FFmpeg/libavutil/float_dsp.c
Rémi Denis-Courmont 6a7c4d60a1 lavu/float_dsp: add double-precision scalar product
The function pointer is appended to the structure for backward binary
compatibility. Fortunately, this is allocated by libavutil, not by the
user, so increasing the structure size is safe.
2024-05-31 22:22:43 +03:00

180 lines
4.7 KiB
C

/*
* Copyright 2005 Balatoni Denes
* Copyright 2006 Loren Merritt
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "config.h"
#include "attributes.h"
#include "float_dsp.h"
#include "mem.h"
static void vector_fmul_c(float *dst, const float *src0, const float *src1,
int len)
{
int i;
for (i = 0; i < len; i++)
dst[i] = src0[i] * src1[i];
}
static void vector_dmul_c(double *dst, const double *src0, const double *src1,
int len)
{
int i;
for (i = 0; i < len; i++)
dst[i] = src0[i] * src1[i];
}
static void vector_fmac_scalar_c(float *dst, const float *src, float mul,
int len)
{
int i;
for (i = 0; i < len; i++)
dst[i] += src[i] * mul;
}
static void vector_dmac_scalar_c(double *dst, const double *src, double mul,
int len)
{
int i;
for (i = 0; i < len; i++)
dst[i] += src[i] * mul;
}
static void vector_fmul_scalar_c(float *dst, const float *src, float mul,
int len)
{
int i;
for (i = 0; i < len; i++)
dst[i] = src[i] * mul;
}
static void vector_dmul_scalar_c(double *dst, const double *src, double mul,
int len)
{
int i;
for (i = 0; i < len; i++)
dst[i] = src[i] * mul;
}
static void vector_fmul_window_c(float *dst, const float *src0,
const float *src1, const float *win, int len)
{
int i, j;
dst += len;
win += len;
src0 += len;
for (i = -len, j = len - 1; i < 0; i++, j--) {
float s0 = src0[i];
float s1 = src1[j];
float wi = win[i];
float wj = win[j];
dst[i] = s0 * wj - s1 * wi;
dst[j] = s0 * wi + s1 * wj;
}
}
static void vector_fmul_add_c(float *dst, const float *src0, const float *src1,
const float *src2, int len){
int i;
for (i = 0; i < len; i++)
dst[i] = src0[i] * src1[i] + src2[i];
}
static void vector_fmul_reverse_c(float *dst, const float *src0,
const float *src1, int len)
{
int i;
src1 += len-1;
for (i = 0; i < len; i++)
dst[i] = src0[i] * src1[-i];
}
static void butterflies_float_c(float *restrict v1, float *restrict v2,
int len)
{
int i;
for (i = 0; i < len; i++) {
float t = v1[i] - v2[i];
v1[i] += v2[i];
v2[i] = t;
}
}
float avpriv_scalarproduct_float_c(const float *v1, const float *v2, int len)
{
float p = 0.0;
int i;
for (i = 0; i < len; i++)
p += v1[i] * v2[i];
return p;
}
double ff_scalarproduct_double_c(const double *v1, const double *v2,
size_t len)
{
double p = 0.0;
for (size_t i = 0; i < len; i++)
p += v1[i] * v2[i];
return p;
}
av_cold AVFloatDSPContext *avpriv_float_dsp_alloc(int bit_exact)
{
AVFloatDSPContext *fdsp = av_mallocz(sizeof(AVFloatDSPContext));
if (!fdsp)
return NULL;
fdsp->vector_fmul = vector_fmul_c;
fdsp->vector_dmul = vector_dmul_c;
fdsp->vector_fmac_scalar = vector_fmac_scalar_c;
fdsp->vector_fmul_scalar = vector_fmul_scalar_c;
fdsp->vector_dmac_scalar = vector_dmac_scalar_c;
fdsp->vector_dmul_scalar = vector_dmul_scalar_c;
fdsp->vector_fmul_window = vector_fmul_window_c;
fdsp->vector_fmul_add = vector_fmul_add_c;
fdsp->vector_fmul_reverse = vector_fmul_reverse_c;
fdsp->butterflies_float = butterflies_float_c;
fdsp->scalarproduct_float = avpriv_scalarproduct_float_c;
fdsp->scalarproduct_double = ff_scalarproduct_double_c;
#if ARCH_AARCH64
ff_float_dsp_init_aarch64(fdsp);
#elif ARCH_ARM
ff_float_dsp_init_arm(fdsp);
#elif ARCH_PPC
ff_float_dsp_init_ppc(fdsp, bit_exact);
#elif ARCH_RISCV
ff_float_dsp_init_riscv(fdsp);
#elif ARCH_X86
ff_float_dsp_init_x86(fdsp);
#elif ARCH_MIPS
ff_float_dsp_init_mips(fdsp);
#endif
return fdsp;
}