ffplay: simplify code by using avfilter_unref_bufferp()

This commit is contained in:
Stefano Sabatini 2012-06-26 15:17:24 +02:00
parent b0fdd3489a
commit 7877b50d18

View File

@ -908,10 +908,7 @@ static void stream_close(VideoState *is)
for (i = 0; i < VIDEO_PICTURE_QUEUE_SIZE; i++) {
vp = &is->pictq[i];
#if CONFIG_AVFILTER
if (vp->picref) {
avfilter_unref_buffer(vp->picref);
vp->picref = NULL;
}
avfilter_unref_bufferp(&vp->picref);
#endif
if (vp->bmp) {
SDL_FreeYUVOverlay(vp->bmp);
@ -1317,9 +1314,7 @@ static void alloc_picture(AllocEventProps *event_props)
SDL_FreeYUVOverlay(vp->bmp);
#if CONFIG_AVFILTER
if (vp->picref)
avfilter_unref_buffer(vp->picref);
vp->picref = NULL;
avfilter_unref_bufferp(&vp->picref);
#endif
vp->width = frame->width;
@ -1425,8 +1420,7 @@ static int queue_picture(VideoState *is, AVFrame *src_frame, double pts1, int64_
if (vp->bmp) {
AVPicture pict = { { 0 } };
#if CONFIG_AVFILTER
if (vp->picref)
avfilter_unref_buffer(vp->picref);
avfilter_unref_bufferp(&vp->picref);
vp->picref = src_frame->opaque;
#endif