Commit Graph

795 Commits

Author SHA1 Message Date
Clément Bœsch
d0e132bab6 Merge commit '1bd890ad173d79e7906c5e1d06bf0a06cca4519d'
* commit '1bd890ad173d79e7906c5e1d06bf0a06cca4519d':
  hevc: Separate adding residual to prediction from IDCT

This commit should be a noop but isn't because of the following renames:

- transform_add  → add_residual
- transform_skip → dequant
- idct_4x4_luma  → transform_4x4_luma

Merged-by: Clément Bœsch <cboesch@gopro.com>
2017-01-31 15:31:34 +01:00
Martin Storsjö
1e5d87eec3 arm: Add NEON optimizations for 10 and 12 bit vp9 loop filter
This work is sponsored by, and copyright, Google.

This is pretty much similar to the 8 bpp version, but in some senses
simpler. All input pixels are 16 bits, and all intermediates also fit
in 16 bits, so there's no lengthening/narrowing in the filter at all.

For the full 16 pixel wide filter, we can only process 4 pixels at a time
(using an implementation very much similar to the one for 8 bpp),
but we can do 8 pixels at a time for the 4 and 8 pixel wide filters with
a different implementation of the core filter.

Examples of relative speedup compared to the C version, from checkasm:
                                   Cortex    A7     A8     A9    A53
vp9_loop_filter_h_4_8_10bpp_neon:          1.83   2.16   1.40   2.09
vp9_loop_filter_h_8_8_10bpp_neon:          1.39   1.67   1.24   1.70
vp9_loop_filter_h_16_8_10bpp_neon:         1.56   1.47   1.10   1.81
vp9_loop_filter_h_16_16_10bpp_neon:        1.94   1.69   1.33   2.24
vp9_loop_filter_mix2_h_44_16_10bpp_neon:   2.01   2.27   1.67   2.39
vp9_loop_filter_mix2_h_48_16_10bpp_neon:   1.84   2.06   1.45   2.19
vp9_loop_filter_mix2_h_84_16_10bpp_neon:   1.89   2.20   1.47   2.29
vp9_loop_filter_mix2_h_88_16_10bpp_neon:   1.69   2.12   1.47   2.08
vp9_loop_filter_mix2_v_44_16_10bpp_neon:   3.16   3.98   2.50   4.05
vp9_loop_filter_mix2_v_48_16_10bpp_neon:   2.84   3.64   2.25   3.77
vp9_loop_filter_mix2_v_84_16_10bpp_neon:   2.65   3.45   2.16   3.54
vp9_loop_filter_mix2_v_88_16_10bpp_neon:   2.55   3.30   2.16   3.55
vp9_loop_filter_v_4_8_10bpp_neon:          2.85   3.97   2.24   3.68
vp9_loop_filter_v_8_8_10bpp_neon:          2.27   3.19   1.96   3.08
vp9_loop_filter_v_16_8_10bpp_neon:         3.42   2.74   2.26   4.40
vp9_loop_filter_v_16_16_10bpp_neon:        2.86   2.44   1.93   3.88

The speedup vs C code measured in checkasm is around 1.1-4x.
These numbers are quite inconclusive though, since the checkasm test
runs multiple filterings on top of each other, so later rounds might
end up with different codepaths (different decisions on which filter
to apply, based on input pixel differences).

Based on START_TIMER/STOP_TIMER wrapping around a few individual
functions, the speedup vs C code is around 2-4x.

Signed-off-by: Martin Storsjö <martin@martin.st>
2017-01-24 22:35:59 +02:00
Martin Storsjö
2ed67eba96 arm: Add NEON optimizations for 10 and 12 bit vp9 itxfm
This work is sponsored by, and copyright, Google.

This is structured similarly to the 8 bit version. In the 8 bit
version, the coefficients are 16 bits, and intermediates are 32 bits.

Here, the coefficients are 32 bit. For the 4x4 transforms for 10 bit
content, the intermediates also fit in 32 bits, but for all other
transforms (4x4 for 12 bit content, and 8x8 and larger for both 10
and 12 bit) the intermediates are 64 bit.

For the existing 8 bit case, the 8x8 transform fit all coefficients in
registers; for 10/12 bit, when the coefficients are 32 bit, the 8x8
transform also has to be done in slices of 4 pixels (just as 16x16 and
32x32 for 8 bit).

The slice width also shrinks from 4 elements to 2 elements in parallel
for the 16x16 and 32x32 cases.

The 16 bit coefficients from idct_coeffs and similar tables also need
to be lenghtened to 32 bit in order to be used in multiplication with
vectors with 32 bit elements. This leads to the fixed coefficient
vectors needing more space, leading to more cases where they have to
be reloaded within the transform (in iadst16).

This technically would need testing in checkasm for subpartitions
in increments of 2, but that slows down normal checkasm runs
excessively.

Examples of relative speedup compared to the C version, from checkasm:
                                     Cortex    A7     A8     A9    A53
vp9_inv_adst_adst_4x4_sub4_add_10_neon:      4.83  11.36   5.22   6.77
vp9_inv_adst_adst_8x8_sub8_add_10_neon:      4.12   7.60   4.06   4.84
vp9_inv_adst_adst_16x16_sub16_add_10_neon:   3.93   8.16   4.52   5.35
vp9_inv_dct_dct_4x4_sub1_add_10_neon:        1.36   2.57   1.41   1.61
vp9_inv_dct_dct_4x4_sub4_add_10_neon:        4.24   8.66   5.06   5.81
vp9_inv_dct_dct_8x8_sub1_add_10_neon:        2.63   4.18   1.68   2.87
vp9_inv_dct_dct_8x8_sub4_add_10_neon:        4.52   9.47   4.24   5.39
vp9_inv_dct_dct_8x8_sub8_add_10_neon:        3.45   7.34   3.45   4.30
vp9_inv_dct_dct_16x16_sub1_add_10_neon:      3.56   6.21   2.47   4.32
vp9_inv_dct_dct_16x16_sub2_add_10_neon:      5.68  12.73   5.28   7.07
vp9_inv_dct_dct_16x16_sub8_add_10_neon:      4.42   9.28   4.24   5.45
vp9_inv_dct_dct_16x16_sub16_add_10_neon:     3.41   7.29   3.35   4.19
vp9_inv_dct_dct_32x32_sub1_add_10_neon:      4.52   8.35   3.83   6.40
vp9_inv_dct_dct_32x32_sub2_add_10_neon:      5.86  13.19   6.14   7.04
vp9_inv_dct_dct_32x32_sub16_add_10_neon:     4.29   8.11   4.59   5.06
vp9_inv_dct_dct_32x32_sub32_add_10_neon:     3.31   5.70   3.56   3.84
vp9_inv_wht_wht_4x4_sub4_add_10_neon:        1.89   2.80   1.82   1.97

The speedup compared to the C functions is around 1.3 to 7x for the
full transforms, even higher for the smaller subpartitions.

Signed-off-by: Martin Storsjö <martin@martin.st>
2017-01-24 22:35:56 +02:00
Martin Storsjö
a4d4bad75c arm: Add NEON optimizations for 10 and 12 bit vp9 MC
This work is sponsored by, and copyright, Google.

The plain pixel put/copy functions are used from the 8 bit version,
for the double size (e.g. put16 uses ff_vp9_copy32_neon), and a new
copy128 is added.

Compared with the 8 bit version, the filters can no longer use the
trick to accumulate in 16 bit with only saturation at the end, but now
the accumulators need to be 32 bit. This avoids the need to keep track
of which filter index is the largest though, reducing the size of the
executable code for these filters.

For the horizontal filters, we only do 4 or 8 pixels wide in parallel
(while doing two rows at a time), since we don't have enough register
space to filter 16 pixels wide.

For the vertical filters, we still do 4 and 8 pixels in parallel just
as in the 8 bit case, but we need to store the output after every 2
rows instead of after every 4 rows.

Examples of relative speedup compared to the C version, from checkasm:
                               Cortex    A7     A8     A9    A53
vp9_avg4_10bpp_neon:                   2.25   2.44   3.05   2.16
vp9_avg8_10bpp_neon:                   3.66   8.48   3.86   3.50
vp9_avg16_10bpp_neon:                  3.39   8.26   3.37   2.72
vp9_avg32_10bpp_neon:                  4.03  10.20   4.07   3.42
vp9_avg64_10bpp_neon:                  4.15  10.01   4.13   3.70
vp9_avg_8tap_smooth_4h_10bpp_neon:     3.38   6.22   3.41   4.75
vp9_avg_8tap_smooth_4hv_10bpp_neon:    3.89   6.39   4.30   5.32
vp9_avg_8tap_smooth_4v_10bpp_neon:     5.32   9.73   6.34   7.31
vp9_avg_8tap_smooth_8h_10bpp_neon:     4.45   9.40   4.68   6.87
vp9_avg_8tap_smooth_8hv_10bpp_neon:    4.64   8.91   5.44   6.47
vp9_avg_8tap_smooth_8v_10bpp_neon:     6.44  13.42   8.68   8.79
vp9_avg_8tap_smooth_64h_10bpp_neon:    4.66   9.02   4.84   7.71
vp9_avg_8tap_smooth_64hv_10bpp_neon:   4.61   9.14   4.92   7.10
vp9_avg_8tap_smooth_64v_10bpp_neon:    6.90  14.13   9.57  10.41
vp9_put4_10bpp_neon:                   1.33   1.46   2.09   1.33
vp9_put8_10bpp_neon:                   1.57   3.42   1.83   1.84
vp9_put16_10bpp_neon:                  1.55   4.78   2.17   1.89
vp9_put32_10bpp_neon:                  2.06   5.35   2.14   2.30
vp9_put64_10bpp_neon:                  3.00   2.41   1.95   1.66
vp9_put_8tap_smooth_4h_10bpp_neon:     3.19   5.81   3.31   4.63
vp9_put_8tap_smooth_4hv_10bpp_neon:    3.86   6.22   4.32   5.21
vp9_put_8tap_smooth_4v_10bpp_neon:     5.40   9.77   6.08   7.21
vp9_put_8tap_smooth_8h_10bpp_neon:     4.22   8.41   4.46   6.63
vp9_put_8tap_smooth_8hv_10bpp_neon:    4.56   8.51   5.39   6.25
vp9_put_8tap_smooth_8v_10bpp_neon:     6.60  12.43   8.17   8.89
vp9_put_8tap_smooth_64h_10bpp_neon:    4.41   8.59   4.54   7.49
vp9_put_8tap_smooth_64hv_10bpp_neon:   4.43   8.58   5.34   6.63
vp9_put_8tap_smooth_64v_10bpp_neon:    7.26  13.92   9.27  10.92

For the larger 8tap filters, the speedup vs C code is around 4-14x.

Signed-off-by: Martin Storsjö <martin@martin.st>
2017-01-24 22:35:50 +02:00
Martin Storsjö
cda9a3e80b arm: vp9dsp: Restructure the bpp checks
This work is sponsored by, and copyright, Google.

This is more in line with how it will be extended for more bitdepths.

Signed-off-by: Martin Storsjö <martin@martin.st>
2017-01-24 22:35:44 +02:00
Martin Storsjö
656d910981 arm: vp9mc: Fix vertical alignment of operands
This is cherrypicked from libav commit
c536e5e869.

Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
2017-01-14 21:13:37 +01:00
Martin Storsjö
388f6e6715 arm: vp9itxfm: Skip empty slices in the first pass of idct_idct 16x16 and 32x32
This work is sponsored by, and copyright, Google.

Previously all subpartitions except the eob=1 (DC) case ran with
the same runtime:

                                     Cortex A7       A8       A9      A53
vp9_inv_dct_dct_16x16_sub16_add_neon:   3188.1   2435.4   2499.0   1969.0
vp9_inv_dct_dct_32x32_sub32_add_neon:  18531.7  16582.3  14207.6  12000.3

By skipping individual 4x16 or 4x32 pixel slices in the first pass,
we reduce the runtime of these functions like this:

vp9_inv_dct_dct_16x16_sub1_add_neon:     274.6    189.5    211.7    235.8
vp9_inv_dct_dct_16x16_sub2_add_neon:    2064.0   1534.8   1719.4   1248.7
vp9_inv_dct_dct_16x16_sub4_add_neon:    2135.0   1477.2   1736.3   1249.5
vp9_inv_dct_dct_16x16_sub8_add_neon:    2446.7   1828.7   1993.6   1494.7
vp9_inv_dct_dct_16x16_sub12_add_neon:   2832.4   2118.3   2266.5   1735.1
vp9_inv_dct_dct_16x16_sub16_add_neon:   3211.7   2475.3   2523.5   1983.1
vp9_inv_dct_dct_32x32_sub1_add_neon:     756.2    456.7    862.0    553.9
vp9_inv_dct_dct_32x32_sub2_add_neon:   10682.2   8190.4   8539.2   6762.5
vp9_inv_dct_dct_32x32_sub4_add_neon:   10813.5   8014.9   8518.3   6762.8
vp9_inv_dct_dct_32x32_sub8_add_neon:   11859.6   9313.0   9347.4   7514.5
vp9_inv_dct_dct_32x32_sub12_add_neon:  12946.6  10752.4  10192.2   8280.2
vp9_inv_dct_dct_32x32_sub16_add_neon:  14074.6  11946.5  11001.4   9008.6
vp9_inv_dct_dct_32x32_sub20_add_neon:  15269.9  13662.7  11816.1   9762.6
vp9_inv_dct_dct_32x32_sub24_add_neon:  16327.9  14940.1  12626.7  10516.0
vp9_inv_dct_dct_32x32_sub28_add_neon:  17462.7  15776.1  13446.2  11264.7
vp9_inv_dct_dct_32x32_sub32_add_neon:  18575.5  17157.0  14249.3  12015.1

I.e. in general a very minor overhead for the full subpartition case due
to the additional loads and cmps, but a significant speedup for the cases
when we only need to process a small part of the actual input data.

In common VP9 content in a few inspected clips, 70-90% of the non-dc-only
16x16 and 32x32 IDCTs only have nonzero coefficients in the upper left
8x8 or 16x16 subpartitions respectively.

This is cherrypicked from libav commit
9c8bc74c2b.

Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
2017-01-14 21:13:30 +01:00
Martin Storsjö
ecd343aa1f arm: vp9itxfm: Only reload the idct coeffs for the iadst_idct combination
This avoids reloading them if they haven't been clobbered, if the
first pass also was idct.

This is similar to what was done in the aarch64 version.

This is cherrypicked from libav commit
3c87039a40.

Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
2017-01-14 21:13:27 +01:00
Martin Storsjö
f69dd26df5 arm: vp9itxfm: Rename a macro parameter to fit better
Since the same parameter is used for both input and output,
the name inout is more fitting.

This matches the naming used below in the dmbutterfly macro.

This is cherrypicked from libav commit
79566ec8c7.

Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
2017-01-14 21:13:21 +01:00
Martin Storsjö
4a5874ea8d arm/aarch64: vp9itxfm: Fix indentation of macro arguments
This is cherrypicked from libav commit
721bc37522.

Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
2017-01-14 21:13:19 +01:00
Janne Grunau
a71cd8439f arm: vp9itxfm: Simplify the stack alignment code
This is one instruction less for thumb, and only have got
1/2 arm/thumb specific instructions.

This is cherrypicked from libav commit
e5b0fc170f.

Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
2017-01-14 21:13:12 +01:00
Hendrik Leppkes
2818aaaba0 Merge commit '5f74bd31a9bd1ac7655103b11743c12d38e0419f'
* commit '5f74bd31a9bd1ac7655103b11743c12d38e0419f':
  vp8/armv6: mc: avoid boolean expression in calculation

Merged-by: Hendrik Leppkes <h.leppkes@gmail.com>
2016-11-17 15:05:07 +01:00
Martin Storsjö
6bec60a683 arm: vp9: Add NEON loop filters
This work is sponsored by, and copyright, Google.

The implementation tries to have smart handling of cases
where no pixels need the full filtering for the 8/16 width
filters, skipping both calculation and writeback of the
unmodified pixels in those cases. The actual effect of this
is hard to test with checkasm though, since it tests the
full filtering, and the benefit depends on how many filtered
blocks use the shortcut.

Examples of relative speedup compared to the C version, from checkasm:
                          Cortex       A7     A8     A9    A53
vp9_loop_filter_h_4_8_neon:          2.72   2.68   1.78   3.15
vp9_loop_filter_h_8_8_neon:          2.36   2.38   1.70   2.91
vp9_loop_filter_h_16_8_neon:         1.80   1.89   1.45   2.01
vp9_loop_filter_h_16_16_neon:        2.81   2.78   2.18   3.16
vp9_loop_filter_mix2_h_44_16_neon:   2.65   2.67   1.93   3.05
vp9_loop_filter_mix2_h_48_16_neon:   2.46   2.38   1.81   2.85
vp9_loop_filter_mix2_h_84_16_neon:   2.50   2.41   1.73   2.85
vp9_loop_filter_mix2_h_88_16_neon:   2.77   2.66   1.96   3.23
vp9_loop_filter_mix2_v_44_16_neon:   4.28   4.46   3.22   5.70
vp9_loop_filter_mix2_v_48_16_neon:   3.92   4.00   3.03   5.19
vp9_loop_filter_mix2_v_84_16_neon:   3.97   4.31   2.98   5.33
vp9_loop_filter_mix2_v_88_16_neon:   3.91   4.19   3.06   5.18
vp9_loop_filter_v_4_8_neon:          4.53   4.47   3.31   6.05
vp9_loop_filter_v_8_8_neon:          3.58   3.99   2.92   5.17
vp9_loop_filter_v_16_8_neon:         3.40   3.50   2.81   4.68
vp9_loop_filter_v_16_16_neon:        4.66   4.41   3.74   6.02

The speedup vs C code is around 2-6x. The numbers are quite
inconclusive though, since the checkasm test runs multiple filterings
on top of each other, so later rounds might end up with different
codepaths (different decisions on which filter to apply, based
on input pixel differences). Disabling the early-exit in the asm
doesn't give a fair comparison either though, since the C code
only does the necessary calcuations for each row.

Based on START_TIMER/STOP_TIMER wrapping around a few individual
functions, the speedup vs C code is around 4-9x.

This is pretty similar in runtime to the corresponding routines
in libvpx. (This is comparing vpx_lpf_vertical_16_neon,
vpx_lpf_horizontal_edge_8_neon and vpx_lpf_horizontal_edge_16_neon
to vp9_loop_filter_h_16_8_neon, vp9_loop_filter_v_16_8_neon
and vp9_loop_filter_v_16_16_neon - note that the naming of horizonal
and vertical is flipped between the libraries.)

In order to have stable, comparable numbers, the early exits in both
asm versions were disabled, forcing the full filtering codepath.

                           Cortex           A7      A8      A9     A53
vp9_loop_filter_h_16_8_neon:             597.2   472.0   482.4   415.0
libvpx vpx_lpf_vertical_16_neon:         626.0   464.5   470.7   445.0
vp9_loop_filter_v_16_8_neon:             500.2   422.5   429.7   295.0
libvpx vpx_lpf_horizontal_edge_8_neon:   586.5   414.5   415.6   383.2
vp9_loop_filter_v_16_16_neon:            905.0   784.7   791.5   546.0
libvpx vpx_lpf_horizontal_edge_16_neon: 1060.2   751.7   743.5   685.2

Our version is consistently faster on on A7 and A53, marginally slower on
A8, and sometimes faster, sometimes slower on A9 (marginally slower in all
three tests in this particular test run).

This is an adapted cherry-pick from libav commit
dd299a2d6d.

Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-15 15:10:03 -05:00
Martin Storsjö
b4dc7c341e arm: vp9: Add NEON itxfm routines
This work is sponsored by, and copyright, Google.

For the transforms up to 8x8, we can fit all the data (including
temporaries) in registers and just do a straightforward transform
of all the data. For 16x16, we do a transform of 4x16 pixels in
4 slices, using a temporary buffer. For 32x32, we transform 4x32
pixels at a time, in two steps of 4x16 pixels each.

Examples of relative speedup compared to the C version, from checkasm:
                         Cortex       A7     A8     A9    A53
vp9_inv_adst_adst_4x4_add_neon:     3.39   5.83   4.17   4.01
vp9_inv_adst_adst_8x8_add_neon:     3.79   4.86   4.23   3.98
vp9_inv_adst_adst_16x16_add_neon:   3.33   4.36   4.11   4.16
vp9_inv_dct_dct_4x4_add_neon:       4.06   6.16   4.59   4.46
vp9_inv_dct_dct_8x8_add_neon:       4.61   6.01   4.98   4.86
vp9_inv_dct_dct_16x16_add_neon:     3.35   3.44   3.36   3.79
vp9_inv_dct_dct_32x32_add_neon:     3.89   3.50   3.79   4.42
vp9_inv_wht_wht_4x4_add_neon:       3.22   5.13   3.53   3.77

Thus, the speedup vs C code is around 3-6x.

This is mostly marginally faster than the corresponding routines
in libvpx on most cores, tested with their 32x32 idct (compared to
vpx_idct32x32_1024_add_neon). These numbers are slightly in libvpx's
favour since their version doesn't clear the input buffer like ours
do (although the effect of that on the total runtime probably is
negligible.)

                           Cortex       A7       A8       A9      A53
vp9_inv_dct_dct_32x32_add_neon:    18436.8  16874.1  14235.1  11988.9
libvpx vpx_idct32x32_1024_add_neon 20789.0  13344.3  15049.9  13030.5

Only on the Cortex A8, the libvpx function is faster. On the other cores,
ours is slightly faster even though ours has got source block clearing
integrated.

This is an adapted cherry-pick from libav commits
a67ae67083 and
52d196fb30.

Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-15 15:10:03 -05:00
Martin Storsjö
68caef9d48 arm: vp9: Add NEON optimizations of VP9 MC functions
This work is sponsored by, and copyright, Google.

The filter coefficients are signed values, where the product of the
multiplication with one individual filter coefficient doesn't
overflow a 16 bit signed value (the largest filter coefficient is
127). But when the products are accumulated, the resulting sum can
overflow the 16 bit signed range. Instead of accumulating in 32 bit,
we accumulate the largest product (either index 3 or 4) last with a
saturated addition.

(The VP8 MC asm does something similar, but slightly simpler, by
accumulating each half of the filter separately. In the VP9 MC
filters, each half of the filter can also overflow though, so the
largest component has to be handled individually.)

Examples of relative speedup compared to the C version, from checkasm:
                       Cortex      A7     A8     A9    A53
vp9_avg4_neon:                   1.71   1.15   1.42   1.49
vp9_avg8_neon:                   2.51   3.63   3.14   2.58
vp9_avg16_neon:                  2.95   6.76   3.01   2.84
vp9_avg32_neon:                  3.29   6.64   2.85   3.00
vp9_avg64_neon:                  3.47   6.67   3.14   2.80
vp9_avg_8tap_smooth_4h_neon:     3.22   4.73   2.76   4.67
vp9_avg_8tap_smooth_4hv_neon:    3.67   4.76   3.28   4.71
vp9_avg_8tap_smooth_4v_neon:     5.52   7.60   4.60   6.31
vp9_avg_8tap_smooth_8h_neon:     6.22   9.04   5.12   9.32
vp9_avg_8tap_smooth_8hv_neon:    6.38   8.21   5.72   8.17
vp9_avg_8tap_smooth_8v_neon:     9.22  12.66   8.15  11.10
vp9_avg_8tap_smooth_64h_neon:    7.02  10.23   5.54  11.58
vp9_avg_8tap_smooth_64hv_neon:   6.76   9.46   5.93   9.40
vp9_avg_8tap_smooth_64v_neon:   10.76  14.13   9.46  13.37
vp9_put4_neon:                   1.11   1.47   1.00   1.21
vp9_put8_neon:                   1.23   2.17   1.94   1.48
vp9_put16_neon:                  1.63   4.02   1.73   1.97
vp9_put32_neon:                  1.56   4.92   2.00   1.96
vp9_put64_neon:                  2.10   5.28   2.03   2.35
vp9_put_8tap_smooth_4h_neon:     3.11   4.35   2.63   4.35
vp9_put_8tap_smooth_4hv_neon:    3.67   4.69   3.25   4.71
vp9_put_8tap_smooth_4v_neon:     5.45   7.27   4.49   6.52
vp9_put_8tap_smooth_8h_neon:     5.97   8.18   4.81   8.56
vp9_put_8tap_smooth_8hv_neon:    6.39   7.90   5.64   8.15
vp9_put_8tap_smooth_8v_neon:     9.03  11.84   8.07  11.51
vp9_put_8tap_smooth_64h_neon:    6.78   9.48   4.88  10.89
vp9_put_8tap_smooth_64hv_neon:   6.99   8.87   5.94   9.56
vp9_put_8tap_smooth_64v_neon:   10.69  13.30   9.43  14.34

For the larger 8tap filters, the speedup vs C code is around 5-14x.

This is significantly faster than libvpx's implementation of the same
functions, at least when comparing the put_8tap_smooth_64 functions
(compared to vpx_convolve8_horiz_neon and vpx_convolve8_vert_neon from
libvpx).

Absolute runtimes from checkasm:
                          Cortex      A7        A8        A9       A53
vp9_put_8tap_smooth_64h_neon:    20150.3   14489.4   19733.6   10863.7
libvpx vpx_convolve8_horiz_neon: 52623.3   19736.4   21907.7   25027.7

vp9_put_8tap_smooth_64v_neon:    14455.0   12303.9   13746.4    9628.9
libvpx vpx_convolve8_vert_neon:  42090.0   17706.2   17659.9   16941.2

Thus, on the A9, the horizontal filter is only marginally faster than
libvpx, while our version is significantly faster on the other cores,
and the vertical filter is significantly faster on all cores. The
difference is especially large on the A7.

The libvpx implementation does the accumulation in 32 bit, which
probably explains most of the differences.

This is an adapted cherry-pick from libav commits
ffbd1d2b00,
392caa65df,
557c1675cf and
11623217e3.

Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2016-11-15 15:10:03 -05:00
Hendrik Leppkes
51f5542c77 Merge commit 'e8b96a77010dd62624c3c65c357d7ae3b397ceaa'
* commit 'e8b96a77010dd62624c3c65c357d7ae3b397ceaa':
  arm: Fix a typo in a comment

Merged-by: Hendrik Leppkes <h.leppkes@gmail.com>
2016-11-14 15:21:49 +01:00
James Almer
42111e8543 avcodec: fix arguments on xmm/neon clobber test wrappers
Signed-off-by: James Almer <jamrial@gmail.com>
2016-10-02 02:15:47 -03:00
James Almer
449f263f9f avcodec: add missing xmm/neon clobber test wrappers for the new encode API
Reviewed-by: Ronald S. Bultje <rsbultje@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
2016-10-01 14:08:50 -03:00
Xiaolei Yu
5a70e56f2f avcodec: fix vc1dsp dependencies 2016-09-25 13:11:45 +02:00
Janne Grunau
5f74bd31a9 vp8/armv6: mc: avoid boolean expression in calculation
GNU as evaluates true as '-1' while Apple's variant and llvm's internal
assembler evaluate it as '1'. The best way to avoid this madness is to
eliminate boolean expressions instead of trying to fix it with
preprocessor directives. Use a direct formula to calculate the
required temporary space on the stack in
ff_put_vp8_{epel,bilin}{4,8,16}_h[246]v[246]_armv6().

Fixes a checkasm segfault in vp8dsp.mc when using llvm's internal
assembler for a non-Apple target.
2016-07-10 13:35:41 +02:00
Martin Storsjö
e8b96a7701 arm: Fix a typo in a comment
Signed-off-by: Martin Storsjö <martin@martin.st>
2016-07-06 22:58:51 +03:00
James Almer
293484fa5e avcodec: add missing xmm/neon clobber test wrappers for the new decode API
Reviewed-by: Ronald S. Bultje <rsbultje@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
2016-07-03 18:04:30 -03:00
Clément Bœsch
4a081f224e libavcodec: fix constness in clobber test avcodec_open2() wrappers
Signed-off-by: Martin Storsjö <martin@martin.st>
2016-06-26 21:34:04 +03:00
Clément Bœsch
dfd0c0f981 lavc/neontest: fix constness in arm/aarch64 avcodec_open2() wrappers 2016-06-25 13:41:13 +02:00
Clément Bœsch
5d48e4eafa Merge commit 'a6a750c7ef240b72ce01e9653343a0ddf247d196'
* commit 'a6a750c7ef240b72ce01e9653343a0ddf247d196':
  tests: Move all test programs to a subdirectory

Merged-by: Clément Bœsch <clement@stupeflix.com>
2016-06-22 13:44:34 +02:00
Clément Bœsch
8ef57a0d61 Merge commit '41ed7ab45fc693f7d7fc35664c0233f4c32d69bb'
* commit '41ed7ab45fc693f7d7fc35664c0233f4c32d69bb':
  cosmetics: Fix spelling mistakes

Merged-by: Clément Bœsch <u@pkh.me>
2016-06-21 21:55:34 +02:00
Diego Biurrun
a6a750c7ef tests: Move all test programs to a subdirectory 2016-05-13 14:55:56 +02:00
Derek Buitenhuis
ca5ec2bf51 Merge commit '01621202aad7e27b2a05c71d9ad7a19dfcbe17ec'
* commit '01621202aad7e27b2a05c71d9ad7a19dfcbe17ec':
  build: miscellaneous cosmetics

Merged-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
2016-05-09 16:25:28 +01:00
Vittorio Giovara
41ed7ab45f cosmetics: Fix spelling mistakes
Signed-off-by: Diego Biurrun <diego@biurrun.de>
2016-05-04 18:16:21 +02:00
James Almer
d7815df402 arm/rdft_init: fix license header
Signed-off-by: James Almer <jamrial@gmail.com>
2016-04-12 15:01:19 -03:00
Derek Buitenhuis
2605967f7e Merge commit '4c297249ac0f513a610a62691ce96d6b62f65b94'
* commit '4c297249ac0f513a610a62691ce96d6b62f65b94':
  rdft: arm: Split RDFT initialization into a separate file

Merged-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
2016-04-12 15:43:34 +01:00
Derek Buitenhuis
197fa698c6 Merge commit '97aec6e75ef36ed0402653519daa8e1fc8ddb555'
* commit '97aec6e75ef36ed0402653519daa8e1fc8ddb555':
  fft: arm: Drop unnecessary #include, add missing ones

Merged-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
2016-04-12 15:43:09 +01:00
Diego Biurrun
01621202aa build: miscellaneous cosmetics
Restore alphabetical order in lists, break overly long lines, do some
prettyprinting, add some explanatory section comments, group parts
together that belong together logically.
2016-04-07 15:26:08 +02:00
Diego Biurrun
1a094af638 fft: Split MDCT bits off from FFT 2016-03-01 10:18:28 +01:00
Diego Biurrun
4c297249ac rdft: arm: Split RDFT initialization into a separate file 2016-02-26 14:34:58 +01:00
Diego Biurrun
97aec6e75e fft: arm: Drop unnecessary #include, add missing ones 2016-02-26 14:34:58 +01:00
Derek Buitenhuis
b056482ef3 Merge commit '15a24614aef5836af3cd2c7cc3b2b737eee6bf3c'
* commit '15a24614aef5836af3cd2c7cc3b2b737eee6bf3c':
  build: Add vc1dsp component for more fine-grained dependencies

Merged-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
2016-02-24 18:21:38 +00:00
Diego Biurrun
15a24614ae build: Add vc1dsp component for more fine-grained dependencies 2016-02-19 20:38:18 +01:00
foo86
ae5b2c5250 avcodec/dca: add new decoder based on libdcadec 2016-01-31 17:09:38 +01:00
foo86
4608996772 avcodec/dca: remove old decoder
Remove all files and functions which are not going to be reused,
and disable all functions and FATE tests temporarily which will be.
2016-01-31 17:09:38 +01:00
James Almer
209f50e16b avcodec/synth_filter: split off remaining code from dcadec files
Signed-off-by: James Almer <jamrial@gmail.com>
2016-01-25 14:57:38 -03:00
Hendrik Leppkes
d03da3e240 Merge commit '2008f76054906e9ff6bf744800af0e5a5bfe61be'
* commit '2008f76054906e9ff6bf744800af0e5a5bfe61be':
  dca: remove unused decode_hf function and quant_d tables

Merged-by: Hendrik Leppkes <h.leppkes@gmail.com>
2016-01-02 13:17:48 +01:00
Hendrik Leppkes
e23c3a13e3 Merge commit '90b1b9350c0a97c4065ae9054b83e57f48a0de1f'
* commit '90b1b9350c0a97c4065ae9054b83e57f48a0de1f':
  arm: add ff_int32_to_float_fmul_array8_neon

Merged-by: Hendrik Leppkes <h.leppkes@gmail.com>
2016-01-02 11:21:36 +01:00
Hendrik Leppkes
e754c8e8ca Merge commit 'e2710e790c09e49e86baa58c6063af0097cc8cb0'
* commit 'e2710e790c09e49e86baa58c6063af0097cc8cb0':
  arm: add a cpu flag for the VFPv2 vector mode

Merged-by: Hendrik Leppkes <h.leppkes@gmail.com>
2016-01-02 11:01:29 +01:00
Alexandra Hájková
2008f76054 dca: remove unused decode_hf function and quant_d tables
They were superseded with their integer equivalents. Rename integer
decode_hf to decode_hf.
2015-12-24 13:58:18 +01:00
Janne Grunau
90b1b9350c arm: add ff_int32_to_float_fmul_array8_neon
Quite a bit faster than int32_to_float_fmul_array8_c calling
ff_int32_to_float_fmul_scalar_neon through FmtConvertContext.
Number of cycles per int32_to_float_fmul_array8 call while decoding
padded.dts on exynos5422:

               before  after   change
cortex-a7:     1270     951    -25%
cortex-a15:     434     285    -34%

checkasm --bench cycle counts:     cortex-a15   cortex-a7
int32_to_float_fmul_array8_c:      1730.4       4384.5
int32_to_float_fmul_array8_neon_c:  571.5       1694.3
int32_to_float_fmul_array8_neon:    374.0       1448.8

Interesting are the differences between
int32_to_float_fmul_array8_neon_c and int32_to_float_fmul_array8_neon.
The former is current behaviour of calling
ff_int32_to_float_fmul_scalar_neon repeatedly from the c function,
The raw numbers differ since checkasm uses different lengths than the
dca decoder.
2015-12-14 16:45:02 +01:00
Janne Grunau
e2710e790c arm: add a cpu flag for the VFPv2 vector mode
The vector mode was deprecated in ARMv7-A/VFPv3 and various cpu
implementations do not support it in hardware. Vector mode code will
depending the OS either be emulated in software or result in an illegal
instruction on cpus which does not support it. This was not really
problem in practice since NEON implementations of the same functions are
preferred. It will however become a problem for checkasm which tests
every cpu flag separately.

Since this is a cpu feature newer cpu do not support anymore the
behaviour of this flag differs from the other flags. It can be only
activated by runtime cpu feature selection.
2015-12-14 16:42:35 +01:00
Christophe Gisquet
f827a17005 blockdsp: reindent after parameter removal
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
2015-10-03 23:34:56 +02:00
Christophe Gisquet
562ba4a827 blockdsp: remove high bitdepth parameter
It is only (mis-)used to set the dsp fucntions clear_block(s). But
these functions always work on 16bits-wide elements, which make
the parameter useless and actually harmful, as it causes all content
on more than 8-bits to not use accelerated functions.

Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
2015-10-02 04:38:40 +02:00
Michael Niedermayer
94d68a41fa Merge commit '7c6eb0a1b7bf1aac7f033a7ec6d8cacc3b5c2615'
* commit '7c6eb0a1b7bf1aac7f033a7ec6d8cacc3b5c2615':
  lavc: AV-prefix all codec flags

Conflicts:
	doc/examples/muxing.c
	ffmpeg.c
	ffmpeg_opt.c
	ffplay.c
	libavcodec/aacdec.c
	libavcodec/aacenc.c
	libavcodec/ac3dec.c
	libavcodec/ac3enc_float.c
	libavcodec/atrac1.c
	libavcodec/atrac3.c
	libavcodec/atrac3plusdec.c
	libavcodec/dcadec.c
	libavcodec/ffv1enc.c
	libavcodec/h264.c
	libavcodec/h264_loopfilter.c
	libavcodec/h264_mb.c
	libavcodec/imc.c
	libavcodec/libmp3lame.c
	libavcodec/libtheoraenc.c
	libavcodec/libtwolame.c
	libavcodec/libvpxenc.c
	libavcodec/libxavs.c
	libavcodec/libxvid.c
	libavcodec/mpeg12dec.c
	libavcodec/mpeg12enc.c
	libavcodec/mpegaudiodec_template.c
	libavcodec/mpegvideo.c
	libavcodec/mpegvideo_enc.c
	libavcodec/mpegvideo_motion.c
	libavcodec/nellymoserdec.c
	libavcodec/nellymoserenc.c
	libavcodec/nvenc.c
	libavcodec/on2avc.c
	libavcodec/options_table.h
	libavcodec/opus_celt.c
	libavcodec/pngenc.c
	libavcodec/ra288.c
	libavcodec/ratecontrol.c
	libavcodec/twinvq.c
	libavcodec/vc1_block.c
	libavcodec/vc1_loopfilter.c
	libavcodec/vc1_mc.c
	libavcodec/vc1dec.c
	libavcodec/vorbisdec.c
	libavcodec/vp3.c
	libavcodec/wma.c
	libavcodec/wmaprodec.c
	libavcodec/x86/hpeldsp_init.c
	libavcodec/x86/me_cmp_init.c

Merged-by: Michael Niedermayer <michael@niedermayer.cc>
2015-07-27 22:10:35 +02:00