FFmpeg/libavcodec/ffv1.h
Andreas Rheinhardt a5e59fec07 avcodec/ffv1: Move ffv1_template.c inclusion to dec/enc templates
Both the FFV1 decoder and encoder use a template of their own
to generate code multiple times. They also use a common template,
used by both decoder and encoder templates which is currently
instantiated in ffv1.h (and therefore also in ffv1.c, which
doesn't need it at all).

All these templates have the prerequisite that two macros
are defined, namely RENAME() and TYPE. The codec-specific
templates call the functions generated via the common template
via the RENAME() macro and therefore the macros used for
the common template must coincide with the macros used for
the codec-specific templates. But then it is better to not
instantiate the common template in ffv1.h, but in the codec
specific templates.

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2022-10-20 06:57:30 +02:00

186 lines
4.7 KiB
C

/*
* FFV1 codec for libavcodec
*
* Copyright (c) 2003-2012 Michael Niedermayer <michaelni@gmx.at>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVCODEC_FFV1_H
#define AVCODEC_FFV1_H
/**
* @file
* FF Video Codec 1 (a lossless codec)
*/
#include "libavutil/imgutils.h"
#include "avcodec.h"
#include "get_bits.h"
#include "mathops.h"
#include "put_bits.h"
#include "rangecoder.h"
#include "threadframe.h"
#ifdef __INTEL_COMPILER
#undef av_flatten
#define av_flatten
#endif
#define MAX_PLANES 4
#define CONTEXT_SIZE 32
#define MAX_QUANT_TABLES 8
#define MAX_CONTEXT_INPUTS 5
#define AC_GOLOMB_RICE 0
#define AC_RANGE_DEFAULT_TAB 1
#define AC_RANGE_CUSTOM_TAB 2
#define AC_RANGE_DEFAULT_TAB_FORCE -2
typedef struct VlcState {
int16_t drift;
uint16_t error_sum;
int8_t bias;
uint8_t count;
} VlcState;
typedef struct PlaneContext {
int16_t quant_table[MAX_CONTEXT_INPUTS][256];
int quant_table_index;
int context_count;
uint8_t (*state)[CONTEXT_SIZE];
VlcState *vlc_state;
uint8_t interlace_bit_state[2];
} PlaneContext;
#define MAX_SLICES 1024
typedef struct FFV1Context {
AVClass *class;
AVCodecContext *avctx;
RangeCoder c;
GetBitContext gb;
PutBitContext pb;
uint64_t rc_stat[256][2];
uint64_t (*rc_stat2[MAX_QUANT_TABLES])[32][2];
int version;
int micro_version;
int width, height;
int chroma_planes;
int chroma_h_shift, chroma_v_shift;
int transparency;
int flags;
int picture_number;
int key_frame;
ThreadFrame picture, last_picture;
struct FFV1Context *fsrc;
AVFrame *cur;
const AVFrame *cur_enc_frame;
int plane_count;
int ac; ///< 1=range coder <-> 0=golomb rice
int ac_byte_count; ///< number of bytes used for AC coding
PlaneContext plane[MAX_PLANES];
int16_t quant_table[MAX_CONTEXT_INPUTS][256];
int16_t quant_tables[MAX_QUANT_TABLES][MAX_CONTEXT_INPUTS][256];
int context_count[MAX_QUANT_TABLES];
uint8_t state_transition[256];
uint8_t (*initial_states[MAX_QUANT_TABLES])[32];
int run_index;
int colorspace;
int16_t *sample_buffer;
int32_t *sample_buffer32;
int use32bit;
int ec;
int intra;
int slice_damaged;
int key_frame_ok;
int context_model;
int bits_per_raw_sample;
int packed_at_lsb;
int gob_count;
int quant_table_count;
struct FFV1Context *slice_context[MAX_SLICES];
int slice_count;
int max_slice_count;
int num_v_slices;
int num_h_slices;
int slice_width;
int slice_height;
int slice_x;
int slice_y;
int slice_reset_contexts;
int slice_coding_mode;
int slice_rct_by_coef;
int slice_rct_ry_coef;
} FFV1Context;
int ff_ffv1_common_init(AVCodecContext *avctx);
int ff_ffv1_init_slice_state(const FFV1Context *f, FFV1Context *fs);
int ff_ffv1_init_slices_state(FFV1Context *f);
int ff_ffv1_init_slice_contexts(FFV1Context *f);
int ff_ffv1_allocate_initial_states(FFV1Context *f);
void ff_ffv1_clear_slice_state(const FFV1Context *f, FFV1Context *fs);
int ff_ffv1_close(AVCodecContext *avctx);
static av_always_inline int fold(int diff, int bits)
{
if (bits == 8)
diff = (int8_t)diff;
else {
diff = sign_extend(diff, bits);
}
return diff;
}
static inline void update_vlc_state(VlcState *const state, const int v)
{
int drift = state->drift;
int count = state->count;
state->error_sum += FFABS(v);
drift += v;
if (count == 128) { // FIXME: variable
count >>= 1;
drift >>= 1;
state->error_sum >>= 1;
}
count++;
if (drift <= -count) {
state->bias = FFMAX(state->bias - 1, -128);
drift = FFMAX(drift + count, -count + 1);
} else if (drift > 0) {
state->bias = FFMIN(state->bias + 1, 127);
drift = FFMIN(drift - count, 0);
}
state->drift = drift;
state->count = count;
}
#endif /* AVCODEC_FFV1_H */