ffplay: if there is no audio stream, use external clock by default

Otherwise playing the video could be much slower than realtime if the system
can't decode or display the frames fast enough.

Signed-off-by: Marton Balint <cus@passwd.hu>
This commit is contained in:
Marton Balint 2012-10-14 00:47:15 +02:00
parent d30c69251f
commit 3166a6fc37

View File

@ -1076,7 +1076,7 @@ static int get_master_sync_type(VideoState *is) {
if (is->audio_st)
return AV_SYNC_AUDIO_MASTER;
else
return AV_SYNC_VIDEO_MASTER;
return AV_SYNC_EXTERNAL_CLOCK;
} else {
return AV_SYNC_EXTERNAL_CLOCK;
}