fix playing of multichannel audio for codecs without downmixing

Originally committed as revision 11431 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
Justin Ruggles 2008-01-06 02:44:05 +00:00
parent 5e40d0e898
commit 51b73087b9

View File

@ -1693,23 +1693,11 @@ static int stream_component_open(VideoState *is, int stream_index)
/* prepare audio output */
if (enc->codec_type == CODEC_TYPE_AUDIO) {
wanted_spec.freq = enc->sample_rate;
wanted_spec.format = AUDIO_S16SYS;
if(enc->channels > 2) {
wanted_spec.channels = 2;
enc->request_channels = 2;
if (enc->channels > 0) {
enc->request_channels = FFMIN(2, enc->channels);
} else {
wanted_spec.channels = enc->channels;
enc->request_channels = 2;
}
wanted_spec.silence = 0;
wanted_spec.samples = SDL_AUDIO_BUFFER_SIZE;
wanted_spec.callback = sdl_audio_callback;
wanted_spec.userdata = is;
if (SDL_OpenAudio(&wanted_spec, &spec) < 0) {
fprintf(stderr, "SDL_OpenAudio: %s\n", SDL_GetError());
return -1;
}
is->audio_hw_buf_size = spec.size;
}
codec = avcodec_find_decoder(enc->codec_id);
@ -1728,6 +1716,23 @@ static int stream_component_open(VideoState *is, int stream_index)
if (!codec ||
avcodec_open(enc, codec) < 0)
return -1;
/* prepare audio output */
if (enc->codec_type == CODEC_TYPE_AUDIO) {
wanted_spec.freq = enc->sample_rate;
wanted_spec.format = AUDIO_S16SYS;
wanted_spec.channels = enc->channels;
wanted_spec.silence = 0;
wanted_spec.samples = SDL_AUDIO_BUFFER_SIZE;
wanted_spec.callback = sdl_audio_callback;
wanted_spec.userdata = is;
if (SDL_OpenAudio(&wanted_spec, &spec) < 0) {
fprintf(stderr, "SDL_OpenAudio: %s\n", SDL_GetError());
return -1;
}
is->audio_hw_buf_size = spec.size;
}
if(thread_count>1)
avcodec_thread_init(enc, thread_count);
enc->thread_count= thread_count;