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cosmetics: Make libavcodec/ppc/dsputil_altivec.c conform to style guidelines.
This includes indentation changes, comment reformatting, consistent brace placement and some prettyprinting. Originally committed as revision 14318 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -40,11 +40,9 @@ int sad16_x2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h
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s = 0;
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s = 0;
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sad = (vector unsigned int)vec_splat_u32(0);
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sad = (vector unsigned int)vec_splat_u32(0);
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for (i = 0; i < h; i++) {
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for (i = 0; i < h; i++) {
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/*
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/* Read unaligned pixels into our vectors. The vectors are as follows:
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Read unaligned pixels into our vectors. The vectors are as follows:
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pix1v: pix1[0]-pix1[15]
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pix1v: pix1[0]-pix1[15]
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pix2v: pix2[0]-pix2[15] pix2iv: pix2[1]-pix2[16]
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pix2v: pix2[0]-pix2[15] pix2iv: pix2[1]-pix2[16] */
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*/
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tv = (vector unsigned char *) pix1;
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tv = (vector unsigned char *) pix1;
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pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1));
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pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1));
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@ -88,24 +86,20 @@ int sad16_y2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h
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s = 0;
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s = 0;
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sad = (vector unsigned int)vec_splat_u32(0);
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sad = (vector unsigned int)vec_splat_u32(0);
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/*
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/* Due to the fact that pix3 = pix2 + line_size, the pix3 of one
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Due to the fact that pix3 = pix2 + line_size, the pix3 of one
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iteration becomes pix2 in the next iteration. We can use this
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iteration becomes pix2 in the next iteration. We can use this
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fact to avoid a potentially expensive unaligned read, each
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fact to avoid a potentially expensive unaligned read, each
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time around the loop.
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time around the loop.
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Read unaligned pixels into our vectors. The vectors are as follows:
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Read unaligned pixels into our vectors. The vectors are as follows:
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pix2v: pix2[0]-pix2[15]
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pix2v: pix2[0]-pix2[15]
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Split the pixel vectors into shorts
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Split the pixel vectors into shorts */
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*/
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tv = (vector unsigned char *) &pix2[0];
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tv = (vector unsigned char *) &pix2[0];
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pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0]));
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pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0]));
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for (i = 0; i < h; i++) {
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for (i = 0; i < h; i++) {
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/*
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/* Read unaligned pixels into our vectors. The vectors are as follows:
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Read unaligned pixels into our vectors. The vectors are as follows:
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pix1v: pix1[0]-pix1[15]
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pix1v: pix1[0]-pix1[15]
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pix3v: pix3[0]-pix3[15]
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pix3v: pix3[0]-pix3[15] */
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*/
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tv = (vector unsigned char *) pix1;
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tv = (vector unsigned char *) pix1;
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pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1));
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pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1));
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@ -154,15 +148,13 @@ int sad16_xy2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int
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s = 0;
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s = 0;
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/*
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/* Due to the fact that pix3 = pix2 + line_size, the pix3 of one
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Due to the fact that pix3 = pix2 + line_size, the pix3 of one
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iteration becomes pix2 in the next iteration. We can use this
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iteration becomes pix2 in the next iteration. We can use this
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fact to avoid a potentially expensive unaligned read, as well
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fact to avoid a potentially expensive unaligned read, as well
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as some splitting, and vector addition each time around the loop.
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as some splitting, and vector addition each time around the loop.
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Read unaligned pixels into our vectors. The vectors are as follows:
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Read unaligned pixels into our vectors. The vectors are as follows:
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pix2v: pix2[0]-pix2[15] pix2iv: pix2[1]-pix2[16]
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pix2v: pix2[0]-pix2[15] pix2iv: pix2[1]-pix2[16]
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Split the pixel vectors into shorts
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Split the pixel vectors into shorts */
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*/
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tv = (vector unsigned char *) &pix2[0];
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tv = (vector unsigned char *) &pix2[0];
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pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0]));
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pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0]));
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@ -177,11 +169,9 @@ int sad16_xy2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int
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t2 = vec_add(pix2lv, pix2ilv);
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t2 = vec_add(pix2lv, pix2ilv);
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for (i = 0; i < h; i++) {
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for (i = 0; i < h; i++) {
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/*
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/* Read unaligned pixels into our vectors. The vectors are as follows:
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Read unaligned pixels into our vectors. The vectors are as follows:
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pix1v: pix1[0]-pix1[15]
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pix1v: pix1[0]-pix1[15]
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pix3v: pix3[0]-pix3[15] pix3iv: pix3[1]-pix3[16]
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pix3v: pix3[0]-pix3[15] pix3iv: pix3[1]-pix3[16] */
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*/
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tv = (vector unsigned char *) pix1;
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tv = (vector unsigned char *) pix1;
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pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1));
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pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1));
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@ -191,13 +181,11 @@ int sad16_xy2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int
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tv = (vector unsigned char *) &pix3[1];
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tv = (vector unsigned char *) &pix3[1];
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pix3iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[1]));
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pix3iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[1]));
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/*
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/* Note that AltiVec does have vec_avg, but this works on vector pairs
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Note that AltiVec does have vec_avg, but this works on vector pairs
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and rounds up. We could do avg(avg(a,b),avg(c,d)), but the rounding
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and rounds up. We could do avg(avg(a,b),avg(c,d)), but the rounding
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would mean that, for example, avg(3,0,0,1) = 2, when it should be 1.
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would mean that, for example, avg(3,0,0,1) = 2, when it should be 1.
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Instead, we have to split the pixel vectors into vectors of shorts,
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Instead, we have to split the pixel vectors into vectors of shorts,
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and do the averaging by hand.
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and do the averaging by hand. */
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*/
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/* Split the pixel vectors into shorts */
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/* Split the pixel vectors into shorts */
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pix3hv = (vector unsigned short) vec_mergeh(zero, pix3v);
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pix3hv = (vector unsigned short) vec_mergeh(zero, pix3v);
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@ -384,10 +372,8 @@ int sse8_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
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t1 = vec_and(vec_perm(pix1v[0], pix1v[1], perm1), permclear);
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t1 = vec_and(vec_perm(pix1v[0], pix1v[1], perm1), permclear);
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t2 = vec_and(vec_perm(pix2v[0], pix2v[1], perm2), permclear);
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t2 = vec_and(vec_perm(pix2v[0], pix2v[1], perm2), permclear);
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/*
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/* Since we want to use unsigned chars, we can take advantage
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Since we want to use unsigned chars, we can take advantage
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of the fact that abs(a-b)^2 = (a-b)^2. */
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of the fact that abs(a-b)^2 = (a-b)^2.
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*/
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/* Calculate abs differences vector */
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/* Calculate abs differences vector */
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t3 = vec_max(t1, t2);
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t3 = vec_max(t1, t2);
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@ -435,10 +421,8 @@ int sse16_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
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t1 = vec_perm(pix1v[0], pix1v[1], perm1);
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t1 = vec_perm(pix1v[0], pix1v[1], perm1);
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t2 = vec_perm(pix2v[0], pix2v[1], perm2);
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t2 = vec_perm(pix2v[0], pix2v[1], perm2);
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/*
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/* Since we want to use unsigned chars, we can take advantage
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Since we want to use unsigned chars, we can take advantage
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of the fact that abs(a-b)^2 = (a-b)^2. */
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of the fact that abs(a-b)^2 = (a-b)^2.
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*/
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/* Calculate abs differences vector */
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/* Calculate abs differences vector */
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t3 = vec_max(t1, t2);
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t3 = vec_max(t1, t2);
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@ -500,8 +484,7 @@ void get_pixels_altivec(DCTELEM *restrict block, const uint8_t *pixels, int line
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const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
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const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
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vector signed short shorts;
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vector signed short shorts;
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for(i=0;i<8;i++)
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for (i = 0; i < 8; i++) {
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{
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// Read potentially unaligned pixels.
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// Read potentially unaligned pixels.
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// We're reading 16 pixels, and actually only want 8,
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// We're reading 16 pixels, and actually only want 8,
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// but we simply ignore the extras.
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// but we simply ignore the extras.
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@ -527,8 +510,7 @@ void diff_pixels_altivec(DCTELEM *restrict block, const uint8_t *s1,
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const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
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const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
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vector signed short shorts1, shorts2;
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vector signed short shorts1, shorts2;
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for(i=0;i<4;i++)
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for (i = 0; i < 4; i++) {
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{
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// Read potentially unaligned pixels
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// Read potentially unaligned pixels
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// We're reading 16 pixels, and actually only want 8,
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// We're reading 16 pixels, and actually only want 8,
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// but we simply ignore the extras.
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// but we simply ignore the extras.
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@ -596,16 +578,14 @@ void add_bytes_altivec(uint8_t *dst, uint8_t *src, int w) {
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register vector unsigned char vdst, vsrc;
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register vector unsigned char vdst, vsrc;
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/* dst and src are 16 bytes-aligned (guaranteed) */
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/* dst and src are 16 bytes-aligned (guaranteed) */
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for(i = 0 ; (i + 15) < w ; i+=16)
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for (i = 0 ; (i + 15) < w ; i+=16) {
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{
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vdst = vec_ld(i, (unsigned char*)dst);
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vdst = vec_ld(i, (unsigned char*)dst);
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vsrc = vec_ld(i, (unsigned char*)src);
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vsrc = vec_ld(i, (unsigned char*)src);
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vdst = vec_add(vsrc, vdst);
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vdst = vec_add(vsrc, vdst);
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vec_st(vdst, i, (unsigned char*)dst);
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vec_st(vdst, i, (unsigned char*)dst);
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}
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}
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/* if w is not a multiple of 16 */
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/* if w is not a multiple of 16 */
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for (; (i < w) ; i++)
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for (; (i < w) ; i++) {
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{
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dst[i] = src[i];
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dst[i] = src[i];
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}
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}
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}
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}
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@ -700,10 +680,8 @@ POWERPC_PERF_DECLARE(altivec_avg_pixels8_num, 1);
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POWERPC_PERF_START_COUNT(altivec_avg_pixels8_num, 1);
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POWERPC_PERF_START_COUNT(altivec_avg_pixels8_num, 1);
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for (i = 0; i < h; i++) {
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for (i = 0; i < h; i++) {
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/*
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/* block is 8 bytes-aligned, so we're either in the
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block is 8 bytes-aligned, so we're either in the
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left block (16 bytes-aligned) or in the right block (not) */
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left block (16 bytes-aligned) or in the right block (not)
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*/
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int rightside = ((unsigned long)block & 0x0000000F);
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int rightside = ((unsigned long)block & 0x0000000F);
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blockv = vec_ld(0, block);
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blockv = vec_ld(0, block);
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@ -711,12 +689,9 @@ POWERPC_PERF_START_COUNT(altivec_avg_pixels8_num, 1);
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pixelsv2 = vec_ld(16, (unsigned char*)pixels);
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pixelsv2 = vec_ld(16, (unsigned char*)pixels);
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pixelsv = vec_perm(pixelsv1, pixelsv2, vec_lvsl(0, pixels));
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pixelsv = vec_perm(pixelsv1, pixelsv2, vec_lvsl(0, pixels));
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if (rightside)
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if (rightside) {
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{
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pixelsv = vec_perm(blockv, pixelsv, vcprm(0,1,s0,s1));
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pixelsv = vec_perm(blockv, pixelsv, vcprm(0,1,s0,s1));
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}
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} else {
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else
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{
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pixelsv = vec_perm(blockv, pixelsv, vcprm(s0,s1,2,3));
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pixelsv = vec_perm(blockv, pixelsv, vcprm(s0,s1,2,3));
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}
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}
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@ -736,25 +711,18 @@ void put_pixels8_xy2_altivec(uint8_t *block, const uint8_t *pixels, int line_siz
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{
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{
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POWERPC_PERF_DECLARE(altivec_put_pixels8_xy2_num, 1);
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POWERPC_PERF_DECLARE(altivec_put_pixels8_xy2_num, 1);
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register int i;
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register int i;
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register vector unsigned char
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register vector unsigned char pixelsv1, pixelsv2, pixelsavg;
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pixelsv1, pixelsv2,
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register vector unsigned char blockv, temp1, temp2;
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pixelsavg;
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register vector unsigned short pixelssum1, pixelssum2, temp3;
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register vector unsigned char
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blockv, temp1, temp2;
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register vector unsigned short
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pixelssum1, pixelssum2, temp3;
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register const vector unsigned char vczero = (const vector unsigned char)vec_splat_u8(0);
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register const vector unsigned char vczero = (const vector unsigned char)vec_splat_u8(0);
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register const vector unsigned short vctwo = (const vector unsigned short)vec_splat_u16(2);
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register const vector unsigned short vctwo = (const vector unsigned short)vec_splat_u16(2);
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temp1 = vec_ld(0, pixels);
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temp1 = vec_ld(0, pixels);
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temp2 = vec_ld(16, pixels);
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temp2 = vec_ld(16, pixels);
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pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
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pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
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if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F)
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if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F) {
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{
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pixelsv2 = temp2;
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pixelsv2 = temp2;
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}
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} else {
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else
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{
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pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
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pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
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}
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}
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pixelsv1 = vec_mergeh(vczero, pixelsv1);
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pixelsv1 = vec_mergeh(vczero, pixelsv1);
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@ -771,12 +739,9 @@ POWERPC_PERF_START_COUNT(altivec_put_pixels8_xy2_num, 1);
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temp1 = vec_ld(line_size, pixels);
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temp1 = vec_ld(line_size, pixels);
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temp2 = vec_ld(line_size + 16, pixels);
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temp2 = vec_ld(line_size + 16, pixels);
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pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels));
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pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels));
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if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F)
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if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F) {
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{
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pixelsv2 = temp2;
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pixelsv2 = temp2;
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}
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} else {
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else
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{
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pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
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pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
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}
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}
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@ -789,12 +754,9 @@ POWERPC_PERF_START_COUNT(altivec_put_pixels8_xy2_num, 1);
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pixelssum1 = vec_add(pixelssum2, vctwo);
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pixelssum1 = vec_add(pixelssum2, vctwo);
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pixelsavg = vec_packsu(temp3, (vector unsigned short) vczero);
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pixelsavg = vec_packsu(temp3, (vector unsigned short) vczero);
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if (rightside)
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if (rightside) {
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{
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blockv = vec_perm(blockv, pixelsavg, vcprm(0, 1, s0, s1));
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blockv = vec_perm(blockv, pixelsavg, vcprm(0, 1, s0, s1));
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}
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} else {
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else
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{
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blockv = vec_perm(blockv, pixelsavg, vcprm(s0, s1, 2, 3));
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blockv = vec_perm(blockv, pixelsavg, vcprm(s0, s1, 2, 3));
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}
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}
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@ -812,13 +774,9 @@ void put_no_rnd_pixels8_xy2_altivec(uint8_t *block, const uint8_t *pixels, int l
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{
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{
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POWERPC_PERF_DECLARE(altivec_put_no_rnd_pixels8_xy2_num, 1);
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POWERPC_PERF_DECLARE(altivec_put_no_rnd_pixels8_xy2_num, 1);
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register int i;
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register int i;
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register vector unsigned char
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register vector unsigned char pixelsv1, pixelsv2, pixelsavg;
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pixelsv1, pixelsv2,
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register vector unsigned char blockv, temp1, temp2;
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pixelsavg;
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register vector unsigned short pixelssum1, pixelssum2, temp3;
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register vector unsigned char
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blockv, temp1, temp2;
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register vector unsigned short
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pixelssum1, pixelssum2, temp3;
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register const vector unsigned char vczero = (const vector unsigned char)vec_splat_u8(0);
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register const vector unsigned char vczero = (const vector unsigned char)vec_splat_u8(0);
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register const vector unsigned short vcone = (const vector unsigned short)vec_splat_u16(1);
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register const vector unsigned short vcone = (const vector unsigned short)vec_splat_u16(1);
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||||||
register const vector unsigned short vctwo = (const vector unsigned short)vec_splat_u16(2);
|
register const vector unsigned short vctwo = (const vector unsigned short)vec_splat_u16(2);
|
||||||
@ -826,12 +784,9 @@ POWERPC_PERF_DECLARE(altivec_put_no_rnd_pixels8_xy2_num, 1);
|
|||||||
temp1 = vec_ld(0, pixels);
|
temp1 = vec_ld(0, pixels);
|
||||||
temp2 = vec_ld(16, pixels);
|
temp2 = vec_ld(16, pixels);
|
||||||
pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
|
pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
|
||||||
if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F)
|
if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F) {
|
||||||
{
|
|
||||||
pixelsv2 = temp2;
|
pixelsv2 = temp2;
|
||||||
}
|
} else {
|
||||||
else
|
|
||||||
{
|
|
||||||
pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
|
pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
|
||||||
}
|
}
|
||||||
pixelsv1 = vec_mergeh(vczero, pixelsv1);
|
pixelsv1 = vec_mergeh(vczero, pixelsv1);
|
||||||
@ -848,12 +803,9 @@ POWERPC_PERF_START_COUNT(altivec_put_no_rnd_pixels8_xy2_num, 1);
|
|||||||
temp1 = vec_ld(line_size, pixels);
|
temp1 = vec_ld(line_size, pixels);
|
||||||
temp2 = vec_ld(line_size + 16, pixels);
|
temp2 = vec_ld(line_size + 16, pixels);
|
||||||
pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels));
|
pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels));
|
||||||
if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F)
|
if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F) {
|
||||||
{
|
|
||||||
pixelsv2 = temp2;
|
pixelsv2 = temp2;
|
||||||
}
|
} else {
|
||||||
else
|
|
||||||
{
|
|
||||||
pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
|
pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -866,12 +818,9 @@ POWERPC_PERF_START_COUNT(altivec_put_no_rnd_pixels8_xy2_num, 1);
|
|||||||
pixelssum1 = vec_add(pixelssum2, vcone);
|
pixelssum1 = vec_add(pixelssum2, vcone);
|
||||||
pixelsavg = vec_packsu(temp3, (vector unsigned short) vczero);
|
pixelsavg = vec_packsu(temp3, (vector unsigned short) vczero);
|
||||||
|
|
||||||
if (rightside)
|
if (rightside) {
|
||||||
{
|
|
||||||
blockv = vec_perm(blockv, pixelsavg, vcprm(0, 1, s0, s1));
|
blockv = vec_perm(blockv, pixelsavg, vcprm(0, 1, s0, s1));
|
||||||
}
|
} else {
|
||||||
else
|
|
||||||
{
|
|
||||||
blockv = vec_perm(blockv, pixelsavg, vcprm(s0, s1, 2, 3));
|
blockv = vec_perm(blockv, pixelsavg, vcprm(s0, s1, 2, 3));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -889,13 +838,10 @@ void put_pixels16_xy2_altivec(uint8_t * block, const uint8_t * pixels, int line_
|
|||||||
{
|
{
|
||||||
POWERPC_PERF_DECLARE(altivec_put_pixels16_xy2_num, 1);
|
POWERPC_PERF_DECLARE(altivec_put_pixels16_xy2_num, 1);
|
||||||
register int i;
|
register int i;
|
||||||
register vector unsigned char
|
register vector unsigned char pixelsv1, pixelsv2, pixelsv3, pixelsv4;
|
||||||
pixelsv1, pixelsv2, pixelsv3, pixelsv4;
|
register vector unsigned char blockv, temp1, temp2;
|
||||||
register vector unsigned char
|
register vector unsigned short temp3, temp4,
|
||||||
blockv, temp1, temp2;
|
pixelssum1, pixelssum2, pixelssum3, pixelssum4;
|
||||||
register vector unsigned short
|
|
||||||
pixelssum1, pixelssum2, temp3,
|
|
||||||
pixelssum3, pixelssum4, temp4;
|
|
||||||
register const vector unsigned char vczero = (const vector unsigned char)vec_splat_u8(0);
|
register const vector unsigned char vczero = (const vector unsigned char)vec_splat_u8(0);
|
||||||
register const vector unsigned short vctwo = (const vector unsigned short)vec_splat_u16(2);
|
register const vector unsigned short vctwo = (const vector unsigned short)vec_splat_u16(2);
|
||||||
|
|
||||||
@ -904,12 +850,9 @@ POWERPC_PERF_START_COUNT(altivec_put_pixels16_xy2_num, 1);
|
|||||||
temp1 = vec_ld(0, pixels);
|
temp1 = vec_ld(0, pixels);
|
||||||
temp2 = vec_ld(16, pixels);
|
temp2 = vec_ld(16, pixels);
|
||||||
pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
|
pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
|
||||||
if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F)
|
if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F) {
|
||||||
{
|
|
||||||
pixelsv2 = temp2;
|
pixelsv2 = temp2;
|
||||||
}
|
} else {
|
||||||
else
|
|
||||||
{
|
|
||||||
pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
|
pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
|
||||||
}
|
}
|
||||||
pixelsv3 = vec_mergel(vczero, pixelsv1);
|
pixelsv3 = vec_mergel(vczero, pixelsv1);
|
||||||
@ -929,12 +872,9 @@ POWERPC_PERF_START_COUNT(altivec_put_pixels16_xy2_num, 1);
|
|||||||
temp1 = vec_ld(line_size, pixels);
|
temp1 = vec_ld(line_size, pixels);
|
||||||
temp2 = vec_ld(line_size + 16, pixels);
|
temp2 = vec_ld(line_size + 16, pixels);
|
||||||
pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels));
|
pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels));
|
||||||
if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F)
|
if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F) {
|
||||||
{
|
|
||||||
pixelsv2 = temp2;
|
pixelsv2 = temp2;
|
||||||
}
|
} else {
|
||||||
else
|
|
||||||
{
|
|
||||||
pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
|
pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -971,13 +911,10 @@ void put_no_rnd_pixels16_xy2_altivec(uint8_t * block, const uint8_t * pixels, in
|
|||||||
{
|
{
|
||||||
POWERPC_PERF_DECLARE(altivec_put_no_rnd_pixels16_xy2_num, 1);
|
POWERPC_PERF_DECLARE(altivec_put_no_rnd_pixels16_xy2_num, 1);
|
||||||
register int i;
|
register int i;
|
||||||
register vector unsigned char
|
register vector unsigned char pixelsv1, pixelsv2, pixelsv3, pixelsv4;
|
||||||
pixelsv1, pixelsv2, pixelsv3, pixelsv4;
|
register vector unsigned char blockv, temp1, temp2;
|
||||||
register vector unsigned char
|
register vector unsigned short temp3, temp4,
|
||||||
blockv, temp1, temp2;
|
pixelssum1, pixelssum2, pixelssum3, pixelssum4;
|
||||||
register vector unsigned short
|
|
||||||
pixelssum1, pixelssum2, temp3,
|
|
||||||
pixelssum3, pixelssum4, temp4;
|
|
||||||
register const vector unsigned char vczero = (const vector unsigned char)vec_splat_u8(0);
|
register const vector unsigned char vczero = (const vector unsigned char)vec_splat_u8(0);
|
||||||
register const vector unsigned short vcone = (const vector unsigned short)vec_splat_u16(1);
|
register const vector unsigned short vcone = (const vector unsigned short)vec_splat_u16(1);
|
||||||
register const vector unsigned short vctwo = (const vector unsigned short)vec_splat_u16(2);
|
register const vector unsigned short vctwo = (const vector unsigned short)vec_splat_u16(2);
|
||||||
@ -987,12 +924,9 @@ POWERPC_PERF_START_COUNT(altivec_put_no_rnd_pixels16_xy2_num, 1);
|
|||||||
temp1 = vec_ld(0, pixels);
|
temp1 = vec_ld(0, pixels);
|
||||||
temp2 = vec_ld(16, pixels);
|
temp2 = vec_ld(16, pixels);
|
||||||
pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
|
pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
|
||||||
if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F)
|
if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F) {
|
||||||
{
|
|
||||||
pixelsv2 = temp2;
|
pixelsv2 = temp2;
|
||||||
}
|
} else {
|
||||||
else
|
|
||||||
{
|
|
||||||
pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
|
pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
|
||||||
}
|
}
|
||||||
pixelsv3 = vec_mergel(vczero, pixelsv1);
|
pixelsv3 = vec_mergel(vczero, pixelsv1);
|
||||||
@ -1012,12 +946,9 @@ POWERPC_PERF_START_COUNT(altivec_put_no_rnd_pixels16_xy2_num, 1);
|
|||||||
temp1 = vec_ld(line_size, pixels);
|
temp1 = vec_ld(line_size, pixels);
|
||||||
temp2 = vec_ld(line_size + 16, pixels);
|
temp2 = vec_ld(line_size + 16, pixels);
|
||||||
pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels));
|
pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels));
|
||||||
if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F)
|
if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F) {
|
||||||
{
|
|
||||||
pixelsv2 = temp2;
|
pixelsv2 = temp2;
|
||||||
}
|
} else {
|
||||||
else
|
|
||||||
{
|
|
||||||
pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
|
pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1088,11 +1019,9 @@ POWERPC_PERF_START_COUNT(altivec_hadamard8_diff8x8_num, 1);
|
|||||||
dstO = vec_perm(dst1, dst2, vec_lvsl(stride * i, dst)); \
|
dstO = vec_perm(dst1, dst2, vec_lvsl(stride * i, dst)); \
|
||||||
/* promote the unsigned chars to signed shorts */ \
|
/* promote the unsigned chars to signed shorts */ \
|
||||||
/* we're in the 8x8 function, we only care for the first 8 */ \
|
/* we're in the 8x8 function, we only care for the first 8 */ \
|
||||||
srcV = \
|
srcV = (vector signed short)vec_mergeh((vector signed char)vzero, \
|
||||||
(vector signed short)vec_mergeh((vector signed char)vzero, \
|
|
||||||
(vector signed char)srcO); \
|
(vector signed char)srcO); \
|
||||||
dstV = \
|
dstV = (vector signed short)vec_mergeh((vector signed char)vzero, \
|
||||||
(vector signed short)vec_mergeh((vector signed char)vzero, \
|
|
||||||
(vector signed char)dstO); \
|
(vector signed char)dstO); \
|
||||||
/* subtractions inside the first butterfly */ \
|
/* subtractions inside the first butterfly */ \
|
||||||
but0 = vec_sub(srcV, dstV); \
|
but0 = vec_sub(srcV, dstV); \
|
||||||
@ -1159,25 +1088,22 @@ POWERPC_PERF_STOP_COUNT(altivec_hadamard8_diff8x8_num, 1);
|
|||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
16x8 works with 16 elements ; it allows to avoid replicating
|
16x8 works with 16 elements; it allows to avoid replicating loads, and
|
||||||
loads, and give the compiler more rooms for scheduling.
|
give the compiler more rooms for scheduling. It's only used from
|
||||||
It's only used from inside hadamard8_diff16_altivec.
|
inside hadamard8_diff16_altivec.
|
||||||
|
|
||||||
Unfortunately, it seems gcc-3.3 is a bit dumb, and
|
Unfortunately, it seems gcc-3.3 is a bit dumb, and the compiled code has a LOT
|
||||||
the compiled code has a LOT of spill code, it seems
|
of spill code, it seems gcc (unlike xlc) cannot keep everything in registers
|
||||||
gcc (unlike xlc) cannot keep everything in registers
|
by itself. The following code include hand-made registers allocation. It's not
|
||||||
by itself. The following code include hand-made
|
clean, but on a 7450 the resulting code is much faster (best case fall from
|
||||||
registers allocation. It's not clean, but on
|
700+ cycles to 550).
|
||||||
a 7450 the resulting code is much faster (best case
|
|
||||||
fall from 700+ cycles to 550).
|
|
||||||
|
|
||||||
xlc doesn't add spill code, but it doesn't know how to
|
xlc doesn't add spill code, but it doesn't know how to schedule for the 7450,
|
||||||
schedule for the 7450, and its code isn't much faster than
|
and its code isn't much faster than gcc-3.3 on the 7450 (but uses 25% less
|
||||||
gcc-3.3 on the 7450 (but uses 25% less instructions...)
|
instructions...)
|
||||||
|
|
||||||
On the 970, the hand-made RA is still a win (around 690
|
On the 970, the hand-made RA is still a win (around 690 vs. around 780), but
|
||||||
vs. around 780), but xlc goes to around 660 on the
|
xlc goes to around 660 on the regular C code...
|
||||||
regular C code...
|
|
||||||
*/
|
*/
|
||||||
|
|
||||||
static int hadamard8_diff16x8_altivec(/*MpegEncContext*/ void *s, uint8_t *dst, uint8_t *src, int stride, int h) {
|
static int hadamard8_diff16x8_altivec(/*MpegEncContext*/ void *s, uint8_t *dst, uint8_t *src, int stride, int h) {
|
||||||
@ -1255,17 +1181,13 @@ static int hadamard8_diff16x8_altivec(/*MpegEncContext*/ void *s, uint8_t *dst,
|
|||||||
dst2 = vec_ld((stride * i) + 16, dst); \
|
dst2 = vec_ld((stride * i) + 16, dst); \
|
||||||
dstO = vec_perm(dst1, dst2, vec_lvsl(stride * i, dst)); \
|
dstO = vec_perm(dst1, dst2, vec_lvsl(stride * i, dst)); \
|
||||||
/* promote the unsigned chars to signed shorts */ \
|
/* promote the unsigned chars to signed shorts */ \
|
||||||
srcV = \
|
srcV = (vector signed short)vec_mergeh((vector signed char)vzero, \
|
||||||
(vector signed short)vec_mergeh((vector signed char)vzero, \
|
|
||||||
(vector signed char)srcO); \
|
(vector signed char)srcO); \
|
||||||
dstV = \
|
dstV = (vector signed short)vec_mergeh((vector signed char)vzero, \
|
||||||
(vector signed short)vec_mergeh((vector signed char)vzero, \
|
|
||||||
(vector signed char)dstO); \
|
(vector signed char)dstO); \
|
||||||
srcW = \
|
srcW = (vector signed short)vec_mergel((vector signed char)vzero, \
|
||||||
(vector signed short)vec_mergel((vector signed char)vzero, \
|
|
||||||
(vector signed char)srcO); \
|
(vector signed char)srcO); \
|
||||||
dstW = \
|
dstW = (vector signed short)vec_mergel((vector signed char)vzero, \
|
||||||
(vector signed short)vec_mergel((vector signed char)vzero, \
|
|
||||||
(vector signed char)dstO); \
|
(vector signed char)dstO); \
|
||||||
/* subtractions inside the first butterfly */ \
|
/* subtractions inside the first butterfly */ \
|
||||||
but0 = vec_sub(srcV, dstV); \
|
but0 = vec_sub(srcV, dstV); \
|
||||||
@ -1452,8 +1374,7 @@ POWERPC_PERF_START_COUNT(altivec_avg_pixels8_xy2_num, 1);
|
|||||||
temp1 = vec_ld(line_size, pixels);
|
temp1 = vec_ld(line_size, pixels);
|
||||||
temp2 = vec_ld(line_size + 16, pixels);
|
temp2 = vec_ld(line_size + 16, pixels);
|
||||||
pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels));
|
pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels));
|
||||||
if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F)
|
if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F) {
|
||||||
{
|
|
||||||
pixelsv2 = temp2;
|
pixelsv2 = temp2;
|
||||||
} else {
|
} else {
|
||||||
pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
|
pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
|
||||||
|
Loading…
Reference in New Issue
Block a user