h264: fix bit depth changes with frame threading

AVCodecContext.bits_per_raw_sample is updated from the previous thread
in the generic update function before the codec specific update_thread
function is called. The check for reinitialization of dsp functions uses
bits_per_raw_sample. When called from update_thread_context it will be
already at the current value and the dsp functions aren't updated if
only the bit depth changes.
This commit is contained in:
Janne Grunau 2013-03-20 12:57:46 +01:00
parent a5e6080a8d
commit a157c7f2b8

View File

@ -1573,6 +1573,11 @@ static int decode_update_thread_context(AVCodecContext *dst,
h->sps.chroma_format_idc != h1->sps.chroma_format_idc ||
h->sps.colorspace != h1->sps.colorspace)) {
/* set bits_per_raw_sample to the previous value. the check for changed
* bit depth in h264_set_parameter_from_sps() uses it and sets it to
* the current value */
h->avctx->bits_per_raw_sample = h->sps.bit_depth_luma;
av_freep(&h->bipred_scratchpad);
h->width = h1->width;