ADPCM found in Xbox wav files can be decoded with

existing CODEC_ID_ADPCM_IMA_WAV

Originally committed as revision 16883 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
Stefan Gehrer 2009-01-31 05:53:04 +00:00
parent 7f3a6a0553
commit 4becee2343

View File

@ -225,6 +225,7 @@ const AVCodecTag codec_wav_tags[] = {
{ CODEC_ID_AMR_WB, 0x0058 },
{ CODEC_ID_ADPCM_IMA_DK4, 0x0061 }, /* rogue format number */
{ CODEC_ID_ADPCM_IMA_DK3, 0x0062 }, /* rogue format number */
{ CODEC_ID_ADPCM_IMA_WAV, 0x0069 },
{ CODEC_ID_VOXWARE, 0x0075 },
{ CODEC_ID_AAC, 0x00ff },
{ CODEC_ID_SIPR, 0x0130 },