DiffNeXt/unet (#859)

* DiffNeXt/unet

* Start adding the vae.

* VAE residual block.

* VAE forward pass.

* Add pixel shuffling.

* Actually use pixel shuffling.
This commit is contained in:
Laurent Mazare
2023-09-15 11:14:02 +02:00
committed by GitHub
parent 81a36b8713
commit 2746f2c4be
5 changed files with 216 additions and 9 deletions

View File

@ -444,6 +444,18 @@ impl<D1: Dim, D2: Dim, D3: Dim, D4: Dim, D5: Dim> Dims for (D1, D2, D3, D4, D5)
}
}
impl<D1: Dim, D2: Dim, D3: Dim, D4: Dim, D5: Dim, D6: Dim> Dims for (D1, D2, D3, D4, D5, D6) {
fn to_indexes_internal(self, shape: &Shape, op: &'static str) -> Result<Vec<usize>> {
let d0 = self.0.to_index(shape, op)?;
let d1 = self.1.to_index(shape, op)?;
let d2 = self.2.to_index(shape, op)?;
let d3 = self.3.to_index(shape, op)?;
let d4 = self.4.to_index(shape, op)?;
let d5 = self.5.to_index(shape, op)?;
Ok(vec![d0, d1, d2, d3, d4, d5])
}
}
extract_dims!(dims0, 0, |_: &[usize]| (), ());
extract_dims!(dims1, 1, |d: &[usize]| d[0], usize);
extract_dims!(dims2, 2, |d: &[usize]| (d[0], d[1]), (usize, usize));