Another (final?) patch for libpostproc.

This one replace horizClassify by a
transpose/(use Vert)/transpose sequence.
This add LowPass and DefFilter for "free".
I also fixed the header in postprocess.c
and special-cased some of the well-aligned
cases (all horiz stuff is well-aligned).

patch by (Romain Dolbeau <dolbeau at irisa dot fr>)

Originally committed as revision 3175 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
Romain Dolbeau 2004-05-30 01:53:43 +00:00 committed by Michael Niedermayer
parent 7520409245
commit 20646267cd
3 changed files with 329 additions and 163 deletions

View File

@ -29,10 +29,10 @@ isVertDC Ec Ec Ec
isVertMinMaxOk Ec Ec Ec
doVertLowPass E e e Ec
doVertDefFilter Ec Ec e e Ec
isHorizDC Ec Ec
isHorizMinMaxOk a E
doHorizLowPass E e e
doHorizDefFilter Ec Ec e e
isHorizDC Ec Ec Ec
isHorizMinMaxOk a E Ec
doHorizLowPass E e e Ec
doHorizDefFilter Ec Ec e e Ec
do_a_deblock Ec E Ec E
deRing E e e* Ecp
Vertical RKAlgo1 E a a
@ -43,7 +43,7 @@ LinIpolDeinterlace e E E*
CubicIpolDeinterlace a e e*
LinBlendDeinterlace e E E*
MedianDeinterlace# E Ec Ec
TempDeNoiser# E e e
TempDeNoiser# E e e Ec
* i dont have a 3dnow CPU -> its untested, but noone said it doesnt work so it seems to work
# more or less selfinvented filters so the exactness isnt too meaningfull

View File

@ -73,7 +73,9 @@ static inline int vertClassify_altivec(uint8_t src[], int stride, PPContext *c)
vector signed short v2QP;
vector unsigned short v4QP;
vector unsigned short v_dcThreshold;
int two_vectors = ((((unsigned long)src2 % 16) > 8) || (stride % 16)) ? 1 : 0;
const int properStride = (stride % 16);
const int srcAlign = ((unsigned long)src2 % 16);
const int two_vectors = ((srcAlign > 8) || properStride) ? 1 : 0;
const vector signed int zero = vec_splat_s32(0);
const vector signed short mask = vec_splat_s16(1);
vector signed int v_numEq = vec_splat_s32(0);
@ -90,6 +92,8 @@ static inline int vertClassify_altivec(uint8_t src[], int stride, PPContext *c)
src2 += stride * 4;
vector signed short v_srcAss0, v_srcAss1, v_srcAss2, v_srcAss3, v_srcAss4, v_srcAss5, v_srcAss6, v_srcAss7;
#define LOAD_LINE(i) \
register int j##i = i * stride; \
vector unsigned char perm##i = vec_lvsl(j##i, src2); \
@ -99,19 +103,41 @@ static inline int vertClassify_altivec(uint8_t src[], int stride, PPContext *c)
v_srcA2##i = vec_ld(j##i + 16, src2); \
const vector unsigned char v_srcA##i = \
vec_perm(v_srcA1##i, v_srcA2##i, perm##i); \
vector signed short v_srcAss##i = \
v_srcAss##i = \
(vector signed short)vec_mergeh((vector signed char)zero, \
(vector signed char)v_srcA##i)
LOAD_LINE(0);
LOAD_LINE(1);
LOAD_LINE(2);
LOAD_LINE(3);
LOAD_LINE(4);
LOAD_LINE(5);
LOAD_LINE(6);
LOAD_LINE(7);
#define LOAD_LINE_ALIGNED(i) \
register int j##i = i * stride; \
const vector unsigned char v_srcA##i = vec_ld(j##i, src2); \
v_srcAss##i = \
(vector signed short)vec_mergeh((vector signed char)zero, \
(vector signed char)v_srcA##i)
// special casing the aligned case is worthwhile, as all call from
// the (transposed) horizontable deblocks will be aligned, i naddition
// to the naturraly aligned vertical deblocks.
if (properStride && srcAlign) {
LOAD_LINE_ALIGNED(0);
LOAD_LINE_ALIGNED(1);
LOAD_LINE_ALIGNED(2);
LOAD_LINE_ALIGNED(3);
LOAD_LINE_ALIGNED(4);
LOAD_LINE_ALIGNED(5);
LOAD_LINE_ALIGNED(6);
LOAD_LINE_ALIGNED(7);
} else {
LOAD_LINE(0);
LOAD_LINE(1);
LOAD_LINE(2);
LOAD_LINE(3);
LOAD_LINE(4);
LOAD_LINE(5);
LOAD_LINE(6);
LOAD_LINE(7);
}
#undef LOAD_LINE
#undef LOAD_LINE_ALIGNED
#define ITER(i, j) \
const vector signed short v_diff##i = \
@ -166,127 +192,6 @@ static inline int vertClassify_altivec(uint8_t src[], int stride, PPContext *c)
else return 2;
}
/* this is the same as vertClassify_altivec,
with an added 8x8 transpose after the loading,
and w/o the stride*4 offset */
static inline int horizClassify_altivec(uint8_t src[], int stride, PPContext *c) {
/*
this code makes no assumption on src or stride.
One could remove the recomputation of the perm
vector by assuming (stride % 16) == 0, unfortunately
this is not always true.
*/
register int y;
short __attribute__ ((aligned(16))) data[8];
int numEq;
uint8_t *src2 = src;
vector signed short v_dcOffset;
vector signed short v2QP;
vector unsigned short v4QP;
vector unsigned short v_dcThreshold;
int two_vectors = ((((unsigned long)src2 % 16) > 8) || (stride % 16)) ? 1 : 0;
const vector signed int zero = vec_splat_s32(0);
const vector signed short mask = vec_splat_s16(1);
vector signed int v_numEq = vec_splat_s32(0);
data[0] = ((c->nonBQP*c->ppMode.baseDcDiff)>>8) + 1;
data[1] = data[0] * 2 + 1;
data[2] = c->QP * 2;
data[3] = c->QP * 4;
vector signed short v_data = vec_ld(0, data);
v_dcOffset = vec_splat(v_data, 0);
v_dcThreshold = (vector unsigned short)vec_splat(v_data, 1);
v2QP = vec_splat(v_data, 2);
v4QP = (vector unsigned short)vec_splat(v_data, 3);
// src2 += stride * 4;
#define LOAD_LINE(i) \
register int j##i = i * stride; \
vector unsigned char perm##i = vec_lvsl(j##i, src2); \
const vector unsigned char v_srcA1##i = vec_ld(j##i, src2); \
vector unsigned char v_srcA2##i; \
if (two_vectors) \
v_srcA2##i = vec_ld(j##i + 16, src2); \
const vector unsigned char v_srcA##i = \
vec_perm(v_srcA1##i, v_srcA2##i, perm##i); \
vector signed short v_srcAss##i = \
(vector signed short)vec_mergeh((vector signed char)zero, \
(vector signed char)v_srcA##i)
LOAD_LINE(0);
LOAD_LINE(1);
LOAD_LINE(2);
LOAD_LINE(3);
LOAD_LINE(4);
LOAD_LINE(5);
LOAD_LINE(6);
LOAD_LINE(7);
#undef LOAD_LINE
ALTIVEC_TRANSPOSE_8x8_SHORT(v_srcAss0,
v_srcAss1,
v_srcAss2,
v_srcAss3,
v_srcAss4,
v_srcAss5,
v_srcAss6,
v_srcAss7);
#define ITER(i, j) \
const vector signed short v_diff##i = \
vec_sub(v_srcAss##i, v_srcAss##j); \
const vector signed short v_sum##i = \
vec_add(v_diff##i, v_dcOffset); \
const vector signed short v_comp##i = \
(vector signed short)vec_cmplt((vector unsigned short)v_sum##i, \
v_dcThreshold); \
const vector signed short v_part##i = vec_and(mask, v_comp##i); \
v_numEq = vec_sum4s(v_part##i, v_numEq);
ITER(0, 1);
ITER(1, 2);
ITER(2, 3);
ITER(3, 4);
ITER(4, 5);
ITER(5, 6);
ITER(6, 7);
#undef ITER
v_numEq = vec_sums(v_numEq, zero);
v_numEq = vec_splat(v_numEq, 3);
vec_ste(v_numEq, 0, &numEq);
if (numEq > c->ppMode.flatnessThreshold)
{
const vector unsigned char mmoP1 = (const vector unsigned char)
AVV(0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
0x00, 0x01, 0x12, 0x13, 0x08, 0x09, 0x1A, 0x1B);
const vector unsigned char mmoP2 = (const vector unsigned char)
AVV(0x04, 0x05, 0x16, 0x17, 0x0C, 0x0D, 0x1E, 0x1F,
0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f);
const vector unsigned char mmoP = (const vector unsigned char)
vec_lvsl(8, (unsigned char*)0);
vector signed short mmoL1 = vec_perm(v_srcAss0, v_srcAss2, mmoP1);
vector signed short mmoL2 = vec_perm(v_srcAss4, v_srcAss6, mmoP2);
vector signed short mmoL = vec_perm(mmoL1, mmoL2, mmoP);
vector signed short mmoR1 = vec_perm(v_srcAss5, v_srcAss7, mmoP1);
vector signed short mmoR2 = vec_perm(v_srcAss1, v_srcAss3, mmoP2);
vector signed short mmoR = vec_perm(mmoR1, mmoR2, mmoP);
vector signed short mmoDiff = vec_sub(mmoL, mmoR);
vector unsigned short mmoSum = (vector unsigned short)vec_add(mmoDiff, v2QP);
if (vec_any_gt(mmoSum, v4QP))
return 0;
else
return 1;
}
else return 2;
}
static inline void doVertLowPass_altivec(uint8_t *src, int stride, PPContext *c) {
/*
this code makes no assumption on src or stride.
@ -298,37 +203,65 @@ static inline void doVertLowPass_altivec(uint8_t *src, int stride, PPContext *c)
*/
uint8_t *src2 = src;
const vector signed int zero = vec_splat_s32(0);
const int properStride = (stride % 16);
const int srcAlign = ((unsigned long)src2 % 16);
short __attribute__ ((aligned(16))) qp[8];
qp[0] = c->QP;
vector signed short vqp = vec_ld(0, qp);
vqp = vec_splat(vqp, 0);
src2 += stride*3;
vector signed short vb0, vb1, vb2, vb3, vb4, vb5, vb6, vb7, vb8, vb9;
vector unsigned char vbA0, vbA1, vbA2, vbA3, vbA4, vbA5, vbA6, vbA7, vbA8, vbA9;
vector unsigned char vbB0, vbB1, vbB2, vbB3, vbB4, vbB5, vbB6, vbB7, vbB8, vbB9;
vector unsigned char vbT0, vbT1, vbT2, vbT3, vbT4, vbT5, vbT6, vbT7, vbT8, vbT9;
#define LOAD_LINE(i) \
const vector unsigned char perml##i = \
vec_lvsl(i * stride, src2); \
const vector unsigned char vbA##i = \
vec_ld(i * stride, src2); \
const vector unsigned char vbB##i = \
vec_ld(i * stride + 16, src2); \
const vector unsigned char vbT##i = \
vec_perm(vbA##i, vbB##i, perml##i); \
const vector signed short vb##i = \
vbA##i = vec_ld(i * stride, src2); \
vbB##i = vec_ld(i * stride + 16, src2); \
vbT##i = vec_perm(vbA##i, vbB##i, perml##i); \
vb##i = \
(vector signed short)vec_mergeh((vector unsigned char)zero, \
(vector unsigned char)vbT##i)
src2 += stride*3;
LOAD_LINE(0);
LOAD_LINE(1);
LOAD_LINE(2);
LOAD_LINE(3);
LOAD_LINE(4);
LOAD_LINE(5);
LOAD_LINE(6);
LOAD_LINE(7);
LOAD_LINE(8);
LOAD_LINE(9);
#define LOAD_LINE_ALIGNED(i) \
register int j##i = i * stride; \
vbT##i = vec_ld(j##i, src2); \
vb##i = \
(vector signed short)vec_mergeh((vector signed char)zero, \
(vector signed char)vbT##i)
// special casing the aligned case is worthwhile, as all call from
// the (transposed) horizontable deblocks will be aligned, in addition
// to the naturraly aligned vertical deblocks.
if (properStride && srcAlign) {
LOAD_LINE_ALIGNED(0);
LOAD_LINE_ALIGNED(1);
LOAD_LINE_ALIGNED(2);
LOAD_LINE_ALIGNED(3);
LOAD_LINE_ALIGNED(4);
LOAD_LINE_ALIGNED(5);
LOAD_LINE_ALIGNED(6);
LOAD_LINE_ALIGNED(7);
LOAD_LINE_ALIGNED(8);
LOAD_LINE_ALIGNED(9);
} else {
LOAD_LINE(0);
LOAD_LINE(1);
LOAD_LINE(2);
LOAD_LINE(3);
LOAD_LINE(4);
LOAD_LINE(5);
LOAD_LINE(6);
LOAD_LINE(7);
LOAD_LINE(8);
LOAD_LINE(9);
}
#undef LOAD_LINE
#undef LOAD_LINE_ALIGNED
const vector unsigned short v_1 = vec_splat_u16(1);
const vector unsigned short v_2 = vec_splat_u16(2);
@ -413,16 +346,37 @@ static inline void doVertLowPass_altivec(uint8_t *src, int stride, PPContext *c)
vec_st(svA##i, i * stride, src2); \
vec_st(svB##i, i * stride + 16, src2)
PACK_AND_STORE(1);
PACK_AND_STORE(2);
PACK_AND_STORE(3);
PACK_AND_STORE(4);
PACK_AND_STORE(5);
PACK_AND_STORE(6);
PACK_AND_STORE(7);
PACK_AND_STORE(8);
#define PACK_AND_STORE_ALIGNED(i) \
const vector unsigned char vf##i = \
vec_packsu(vr##i, (vector signed short)zero); \
const vector unsigned char vg##i = \
vec_perm(vf##i, vbT##i, permHH); \
vec_st(vg##i, i * stride, src2)
// special casing the aligned case is worthwhile, as all call from
// the (transposed) horizontable deblocks will be aligned, in addition
// to the naturraly aligned vertical deblocks.
if (properStride && srcAlign) {
PACK_AND_STORE_ALIGNED(1);
PACK_AND_STORE_ALIGNED(2);
PACK_AND_STORE_ALIGNED(3);
PACK_AND_STORE_ALIGNED(4);
PACK_AND_STORE_ALIGNED(5);
PACK_AND_STORE_ALIGNED(6);
PACK_AND_STORE_ALIGNED(7);
PACK_AND_STORE_ALIGNED(8);
} else {
PACK_AND_STORE(1);
PACK_AND_STORE(2);
PACK_AND_STORE(3);
PACK_AND_STORE(4);
PACK_AND_STORE(5);
PACK_AND_STORE(6);
PACK_AND_STORE(7);
PACK_AND_STORE(8);
}
#undef PACK_AND_STORE
#undef PACK_AND_STORE_ALIGNED
}
@ -1043,3 +997,200 @@ static inline void RENAME(tempNoiseReducer)(uint8_t *src, int stride,
PACK_AND_STORE(tempBlured, 7);
#undef PACK_AND_STORE
}
static inline void transpose_16x8_char_toPackedAlign_altivec(unsigned char* dst, unsigned char* src, int stride) {
const vector unsigned char zero = vec_splat_u8(0);
#define LOAD_DOUBLE_LINE(i, j) \
vector unsigned char perm1##i = vec_lvsl(i * stride, src); \
vector unsigned char perm2##i = vec_lvsl(j * stride, src); \
vector unsigned char srcA##i = vec_ld(i * stride, src); \
vector unsigned char srcB##i = vec_ld(i * stride + 16, src); \
vector unsigned char srcC##i = vec_ld(j * stride, src); \
vector unsigned char srcD##i = vec_ld(j * stride+ 16, src); \
vector unsigned char src##i = vec_perm(srcA##i, srcB##i, perm1##i); \
vector unsigned char src##j = vec_perm(srcC##i, srcD##i, perm2##i)
LOAD_DOUBLE_LINE(0, 1);
LOAD_DOUBLE_LINE(2, 3);
LOAD_DOUBLE_LINE(4, 5);
LOAD_DOUBLE_LINE(6, 7);
#undef LOAD_DOUBLE_LINE
vector unsigned char tempA = vec_mergeh(src0, zero);
vector unsigned char tempB = vec_mergel(src0, zero);
vector unsigned char tempC = vec_mergeh(src1, zero);
vector unsigned char tempD = vec_mergel(src1, zero);
vector unsigned char tempE = vec_mergeh(src2, zero);
vector unsigned char tempF = vec_mergel(src2, zero);
vector unsigned char tempG = vec_mergeh(src3, zero);
vector unsigned char tempH = vec_mergel(src3, zero);
vector unsigned char tempI = vec_mergeh(src4, zero);
vector unsigned char tempJ = vec_mergel(src4, zero);
vector unsigned char tempK = vec_mergeh(src5, zero);
vector unsigned char tempL = vec_mergel(src5, zero);
vector unsigned char tempM = vec_mergeh(src6, zero);
vector unsigned char tempN = vec_mergel(src6, zero);
vector unsigned char tempO = vec_mergeh(src7, zero);
vector unsigned char tempP = vec_mergel(src7, zero);
vector unsigned char temp0 = vec_mergeh(tempA, tempI);
vector unsigned char temp1 = vec_mergel(tempA, tempI);
vector unsigned char temp2 = vec_mergeh(tempB, tempJ);
vector unsigned char temp3 = vec_mergel(tempB, tempJ);
vector unsigned char temp4 = vec_mergeh(tempC, tempK);
vector unsigned char temp5 = vec_mergel(tempC, tempK);
vector unsigned char temp6 = vec_mergeh(tempD, tempL);
vector unsigned char temp7 = vec_mergel(tempD, tempL);
vector unsigned char temp8 = vec_mergeh(tempE, tempM);
vector unsigned char temp9 = vec_mergel(tempE, tempM);
vector unsigned char temp10 = vec_mergeh(tempF, tempN);
vector unsigned char temp11 = vec_mergel(tempF, tempN);
vector unsigned char temp12 = vec_mergeh(tempG, tempO);
vector unsigned char temp13 = vec_mergel(tempG, tempO);
vector unsigned char temp14 = vec_mergeh(tempH, tempP);
vector unsigned char temp15 = vec_mergel(tempH, tempP);
tempA = vec_mergeh(temp0, temp8);
tempB = vec_mergel(temp0, temp8);
tempC = vec_mergeh(temp1, temp9);
tempD = vec_mergel(temp1, temp9);
tempE = vec_mergeh(temp2, temp10);
tempF = vec_mergel(temp2, temp10);
tempG = vec_mergeh(temp3, temp11);
tempH = vec_mergel(temp3, temp11);
tempI = vec_mergeh(temp4, temp12);
tempJ = vec_mergel(temp4, temp12);
tempK = vec_mergeh(temp5, temp13);
tempL = vec_mergel(temp5, temp13);
tempM = vec_mergeh(temp6, temp14);
tempN = vec_mergel(temp6, temp14);
tempO = vec_mergeh(temp7, temp15);
tempP = vec_mergel(temp7, temp15);
temp0 = vec_mergeh(tempA, tempI);
temp1 = vec_mergel(tempA, tempI);
temp2 = vec_mergeh(tempB, tempJ);
temp3 = vec_mergel(tempB, tempJ);
temp4 = vec_mergeh(tempC, tempK);
temp5 = vec_mergel(tempC, tempK);
temp6 = vec_mergeh(tempD, tempL);
temp7 = vec_mergel(tempD, tempL);
temp8 = vec_mergeh(tempE, tempM);
temp9 = vec_mergel(tempE, tempM);
temp10 = vec_mergeh(tempF, tempN);
temp11 = vec_mergel(tempF, tempN);
temp12 = vec_mergeh(tempG, tempO);
temp13 = vec_mergel(tempG, tempO);
temp14 = vec_mergeh(tempH, tempP);
temp15 = vec_mergel(tempH, tempP);
vec_st(temp0, 0, dst);
vec_st(temp1, 16, dst);
vec_st(temp2, 32, dst);
vec_st(temp3, 48, dst);
vec_st(temp4, 64, dst);
vec_st(temp5, 80, dst);
vec_st(temp6, 96, dst);
vec_st(temp7, 112, dst);
vec_st(temp8, 128, dst);
vec_st(temp9, 144, dst);
vec_st(temp10, 160, dst);
vec_st(temp11, 176, dst);
vec_st(temp12, 192, dst);
vec_st(temp13, 208, dst);
vec_st(temp14, 224, dst);
vec_st(temp15, 240, dst);
}
static inline void transpose_8x16_char_fromPackedAlign_altivec(unsigned char* dst, unsigned char* src, int stride) {
const vector unsigned char zero = vec_splat_u8(0);
const vector unsigned char magic_perm = (const vector unsigned char)
AVV(0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F);
#define LOAD_DOUBLE_LINE(i, j) \
vector unsigned char src##i = vec_ld(i * 16, src); \
vector unsigned char src##j = vec_ld(j * 16, src)
LOAD_DOUBLE_LINE(0, 1);
LOAD_DOUBLE_LINE(2, 3);
LOAD_DOUBLE_LINE(4, 5);
LOAD_DOUBLE_LINE(6, 7);
LOAD_DOUBLE_LINE(8, 9);
LOAD_DOUBLE_LINE(10, 11);
LOAD_DOUBLE_LINE(12, 13);
LOAD_DOUBLE_LINE(14, 15);
#undef LOAD_DOUBLE_LINE
vector unsigned char tempA = vec_mergeh(src0, src8);
vector unsigned char tempB;
vector unsigned char tempC = vec_mergeh(src1, src9);
vector unsigned char tempD;
vector unsigned char tempE = vec_mergeh(src2, src10);
vector unsigned char tempG = vec_mergeh(src3, src11);
vector unsigned char tempI = vec_mergeh(src4, src12);
vector unsigned char tempJ;
vector unsigned char tempK = vec_mergeh(src5, src13);
vector unsigned char tempL;
vector unsigned char tempM = vec_mergeh(src6, src14);
vector unsigned char tempO = vec_mergeh(src7, src15);
vector unsigned char temp0 = vec_mergeh(tempA, tempI);
vector unsigned char temp1 = vec_mergel(tempA, tempI);
vector unsigned char temp2;
vector unsigned char temp3;
vector unsigned char temp4 = vec_mergeh(tempC, tempK);
vector unsigned char temp5 = vec_mergel(tempC, tempK);
vector unsigned char temp6;
vector unsigned char temp7;
vector unsigned char temp8 = vec_mergeh(tempE, tempM);
vector unsigned char temp9 = vec_mergel(tempE, tempM);
vector unsigned char temp12 = vec_mergeh(tempG, tempO);
vector unsigned char temp13 = vec_mergel(tempG, tempO);
tempA = vec_mergeh(temp0, temp8);
tempB = vec_mergel(temp0, temp8);
tempC = vec_mergeh(temp1, temp9);
tempD = vec_mergel(temp1, temp9);
tempI = vec_mergeh(temp4, temp12);
tempJ = vec_mergel(temp4, temp12);
tempK = vec_mergeh(temp5, temp13);
tempL = vec_mergel(temp5, temp13);
temp0 = vec_mergeh(tempA, tempI);
temp1 = vec_mergel(tempA, tempI);
temp2 = vec_mergeh(tempB, tempJ);
temp3 = vec_mergel(tempB, tempJ);
temp4 = vec_mergeh(tempC, tempK);
temp5 = vec_mergel(tempC, tempK);
temp6 = vec_mergeh(tempD, tempL);
temp7 = vec_mergel(tempD, tempL);
const vector signed char neg1 = vec_splat_s8(-1);
#define STORE_DOUBLE_LINE(i, j) \
vector unsigned char dstA##i = vec_ld(i * stride, dst); \
vector unsigned char dstB##i = vec_ld(i * stride + 16, dst); \
vector unsigned char dstA##j = vec_ld(j * stride, dst); \
vector unsigned char dstB##j = vec_ld(j * stride+ 16, dst); \
vector unsigned char align##i = vec_lvsr(i * stride, dst); \
vector unsigned char align##j = vec_lvsr(j * stride, dst); \
vector unsigned char mask##i = vec_perm(zero, (vector unsigned char)neg1, align##i); \
vector unsigned char mask##j = vec_perm(zero, (vector unsigned char)neg1, align##j); \
vector unsigned char dstR##i = vec_perm(temp##i, temp##i, align##i); \
vector unsigned char dstR##j = vec_perm(temp##j, temp##j, align##j); \
vector unsigned char dstAF##i = vec_sel(dstA##i, dstR##i, mask##i); \
vector unsigned char dstBF##i = vec_sel(dstR##i, dstB##i, mask##i); \
vector unsigned char dstAF##j = vec_sel(dstA##j, dstR##j, mask##j); \
vector unsigned char dstBF##j = vec_sel(dstR##j, dstB##j, mask##j); \
vec_st(dstAF##i, i * stride, dst); \
vec_st(dstBF##i, i * stride + 16, dst); \
vec_st(dstAF##j, j * stride, dst); \
vec_st(dstBF##j, j * stride + 16, dst)
STORE_DOUBLE_LINE(0,1);
STORE_DOUBLE_LINE(2,3);
STORE_DOUBLE_LINE(4,5);
STORE_DOUBLE_LINE(6,7);
}

View File

@ -3684,12 +3684,27 @@ static void RENAME(postProcess)(uint8_t src[], int srcStride, uint8_t dst[], int
horizX1Filter(dstBlock-4, stride, QP);
else if(mode & H_DEBLOCK)
{
#ifdef HAVE_ALTIVEC
unsigned char __attribute__ ((aligned(16))) tempBlock[272];
transpose_16x8_char_toPackedAlign_altivec(tempBlock, dstBlock - (4 + 1), stride);
const int t=vertClassify_altivec(tempBlock-48, 16, &c);
if(t==1) {
doVertLowPass_altivec(tempBlock-48, 16, &c);
transpose_8x16_char_fromPackedAlign_altivec(dstBlock - (4 + 1), tempBlock, stride);
}
else if(t==2) {
doVertDefFilter_altivec(tempBlock-48, 16, &c);
transpose_8x16_char_fromPackedAlign_altivec(dstBlock - (4 + 1), tempBlock, stride);
}
#else
const int t= RENAME(horizClassify)(dstBlock-4, stride, &c);
if(t==1)
RENAME(doHorizLowPass)(dstBlock-4, stride, &c);
else if(t==2)
RENAME(doHorizDefFilter)(dstBlock-4, stride, &c);
#endif
}else if(mode & H_A_DEBLOCK){
RENAME(do_a_deblock)(dstBlock-8, 1, stride, &c);
}