/* * Perlin noise generator * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /** * @file * Perlin Noise generator */ #ifndef AVFILTER_PERLIN_H #define AVFILTER_PERLIN_H #include enum FFPerlinRandomMode { FF_PERLIN_RANDOM_MODE_RANDOM, FF_PERLIN_RANDOM_MODE_KEN, FF_PERLIN_RANDOM_MODE_SEED, FF_PERLIN_RANDOM_MODE_NB }; /** * Perlin generator context. This needs to be initialized with the * parameters used to generate the Perlin noise. */ typedef struct FFPerlin { /** * spatial repeat period, if negative it is ignored */ double period; /** * total number of components making up the noise, each one with * doubled frequency */ int octaves; /** * ratio used to compute the amplitude of the next octave * component with respect to the previous component */ double persistence; /** * permutations array used to compute the Perlin noise hash */ uint8_t permutations[512]; /** * define how to compute the permutations array */ enum FFPerlinRandomMode random_mode; /** * when random_mode is set FF_PERLIN_RANDOM_MODE_RANDOM, set random * seed used to compute the permutations array */ unsigned int random_seed; } FFPerlin; /** * Initialize the Perlin noise generator with parameters. * * @param perlin Perlin noise generator context * @param period spatial repeat period, if negative it is ignored * @param octaves total number of components making up the noise, each one with doubled frequency * @param persistence define ratio used to compute the amplitude of the next octave * component with respect to the previous component * @param random_mode define how to compute the permutations array * @param random_seed when random_mode is set to FF_PERLIN_RANDOM_MODE_RANDOM, set random * seed used to compute the permutations array * @return a negative AVERROR code in case of error, a non negative value otherwise */ int ff_perlin_init(FFPerlin *perlin, double period, int octaves, double persistence, enum FFPerlinRandomMode random_mode, unsigned int random_seed); /** * Compute Perlin noise given the x, y, z coordinates. * * @param perlin Perlin noise generator context * @return normalized value for the perlin noise, in the range [0, 1] */ double ff_perlin_get(FFPerlin *perlin, double x, double y, double z); #endif /* AVFILTER_PERLIN_H */