiresIn { get; init; }
[JsonProperty("token_type")]
public string TokenType { get; init; } = null!;
[JsonIgnore]
public DateTime Loaded { get; } = DateTime.UtcNow;
}
}