aacenc: quit when the audio queue reaches 0 rather than keeping track of empty frames

The libopus encoder does the same thing and its better than
keeping track of when the empty flush frames appear.

Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
This commit is contained in:
Rostislav Pehlivanov 2016-11-07 02:11:50 +00:00
parent ef6a786401
commit 0cf6853804
2 changed files with 3 additions and 7 deletions

View File

@ -520,13 +520,13 @@ static int aac_encode_frame(AVCodecContext *avctx, AVPacket *avpkt,
int chan_el_counter[4];
FFPsyWindowInfo windows[AAC_MAX_CHANNELS];
if (s->last_frame == 2)
return 0;
/* add current frame to queue */
if (frame) {
if ((ret = ff_af_queue_add(&s->afq, frame)) < 0)
return ret;
} else {
if (!s->afq.remaining_samples || (!s->afq.frame_alloc && !s->afq.frame_count))
return 0;
}
copy_input_samples(s, frame);
@ -841,9 +841,6 @@ static int aac_encode_frame(AVCodecContext *avctx, AVPacket *avpkt,
s->lambda_sum += s->lambda;
s->lambda_count++;
if (!frame)
s->last_frame++;
ff_af_queue_remove(&s->afq, avctx->frame_size, &avpkt->pts,
&avpkt->duration);

View File

@ -112,7 +112,6 @@ typedef struct AACEncContext {
struct FFPsyPreprocessContext* psypp;
AACCoefficientsEncoder *coder;
int cur_channel; ///< current channel for coder context
int last_frame;
int random_state;
float lambda;
int last_frame_pb_count; ///< number of bits for the previous frame