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Remove some unused macros. (#2618)
* Remove some unused macros. * More unused fixes.
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@ -1,5 +1,4 @@
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use std::collections::VecDeque;
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use std::fmt::Display;
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use candle::{DType, Device, Error, Module, Result, Tensor, Var};
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use candle_nn::{
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@ -167,6 +166,7 @@ fn track(
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Ok(())
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}
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#[allow(unused)]
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struct Actor<'a> {
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varmap: VarMap,
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vb: VarBuilder<'a>,
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@ -211,7 +211,7 @@ impl Actor<'_> {
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let target_network = make_network("target-actor")?;
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// this sets the two networks to be equal to each other using tau = 1.0
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track(&mut varmap, &vb, "target-actor", "actor", &dims, 1.0);
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track(&mut varmap, &vb, "target-actor", "actor", &dims, 1.0)?;
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Ok(Self {
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varmap,
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@ -244,6 +244,7 @@ impl Actor<'_> {
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}
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}
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#[allow(unused)]
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struct Critic<'a> {
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varmap: VarMap,
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vb: VarBuilder<'a>,
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@ -287,7 +288,7 @@ impl Critic<'_> {
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let target_network = make_network("target-critic")?;
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// this sets the two networks to be equal to each other using tau = 1.0
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track(&mut varmap, &vb, "target-critic", "critic", &dims, 1.0);
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track(&mut varmap, &vb, "target-critic", "critic", &dims, 1.0)?;
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Ok(Self {
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varmap,
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@ -322,6 +323,7 @@ impl Critic<'_> {
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}
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}
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#[allow(unused)]
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#[allow(clippy::upper_case_acronyms)]
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pub struct DDPG<'a> {
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actor: Actor<'a>,
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