Backend refactoring. (#1966)

* Backend refactoring.

* Metal tweaks.

* Move the cudnn module.
This commit is contained in:
Laurent Mazare
2024-03-29 23:02:11 +01:00
committed by GitHub
parent 356a170ae9
commit 665da30487
9 changed files with 1202 additions and 1184 deletions

View File

@ -4,6 +4,11 @@ use crate::{DType, Error, IntDType, Layout, Result, Shape, WithDType};
use half::{bf16, f16};
use rayon::prelude::*;
mod utils;
pub use utils::{
binary_map, binary_map_vec, unary_map, unary_map_vec, Map1, Map1Any, Map2, Map2U8,
};
const USE_IM2COL_CONV1D: bool = true;
const USE_IM2COL_CONV1D_TR: bool = true;
const USE_IM2COL_CONV2D: bool = true;
@ -24,102 +29,6 @@ pub enum CpuStorage {
#[derive(Debug, Clone)]
pub struct CpuDevice;
pub trait Map1 {
fn f<T: WithDType>(&self, vs: &[T], layout: &Layout) -> Result<Vec<T>>;
fn map(&self, vs: &CpuStorage, layout: &Layout) -> Result<CpuStorage> {
match vs {
CpuStorage::U8(vs) => Ok(CpuStorage::U8(self.f(vs, layout)?)),
CpuStorage::U32(vs) => Ok(CpuStorage::U32(self.f(vs, layout)?)),
CpuStorage::I64(vs) => Ok(CpuStorage::I64(self.f(vs, layout)?)),
CpuStorage::BF16(vs) => Ok(CpuStorage::BF16(self.f(vs, layout)?)),
CpuStorage::F16(vs) => Ok(CpuStorage::F16(self.f(vs, layout)?)),
CpuStorage::F32(vs) => Ok(CpuStorage::F32(self.f(vs, layout)?)),
CpuStorage::F64(vs) => Ok(CpuStorage::F64(self.f(vs, layout)?)),
}
}
}
pub trait Map1Any {
fn f<T: WithDType, W: Fn(Vec<T>) -> CpuStorage>(
&self,
vs: &[T],
layout: &Layout,
wrap: W,
) -> Result<CpuStorage>;
fn map(&self, vs: &CpuStorage, layout: &Layout) -> Result<CpuStorage> {
match vs {
CpuStorage::U8(vs) => Ok(self.f(vs, layout, CpuStorage::U8)?),
CpuStorage::U32(vs) => Ok(self.f(vs, layout, CpuStorage::U32)?),
CpuStorage::I64(vs) => Ok(self.f(vs, layout, CpuStorage::I64)?),
CpuStorage::BF16(vs) => Ok(self.f(vs, layout, CpuStorage::BF16)?),
CpuStorage::F16(vs) => Ok(self.f(vs, layout, CpuStorage::F16)?),
CpuStorage::F32(vs) => Ok(self.f(vs, layout, CpuStorage::F32)?),
CpuStorage::F64(vs) => Ok(self.f(vs, layout, CpuStorage::F64)?),
}
}
}
type C = CpuStorage;
pub trait Map2 {
const OP: &'static str;
fn f<T: WithDType>(&self, v1: &[T], l1: &Layout, v2: &[T], l2: &Layout) -> Result<Vec<T>>;
fn map(
&self,
v1: &CpuStorage,
l1: &Layout,
v2: &CpuStorage,
l2: &Layout,
) -> Result<CpuStorage> {
match (v1, v2) {
(C::U8(v1), C::U8(v2)) => Ok(C::U8(self.f(v1, l1, v2, l2)?)),
(C::U32(v1), C::U32(v2)) => Ok(C::U32(self.f(v1, l1, v2, l2)?)),
(C::I64(v1), C::I64(v2)) => Ok(C::I64(self.f(v1, l1, v2, l2)?)),
(C::BF16(v1), C::BF16(v2)) => Ok(C::BF16(self.f(v1, l1, v2, l2)?)),
(C::F16(v1), C::F16(v2)) => Ok(C::F16(self.f(v1, l1, v2, l2)?)),
(C::F32(v1), C::F32(v2)) => Ok(C::F32(self.f(v1, l1, v2, l2)?)),
(C::F64(v1), C::F64(v2)) => Ok(C::F64(self.f(v1, l1, v2, l2)?)),
_ => Err(Error::DTypeMismatchBinaryOp {
lhs: v1.dtype(),
rhs: v2.dtype(),
op: Self::OP,
}
.bt()),
}
}
}
pub trait Map2U8 {
const OP: &'static str;
fn f<T: WithDType>(&self, v1: &[T], l1: &Layout, v2: &[T], l2: &Layout) -> Result<Vec<u8>>;
fn map(
&self,
v1: &CpuStorage,
l1: &Layout,
v2: &CpuStorage,
l2: &Layout,
) -> Result<CpuStorage> {
match (v1, v2) {
(C::U8(v1), C::U8(v2)) => Ok(C::U8(self.f(v1, l1, v2, l2)?)),
(C::U32(v1), C::U32(v2)) => Ok(C::U8(self.f(v1, l1, v2, l2)?)),
(C::I64(v1), C::I64(v2)) => Ok(C::U8(self.f(v1, l1, v2, l2)?)),
(C::BF16(v1), C::BF16(v2)) => Ok(C::U8(self.f(v1, l1, v2, l2)?)),
(C::F16(v1), C::F16(v2)) => Ok(C::U8(self.f(v1, l1, v2, l2)?)),
(C::F32(v1), C::F32(v2)) => Ok(C::U8(self.f(v1, l1, v2, l2)?)),
(C::F64(v1), C::F64(v2)) => Ok(C::U8(self.f(v1, l1, v2, l2)?)),
_ => Err(Error::DTypeMismatchBinaryOp {
lhs: v1.dtype(),
rhs: v2.dtype(),
op: Self::OP,
}
.bt()),
}
}
}
struct Cmp(CmpOp);
impl Map2U8 for Cmp {
const OP: &'static str = "cmp";
@ -366,275 +275,6 @@ impl<'a> Map1 for ReduceSum<'a> {
}
}
pub fn unary_map<T: Copy, U: Copy, F: FnMut(T) -> U>(
vs: &[T],
layout: &Layout,
mut f: F,
) -> Vec<U> {
match layout.strided_blocks() {
crate::StridedBlocks::SingleBlock { start_offset, len } => vs
[start_offset..start_offset + len]
.iter()
.map(|&v| f(v))
.collect(),
crate::StridedBlocks::MultipleBlocks {
block_start_index,
block_len,
} => {
let mut result = Vec::with_capacity(layout.shape().elem_count());
// Specialize the case where block_len is one to avoid the second loop.
if block_len == 1 {
for index in block_start_index {
let v = unsafe { vs.get_unchecked(index) };
result.push(f(*v))
}
} else {
for index in block_start_index {
for offset in 0..block_len {
let v = unsafe { vs.get_unchecked(index + offset) };
result.push(f(*v))
}
}
}
result
}
}
}
pub fn unary_map_vec<T: Copy, U: Copy, F: FnMut(T) -> U, FV: FnMut(&[T], &mut [U])>(
vs: &[T],
layout: &Layout,
mut f: F,
mut f_vec: FV,
) -> Vec<U> {
match layout.strided_blocks() {
crate::StridedBlocks::SingleBlock { start_offset, len } => {
let mut ys: Vec<U> = Vec::with_capacity(len);
let ys_to_set = ys.spare_capacity_mut();
let ys_to_set = unsafe { std::mem::transmute::<_, &mut [U]>(ys_to_set) };
f_vec(&vs[start_offset..start_offset + len], ys_to_set);
// SAFETY: values are all set by f_vec.
unsafe { ys.set_len(len) };
ys
}
crate::StridedBlocks::MultipleBlocks {
block_start_index,
block_len,
} => {
let el_count = layout.shape().elem_count();
// Specialize the case where block_len is one to avoid the second loop.
if block_len == 1 {
let mut result = Vec::with_capacity(el_count);
for index in block_start_index {
let v = unsafe { vs.get_unchecked(index) };
result.push(f(*v))
}
result
} else {
let mut ys: Vec<U> = Vec::with_capacity(el_count);
let ys_to_set = ys.spare_capacity_mut();
let ys_to_set = unsafe { std::mem::transmute::<_, &mut [U]>(ys_to_set) };
let mut dst_index = 0;
for src_index in block_start_index {
let vs = &vs[src_index..src_index + block_len];
let ys = &mut ys_to_set[dst_index..dst_index + block_len];
f_vec(vs, ys);
dst_index += block_len;
}
// SAFETY: values are all set by f_vec.
unsafe { ys.set_len(el_count) };
ys
}
}
}
}
// This function maps over two strided index sequences.
pub fn binary_map<T: Copy, U: Copy, F: FnMut(T, T) -> U>(
lhs_l: &Layout,
rhs_l: &Layout,
lhs: &[T],
rhs: &[T],
mut f: F,
) -> Vec<U> {
match (lhs_l.contiguous_offsets(), rhs_l.contiguous_offsets()) {
(Some((o_l1, o_l2)), Some((o_r1, o_r2))) => lhs[o_l1..o_l2]
.iter()
.zip(rhs[o_r1..o_r2].iter())
.map(|(&l, &r)| f(l, r))
.collect(),
(Some((o_l1, o_l2)), None) => {
// TODO: Maybe we want to avoid going through the layout twice.
match rhs_l.offsets_b() {
Some(ob) => {
let mut i_in_block = 0;
let mut i_right_broadcast = 0;
lhs[o_l1..o_l2]
.iter()
.map(|&l| {
let r = unsafe { rhs.get_unchecked(i_in_block + ob.start) };
i_right_broadcast += 1;
if i_right_broadcast >= ob.right_broadcast {
i_in_block += 1;
i_right_broadcast = 0;
}
if i_in_block >= ob.len {
i_in_block = 0
}
f(l, *r)
})
.collect()
}
None => lhs_l
.strided_index()
.zip(rhs_l.strided_index())
.map(|(lhs_i, rhs_i)| f(lhs[lhs_i], rhs[rhs_i]))
.collect(),
}
}
(None, Some((o_r1, o_r2))) => {
// TODO: Maybe we want to avoid going through the layout twice.
match lhs_l.offsets_b() {
Some(ob) => {
let mut i_in_block = 0;
let mut i_right_broadcast = 0;
rhs[o_r1..o_r2]
.iter()
.map(|&r| {
let l = unsafe { lhs.get_unchecked(i_in_block + ob.start) };
i_right_broadcast += 1;
if i_right_broadcast >= ob.right_broadcast {
i_in_block += 1;
i_right_broadcast = 0;
}
if i_in_block >= ob.len {
i_in_block = 0
}
f(*l, r)
})
.collect()
}
None => lhs_l
.strided_index()
.zip(rhs_l.strided_index())
.map(|(lhs_i, rhs_i)| f(lhs[lhs_i], rhs[rhs_i]))
.collect(),
}
}
_ => lhs_l
.strided_index()
.zip(rhs_l.strided_index())
.map(|(lhs_i, rhs_i)| f(lhs[lhs_i], rhs[rhs_i]))
.collect(),
}
}
// Similar to binary_map but with vectorized variants.
pub fn binary_map_vec<T: Copy, F: FnMut(T, T) -> T, FV: FnMut(&[T], &[T], &mut [T])>(
lhs_l: &Layout,
rhs_l: &Layout,
lhs: &[T],
rhs: &[T],
mut f: F,
mut f_vec: FV,
) -> Vec<T> {
let el_count = lhs_l.shape().elem_count();
match (lhs_l.contiguous_offsets(), rhs_l.contiguous_offsets()) {
(Some((o_l1, o_l2)), Some((o_r1, o_r2))) => {
let mut ys: Vec<T> = Vec::with_capacity(el_count);
let ys_to_set = ys.spare_capacity_mut();
let ys_to_set = unsafe { std::mem::transmute::<_, &mut [T]>(ys_to_set) };
f_vec(&lhs[o_l1..o_l2], &rhs[o_r1..o_r2], ys_to_set);
// SAFETY: values are all set by f_vec.
unsafe { ys.set_len(el_count) };
ys
}
(Some((o_l1, o_l2)), None) => match rhs_l.offsets_b() {
Some(ob) if ob.right_broadcast == 1 => {
let rhs = &rhs[ob.start..ob.start + ob.len];
let mut ys: Vec<T> = Vec::with_capacity(el_count);
let ys_to_set = ys.spare_capacity_mut();
let ys_to_set = unsafe { std::mem::transmute::<_, &mut [T]>(ys_to_set) };
let mut dst_i = 0;
for src_i in (o_l1..o_l2).step_by(ob.len) {
f_vec(
&lhs[src_i..src_i + ob.len],
rhs,
&mut ys_to_set[dst_i..dst_i + ob.len],
);
dst_i += ob.len;
}
// SAFETY: values are all set by f_vec.
unsafe { ys.set_len(el_count) };
ys
}
Some(ob) => {
let rhs = &rhs[ob.start..ob.start + ob.len];
let mut ys = lhs[o_l1..o_l2].to_vec();
for idx_l in 0..ob.left_broadcast {
let start = idx_l * ob.len * ob.right_broadcast;
for (i, &r) in rhs.iter().enumerate() {
let start = start + i * ob.right_broadcast;
for v in ys[start..start + ob.right_broadcast].iter_mut() {
*v = f(*v, r)
}
}
}
ys
}
None => lhs_l
.strided_index()
.zip(rhs_l.strided_index())
.map(|(lhs_i, rhs_i)| f(lhs[lhs_i], rhs[rhs_i]))
.collect(),
},
(None, Some((o_r1, o_r2))) => match lhs_l.offsets_b() {
Some(ob) if ob.right_broadcast == 1 => {
let lhs = &lhs[ob.start..ob.start + ob.len];
let mut ys: Vec<T> = Vec::with_capacity(el_count);
let ys_to_set = ys.spare_capacity_mut();
let ys_to_set = unsafe { std::mem::transmute::<_, &mut [T]>(ys_to_set) };
let mut dst_i = 0;
for src_i in (o_r1..o_r2).step_by(ob.len) {
f_vec(
lhs,
&rhs[src_i..src_i + ob.len],
&mut ys_to_set[dst_i..dst_i + ob.len],
);
dst_i += ob.len;
}
// SAFETY: values are all set by f_vec.
unsafe { ys.set_len(el_count) };
ys
}
Some(ob) => {
let lhs = &lhs[ob.start..ob.start + ob.len];
let mut ys = rhs[o_r1..o_r2].to_vec();
for idx_l in 0..ob.left_broadcast {
let start = idx_l * ob.len * ob.right_broadcast;
for (i, &l) in lhs.iter().enumerate() {
let start = start + i * ob.right_broadcast;
for v in ys[start..start + ob.right_broadcast].iter_mut() {
*v = f(l, *v)
}
}
}
ys
}
None => lhs_l
.strided_index()
.zip(rhs_l.strided_index())
.map(|(lhs_i, rhs_i)| f(lhs[lhs_i], rhs[rhs_i]))
.collect(),
},
_ => lhs_l
.strided_index()
.zip(rhs_l.strided_index())
.map(|(lhs_i, rhs_i)| f(lhs[lhs_i], rhs[rhs_i]))
.collect(),
}
}
struct Affine(f64, f64);
impl Map1 for Affine {

View File

@ -0,0 +1,350 @@
/// Helper functions to write CPU kernels.
use crate::backend::BackendStorage;
use crate::{Error, Layout, Result, WithDType};
type C = super::CpuStorage;
pub trait Map1 {
fn f<T: WithDType>(&self, vs: &[T], layout: &Layout) -> Result<Vec<T>>;
fn map(&self, vs: &C, layout: &Layout) -> Result<C> {
match vs {
C::U8(vs) => Ok(C::U8(self.f(vs, layout)?)),
C::U32(vs) => Ok(C::U32(self.f(vs, layout)?)),
C::I64(vs) => Ok(C::I64(self.f(vs, layout)?)),
C::BF16(vs) => Ok(C::BF16(self.f(vs, layout)?)),
C::F16(vs) => Ok(C::F16(self.f(vs, layout)?)),
C::F32(vs) => Ok(C::F32(self.f(vs, layout)?)),
C::F64(vs) => Ok(C::F64(self.f(vs, layout)?)),
}
}
}
pub trait Map1Any {
fn f<T: WithDType, W: Fn(Vec<T>) -> C>(&self, vs: &[T], layout: &Layout, wrap: W) -> Result<C>;
fn map(&self, vs: &C, layout: &Layout) -> Result<C> {
match vs {
C::U8(vs) => Ok(self.f(vs, layout, C::U8)?),
C::U32(vs) => Ok(self.f(vs, layout, C::U32)?),
C::I64(vs) => Ok(self.f(vs, layout, C::I64)?),
C::BF16(vs) => Ok(self.f(vs, layout, C::BF16)?),
C::F16(vs) => Ok(self.f(vs, layout, C::F16)?),
C::F32(vs) => Ok(self.f(vs, layout, C::F32)?),
C::F64(vs) => Ok(self.f(vs, layout, C::F64)?),
}
}
}
pub trait Map2 {
const OP: &'static str;
fn f<T: WithDType>(&self, v1: &[T], l1: &Layout, v2: &[T], l2: &Layout) -> Result<Vec<T>>;
fn map(&self, v1: &C, l1: &Layout, v2: &C, l2: &Layout) -> Result<C> {
match (v1, v2) {
(C::U8(v1), C::U8(v2)) => Ok(C::U8(self.f(v1, l1, v2, l2)?)),
(C::U32(v1), C::U32(v2)) => Ok(C::U32(self.f(v1, l1, v2, l2)?)),
(C::I64(v1), C::I64(v2)) => Ok(C::I64(self.f(v1, l1, v2, l2)?)),
(C::BF16(v1), C::BF16(v2)) => Ok(C::BF16(self.f(v1, l1, v2, l2)?)),
(C::F16(v1), C::F16(v2)) => Ok(C::F16(self.f(v1, l1, v2, l2)?)),
(C::F32(v1), C::F32(v2)) => Ok(C::F32(self.f(v1, l1, v2, l2)?)),
(C::F64(v1), C::F64(v2)) => Ok(C::F64(self.f(v1, l1, v2, l2)?)),
_ => Err(Error::DTypeMismatchBinaryOp {
lhs: v1.dtype(),
rhs: v2.dtype(),
op: Self::OP,
}
.bt()),
}
}
}
pub trait Map2U8 {
const OP: &'static str;
fn f<T: WithDType>(&self, v1: &[T], l1: &Layout, v2: &[T], l2: &Layout) -> Result<Vec<u8>>;
fn map(&self, v1: &C, l1: &Layout, v2: &C, l2: &Layout) -> Result<C> {
match (v1, v2) {
(C::U8(v1), C::U8(v2)) => Ok(C::U8(self.f(v1, l1, v2, l2)?)),
(C::U32(v1), C::U32(v2)) => Ok(C::U8(self.f(v1, l1, v2, l2)?)),
(C::I64(v1), C::I64(v2)) => Ok(C::U8(self.f(v1, l1, v2, l2)?)),
(C::BF16(v1), C::BF16(v2)) => Ok(C::U8(self.f(v1, l1, v2, l2)?)),
(C::F16(v1), C::F16(v2)) => Ok(C::U8(self.f(v1, l1, v2, l2)?)),
(C::F32(v1), C::F32(v2)) => Ok(C::U8(self.f(v1, l1, v2, l2)?)),
(C::F64(v1), C::F64(v2)) => Ok(C::U8(self.f(v1, l1, v2, l2)?)),
_ => Err(Error::DTypeMismatchBinaryOp {
lhs: v1.dtype(),
rhs: v2.dtype(),
op: Self::OP,
}
.bt()),
}
}
}
pub fn binary_map<T: Copy, U: Copy, F: FnMut(T, T) -> U>(
lhs_l: &Layout,
rhs_l: &Layout,
lhs: &[T],
rhs: &[T],
mut f: F,
) -> Vec<U> {
match (lhs_l.contiguous_offsets(), rhs_l.contiguous_offsets()) {
(Some((o_l1, o_l2)), Some((o_r1, o_r2))) => lhs[o_l1..o_l2]
.iter()
.zip(rhs[o_r1..o_r2].iter())
.map(|(&l, &r)| f(l, r))
.collect(),
(Some((o_l1, o_l2)), None) => {
// TODO: Maybe we want to avoid going through the layout twice.
match rhs_l.offsets_b() {
Some(ob) => {
let mut i_in_block = 0;
let mut i_right_broadcast = 0;
lhs[o_l1..o_l2]
.iter()
.map(|&l| {
let r = unsafe { rhs.get_unchecked(i_in_block + ob.start) };
i_right_broadcast += 1;
if i_right_broadcast >= ob.right_broadcast {
i_in_block += 1;
i_right_broadcast = 0;
}
if i_in_block >= ob.len {
i_in_block = 0
}
f(l, *r)
})
.collect()
}
None => lhs_l
.strided_index()
.zip(rhs_l.strided_index())
.map(|(lhs_i, rhs_i)| f(lhs[lhs_i], rhs[rhs_i]))
.collect(),
}
}
(None, Some((o_r1, o_r2))) => {
// TODO: Maybe we want to avoid going through the layout twice.
match lhs_l.offsets_b() {
Some(ob) => {
let mut i_in_block = 0;
let mut i_right_broadcast = 0;
rhs[o_r1..o_r2]
.iter()
.map(|&r| {
let l = unsafe { lhs.get_unchecked(i_in_block + ob.start) };
i_right_broadcast += 1;
if i_right_broadcast >= ob.right_broadcast {
i_in_block += 1;
i_right_broadcast = 0;
}
if i_in_block >= ob.len {
i_in_block = 0
}
f(*l, r)
})
.collect()
}
None => lhs_l
.strided_index()
.zip(rhs_l.strided_index())
.map(|(lhs_i, rhs_i)| f(lhs[lhs_i], rhs[rhs_i]))
.collect(),
}
}
_ => lhs_l
.strided_index()
.zip(rhs_l.strided_index())
.map(|(lhs_i, rhs_i)| f(lhs[lhs_i], rhs[rhs_i]))
.collect(),
}
}
// Similar to binary_map but with vectorized variants.
pub fn binary_map_vec<T: Copy, F: FnMut(T, T) -> T, FV: FnMut(&[T], &[T], &mut [T])>(
lhs_l: &Layout,
rhs_l: &Layout,
lhs: &[T],
rhs: &[T],
mut f: F,
mut f_vec: FV,
) -> Vec<T> {
let el_count = lhs_l.shape().elem_count();
match (lhs_l.contiguous_offsets(), rhs_l.contiguous_offsets()) {
(Some((o_l1, o_l2)), Some((o_r1, o_r2))) => {
let mut ys: Vec<T> = Vec::with_capacity(el_count);
let ys_to_set = ys.spare_capacity_mut();
let ys_to_set = unsafe { std::mem::transmute::<_, &mut [T]>(ys_to_set) };
f_vec(&lhs[o_l1..o_l2], &rhs[o_r1..o_r2], ys_to_set);
// SAFETY: values are all set by f_vec.
unsafe { ys.set_len(el_count) };
ys
}
(Some((o_l1, o_l2)), None) => match rhs_l.offsets_b() {
Some(ob) if ob.right_broadcast == 1 => {
let rhs = &rhs[ob.start..ob.start + ob.len];
let mut ys: Vec<T> = Vec::with_capacity(el_count);
let ys_to_set = ys.spare_capacity_mut();
let ys_to_set = unsafe { std::mem::transmute::<_, &mut [T]>(ys_to_set) };
let mut dst_i = 0;
for src_i in (o_l1..o_l2).step_by(ob.len) {
f_vec(
&lhs[src_i..src_i + ob.len],
rhs,
&mut ys_to_set[dst_i..dst_i + ob.len],
);
dst_i += ob.len;
}
// SAFETY: values are all set by f_vec.
unsafe { ys.set_len(el_count) };
ys
}
Some(ob) => {
let rhs = &rhs[ob.start..ob.start + ob.len];
let mut ys = lhs[o_l1..o_l2].to_vec();
for idx_l in 0..ob.left_broadcast {
let start = idx_l * ob.len * ob.right_broadcast;
for (i, &r) in rhs.iter().enumerate() {
let start = start + i * ob.right_broadcast;
for v in ys[start..start + ob.right_broadcast].iter_mut() {
*v = f(*v, r)
}
}
}
ys
}
None => lhs_l
.strided_index()
.zip(rhs_l.strided_index())
.map(|(lhs_i, rhs_i)| f(lhs[lhs_i], rhs[rhs_i]))
.collect(),
},
(None, Some((o_r1, o_r2))) => match lhs_l.offsets_b() {
Some(ob) if ob.right_broadcast == 1 => {
let lhs = &lhs[ob.start..ob.start + ob.len];
let mut ys: Vec<T> = Vec::with_capacity(el_count);
let ys_to_set = ys.spare_capacity_mut();
let ys_to_set = unsafe { std::mem::transmute::<_, &mut [T]>(ys_to_set) };
let mut dst_i = 0;
for src_i in (o_r1..o_r2).step_by(ob.len) {
f_vec(
lhs,
&rhs[src_i..src_i + ob.len],
&mut ys_to_set[dst_i..dst_i + ob.len],
);
dst_i += ob.len;
}
// SAFETY: values are all set by f_vec.
unsafe { ys.set_len(el_count) };
ys
}
Some(ob) => {
let lhs = &lhs[ob.start..ob.start + ob.len];
let mut ys = rhs[o_r1..o_r2].to_vec();
for idx_l in 0..ob.left_broadcast {
let start = idx_l * ob.len * ob.right_broadcast;
for (i, &l) in lhs.iter().enumerate() {
let start = start + i * ob.right_broadcast;
for v in ys[start..start + ob.right_broadcast].iter_mut() {
*v = f(l, *v)
}
}
}
ys
}
None => lhs_l
.strided_index()
.zip(rhs_l.strided_index())
.map(|(lhs_i, rhs_i)| f(lhs[lhs_i], rhs[rhs_i]))
.collect(),
},
_ => lhs_l
.strided_index()
.zip(rhs_l.strided_index())
.map(|(lhs_i, rhs_i)| f(lhs[lhs_i], rhs[rhs_i]))
.collect(),
}
}
pub fn unary_map<T: Copy, U: Copy, F: FnMut(T) -> U>(
vs: &[T],
layout: &Layout,
mut f: F,
) -> Vec<U> {
match layout.strided_blocks() {
crate::StridedBlocks::SingleBlock { start_offset, len } => vs
[start_offset..start_offset + len]
.iter()
.map(|&v| f(v))
.collect(),
crate::StridedBlocks::MultipleBlocks {
block_start_index,
block_len,
} => {
let mut result = Vec::with_capacity(layout.shape().elem_count());
// Specialize the case where block_len is one to avoid the second loop.
if block_len == 1 {
for index in block_start_index {
let v = unsafe { vs.get_unchecked(index) };
result.push(f(*v))
}
} else {
for index in block_start_index {
for offset in 0..block_len {
let v = unsafe { vs.get_unchecked(index + offset) };
result.push(f(*v))
}
}
}
result
}
}
}
pub fn unary_map_vec<T: Copy, U: Copy, F: FnMut(T) -> U, FV: FnMut(&[T], &mut [U])>(
vs: &[T],
layout: &Layout,
mut f: F,
mut f_vec: FV,
) -> Vec<U> {
match layout.strided_blocks() {
crate::StridedBlocks::SingleBlock { start_offset, len } => {
let mut ys: Vec<U> = Vec::with_capacity(len);
let ys_to_set = ys.spare_capacity_mut();
let ys_to_set = unsafe { std::mem::transmute::<_, &mut [U]>(ys_to_set) };
f_vec(&vs[start_offset..start_offset + len], ys_to_set);
// SAFETY: values are all set by f_vec.
unsafe { ys.set_len(len) };
ys
}
crate::StridedBlocks::MultipleBlocks {
block_start_index,
block_len,
} => {
let el_count = layout.shape().elem_count();
// Specialize the case where block_len is one to avoid the second loop.
if block_len == 1 {
let mut result = Vec::with_capacity(el_count);
for index in block_start_index {
let v = unsafe { vs.get_unchecked(index) };
result.push(f(*v))
}
result
} else {
let mut ys: Vec<U> = Vec::with_capacity(el_count);
let ys_to_set = ys.spare_capacity_mut();
let ys_to_set = unsafe { std::mem::transmute::<_, &mut [U]>(ys_to_set) };
let mut dst_index = 0;
for src_index in block_start_index {
let vs = &vs[src_index..src_index + block_len];
let ys = &mut ys_to_set[dst_index..dst_index + block_len];
f_vec(vs, ys);
dst_index += block_len;
}
// SAFETY: values are all set by f_vec.
unsafe { ys.set_len(el_count) };
ys
}
}
}
}

View File

@ -0,0 +1,410 @@
use crate::backend::BackendDevice;
use crate::{CpuStorage, DType, Layout, Result, Shape};
pub use candle_kernels as kernels;
pub use cudarc;
use cudarc::driver::{CudaFunction, LaunchAsync, LaunchConfig};
use half::{bf16, f16};
use std::sync::{Arc, Mutex};
use super::{CudaError, CudaStorage, CudaStorageSlice, WrapErr};
/// Unique identifier for cuda devices.
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
pub struct DeviceId(usize);
impl DeviceId {
fn new() -> Self {
// https://users.rust-lang.org/t/idiomatic-rust-way-to-generate-unique-id/33805
use std::sync::atomic;
static COUNTER: atomic::AtomicUsize = atomic::AtomicUsize::new(1);
Self(COUNTER.fetch_add(1, atomic::Ordering::Relaxed))
}
}
struct CudaRng(cudarc::curand::CudaRng);
unsafe impl Send for CudaRng {}
#[derive(Clone)]
pub struct CudaDevice {
id: DeviceId,
device: Arc<cudarc::driver::CudaDevice>,
pub(crate) blas: Arc<cudarc::cublas::CudaBlas>,
curand: Arc<Mutex<CudaRng>>,
}
impl std::fmt::Debug for CudaDevice {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "CudaDevice({:?})", self.id)
}
}
impl std::ops::Deref for CudaDevice {
type Target = Arc<cudarc::driver::CudaDevice>;
fn deref(&self) -> &Self::Target {
&self.device
}
}
impl CudaDevice {
pub fn cuda_device(&self) -> Arc<cudarc::driver::CudaDevice> {
self.device.clone()
}
pub fn id(&self) -> DeviceId {
self.id
}
fn const_impl(&self, v: f64, shape: &Shape, dtype: DType) -> Result<CudaStorage> {
let elem_count = shape.elem_count();
let cfg = LaunchConfig::for_num_elems(elem_count as u32);
let slice = match dtype {
DType::U8 => {
// SAFETY: Set later by running the fill kernel.
let data = unsafe { self.alloc::<u8>(elem_count) }.w()?;
let func = self.get_or_load_func("fill_u8", kernels::FILL)?;
let params = (&data, v as u8, elem_count);
unsafe { func.launch(cfg, params) }.w()?;
CudaStorageSlice::U8(data)
}
DType::U32 => {
// SAFETY: Set later by running the fill kernel.
let data = unsafe { self.alloc::<u32>(elem_count) }.w()?;
let func = self.get_or_load_func("fill_u32", kernels::FILL)?;
let params = (&data, v as u32, elem_count);
unsafe { func.launch(cfg, params) }.w()?;
CudaStorageSlice::U32(data)
}
DType::I64 => {
// SAFETY: Set later by running the fill kernel.
let data = unsafe { self.alloc::<i64>(elem_count) }.w()?;
let func = self.get_or_load_func("fill_i64", kernels::FILL)?;
let params = (&data, v as i64, elem_count);
unsafe { func.launch(cfg, params) }.w()?;
CudaStorageSlice::I64(data)
}
DType::BF16 => {
// SAFETY: Set later by running the fill kernel.
let data = unsafe { self.alloc::<bf16>(elem_count) }.w()?;
let func = self.get_or_load_func("fill_bf16", kernels::FILL)?;
let params = (&data, bf16::from_f64(v), elem_count);
unsafe { func.launch(cfg, params) }.w()?;
CudaStorageSlice::BF16(data)
}
DType::F16 => {
// SAFETY: Set later by running the fill kernel.
let data = unsafe { self.alloc::<f16>(elem_count) }.w()?;
let func = self.get_or_load_func("fill_f16", kernels::FILL)?;
let params = (&data, f16::from_f64(v), elem_count);
unsafe { func.launch(cfg, params) }.w()?;
CudaStorageSlice::F16(data)
}
DType::F32 => {
// SAFETY: Set later by running the fill kernel.
let data = unsafe { self.alloc::<f32>(elem_count) }.w()?;
let func = self.get_or_load_func("fill_f32", kernels::FILL)?;
let params = (&data, v as f32, elem_count);
unsafe { func.launch(cfg, params) }.w()?;
CudaStorageSlice::F32(data)
}
DType::F64 => {
// SAFETY: Set later by running the fill kernel.
let data = unsafe { self.alloc::<f64>(elem_count) }.w()?;
let func = self.get_or_load_func("fill_f64", kernels::FILL)?;
let params = (&data, v, elem_count);
unsafe { func.launch(cfg, params) }.w()?;
CudaStorageSlice::F64(data)
}
};
Ok(CudaStorage {
slice,
device: self.clone(),
})
}
pub fn get_or_load_func(&self, module_name: &str, ptx: &'static str) -> Result<CudaFunction> {
if !self.has_func(module_name, module_name) {
// Leaking the string here is a bit sad but we need a &'static str and this is only
// done once per kernel name.
let static_module_name = Box::leak(module_name.to_string().into_boxed_str());
self.load_ptx(ptx.into(), module_name, &[static_module_name])
.map_err(|cuda| CudaError::Load {
cuda,
module_name: module_name.to_string(),
})
.w()?;
}
self.get_func(module_name, module_name)
// Clippy recommends this `ok_or` rather than `ok_or_else` so hopefully the compiler is
// able to only build the error value if needed.
.ok_or(CudaError::MissingKernel {
module_name: module_name.to_string(),
})
.w()
}
}
impl BackendDevice for CudaDevice {
type Storage = CudaStorage;
fn new(ordinal: usize) -> Result<Self> {
let device = cudarc::driver::CudaDevice::new(ordinal).w()?;
let blas = cudarc::cublas::CudaBlas::new(device.clone()).w()?;
let curand = cudarc::curand::CudaRng::new(299792458, device.clone()).w()?;
Ok(Self {
id: DeviceId::new(),
device,
blas: Arc::new(blas),
curand: Arc::new(Mutex::new(CudaRng(curand))),
})
}
fn set_seed(&self, seed: u64) -> Result<()> {
// We do not call set_seed but instead create a new curand object. This ensures that the
// state will be identical and the same random numbers will be generated.
let mut curand = self.curand.lock().unwrap();
curand.0 = cudarc::curand::CudaRng::new(seed, self.device.clone()).w()?;
Ok(())
}
fn location(&self) -> crate::DeviceLocation {
crate::DeviceLocation::Cuda {
gpu_id: self.device.ordinal(),
}
}
fn same_device(&self, rhs: &Self) -> bool {
self.id == rhs.id
}
fn zeros_impl(&self, shape: &Shape, dtype: DType) -> Result<CudaStorage> {
let elem_count = shape.elem_count();
let slice = match dtype {
DType::U8 => {
let data = self.alloc_zeros::<u8>(elem_count).w()?;
CudaStorageSlice::U8(data)
}
DType::U32 => {
let data = self.alloc_zeros::<u32>(elem_count).w()?;
CudaStorageSlice::U32(data)
}
DType::I64 => {
let data = self.alloc_zeros::<i64>(elem_count).w()?;
CudaStorageSlice::I64(data)
}
DType::BF16 => {
let data = self.alloc_zeros::<bf16>(elem_count).w()?;
CudaStorageSlice::BF16(data)
}
DType::F16 => {
let data = self.alloc_zeros::<f16>(elem_count).w()?;
CudaStorageSlice::F16(data)
}
DType::F32 => {
let data = self.alloc_zeros::<f32>(elem_count).w()?;
CudaStorageSlice::F32(data)
}
DType::F64 => {
let data = self.alloc_zeros::<f64>(elem_count).w()?;
CudaStorageSlice::F64(data)
}
};
Ok(CudaStorage {
slice,
device: self.clone(),
})
}
fn rand_uniform(&self, shape: &Shape, dtype: DType, lo: f64, up: f64) -> Result<CudaStorage> {
let elem_count = shape.elem_count();
let curand = self.curand.lock().unwrap();
let slice = match dtype {
// TODO: Add support for F16 and BF16 though this is likely to require some upstream
// cudarc changes.
DType::U8 | DType::U32 | DType::I64 | DType::F16 | DType::BF16 => {
Err(CudaError::UnsupportedDtype {
dtype,
op: "rand_uniform",
})
.w()?
}
DType::F32 => {
let mut data = unsafe { self.alloc::<f32>(elem_count) }.w()?;
curand.0.fill_with_uniform(&mut data).w()?;
CudaStorageSlice::F32(data)
}
DType::F64 => {
let mut data = unsafe { self.alloc::<f64>(elem_count) }.w()?;
curand.0.fill_with_uniform(&mut data).w()?;
CudaStorageSlice::F64(data)
}
};
let slice = if lo == 0. && up == 1.0 {
slice
} else {
use super::utils::Map1;
let layout = Layout::contiguous(shape);
super::Affine(up - lo, lo).map(&slice, self, &layout)?
};
Ok(CudaStorage {
slice,
device: self.clone(),
})
}
fn rand_normal(&self, shape: &Shape, dtype: DType, mean: f64, std: f64) -> Result<CudaStorage> {
// TODO: Add support for F16 and BF16 though this is likely to require some upstream
// cudarc changes.
let elem_count = shape.elem_count();
let curand = self.curand.lock().unwrap();
// curand can only generate an odd number of values.
// https://github.com/huggingface/candle/issues/734
let elem_count_round = if elem_count % 2 == 1 {
elem_count + 1
} else {
elem_count
};
let slice = match dtype {
DType::U8 | DType::U32 | DType::I64 | DType::F16 | DType::BF16 => {
Err(CudaError::UnsupportedDtype {
dtype,
op: "rand_normal",
})
.w()?
}
DType::F32 => {
let mut data = unsafe { self.alloc::<f32>(elem_count_round) }.w()?;
curand
.0
.fill_with_normal(&mut data, mean as f32, std as f32)
.w()?;
CudaStorageSlice::F32(data)
}
DType::F64 => {
let mut data = unsafe { self.alloc::<f64>(elem_count_round) }.w()?;
curand.0.fill_with_normal(&mut data, mean, std).w()?;
CudaStorageSlice::F64(data)
}
};
Ok(CudaStorage {
slice,
device: self.clone(),
})
}
fn ones_impl(&self, shape: &Shape, dtype: DType) -> Result<CudaStorage> {
self.const_impl(1., shape, dtype)
}
unsafe fn alloc_uninit(&self, shape: &Shape, dtype: DType) -> Result<Self::Storage> {
let elem_count = shape.elem_count();
let slice = match dtype {
DType::U8 => {
let data = self.alloc::<u8>(elem_count).w()?;
CudaStorageSlice::U8(data)
}
DType::U32 => {
let data = self.alloc::<u32>(elem_count).w()?;
CudaStorageSlice::U32(data)
}
DType::I64 => {
let data = self.alloc::<i64>(elem_count).w()?;
CudaStorageSlice::I64(data)
}
DType::BF16 => {
let data = self.alloc::<bf16>(elem_count).w()?;
CudaStorageSlice::BF16(data)
}
DType::F16 => {
let data = self.alloc::<f16>(elem_count).w()?;
CudaStorageSlice::F16(data)
}
DType::F32 => {
let data = self.alloc::<f32>(elem_count).w()?;
CudaStorageSlice::F32(data)
}
DType::F64 => {
let data = self.alloc::<f64>(elem_count).w()?;
CudaStorageSlice::F64(data)
}
};
Ok(CudaStorage {
slice,
device: self.clone(),
})
}
fn storage_from_cpu_storage(&self, storage: &CpuStorage) -> Result<CudaStorage> {
let slice = match storage {
CpuStorage::U8(storage) => {
let data = self.htod_sync_copy(storage).w()?;
CudaStorageSlice::U8(data)
}
CpuStorage::U32(storage) => {
let data = self.htod_sync_copy(storage).w()?;
CudaStorageSlice::U32(data)
}
CpuStorage::I64(storage) => {
let data = self.htod_sync_copy(storage).w()?;
CudaStorageSlice::I64(data)
}
CpuStorage::BF16(storage) => {
let data = self.htod_sync_copy(storage).w()?;
CudaStorageSlice::BF16(data)
}
CpuStorage::F16(storage) => {
let data = self.htod_sync_copy(storage).w()?;
CudaStorageSlice::F16(data)
}
CpuStorage::F32(storage) => {
let data = self.htod_sync_copy(storage).w()?;
CudaStorageSlice::F32(data)
}
CpuStorage::F64(storage) => {
let data = self.htod_sync_copy(storage).w()?;
CudaStorageSlice::F64(data)
}
};
Ok(CudaStorage {
slice,
device: self.clone(),
})
}
fn storage_from_cpu_storage_owned(&self, storage: CpuStorage) -> Result<CudaStorage> {
let slice = match storage {
CpuStorage::U8(storage) => {
let data = self.htod_copy(storage).w()?;
CudaStorageSlice::U8(data)
}
CpuStorage::U32(storage) => {
let data = self.htod_copy(storage).w()?;
CudaStorageSlice::U32(data)
}
CpuStorage::I64(storage) => {
let data = self.htod_copy(storage).w()?;
CudaStorageSlice::I64(data)
}
CpuStorage::BF16(storage) => {
let data = self.htod_copy(storage).w()?;
CudaStorageSlice::BF16(data)
}
CpuStorage::F16(storage) => {
let data = self.htod_copy(storage).w()?;
CudaStorageSlice::F16(data)
}
CpuStorage::F32(storage) => {
let data = self.htod_copy(storage).w()?;
CudaStorageSlice::F32(data)
}
CpuStorage::F64(storage) => {
let data = self.htod_copy(storage).w()?;
CudaStorageSlice::F64(data)
}
};
Ok(CudaStorage {
slice,
device: self.clone(),
})
}
}

View File

@ -5,11 +5,17 @@ pub use candle_kernels as kernels;
pub use cudarc;
use cudarc::cublas::{Gemm, GemmConfig, StridedBatchedConfig};
use cudarc::driver::{
CudaFunction, CudaSlice, DevicePtr, DeviceRepr, DeviceSlice, LaunchAsync, LaunchConfig,
ValidAsZeroBits,
CudaSlice, DevicePtr, DeviceRepr, DeviceSlice, LaunchAsync, LaunchConfig, ValidAsZeroBits,
};
use half::{bf16, f16};
use std::sync::{Arc, Mutex};
mod device;
pub use device::{CudaDevice, DeviceId};
mod utils;
pub use utils::{Map1, Map1Any, Map2, Map2Any, Map2InPlace, S};
#[cfg(feature = "cudnn")]
pub mod cudnn;
enum SlicePtrOrNull<T> {
Ptr(CudaSlice<T>),
@ -87,44 +93,6 @@ impl From<CudaError> for crate::Error {
}
}
/// Unique identifier for cuda devices.
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
pub struct DeviceId(usize);
impl DeviceId {
fn new() -> Self {
// https://users.rust-lang.org/t/idiomatic-rust-way-to-generate-unique-id/33805
use std::sync::atomic;
static COUNTER: atomic::AtomicUsize = atomic::AtomicUsize::new(1);
Self(COUNTER.fetch_add(1, atomic::Ordering::Relaxed))
}
}
struct CudaRng(cudarc::curand::CudaRng);
unsafe impl Send for CudaRng {}
#[derive(Clone)]
pub struct CudaDevice {
id: DeviceId,
device: Arc<cudarc::driver::CudaDevice>,
blas: Arc<cudarc::cublas::CudaBlas>,
curand: Arc<Mutex<CudaRng>>,
}
impl std::fmt::Debug for CudaDevice {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "CudaDevice({:?})", self.id)
}
}
impl std::ops::Deref for CudaDevice {
type Target = Arc<cudarc::driver::CudaDevice>;
fn deref(&self) -> &Self::Target {
&self.device
}
}
pub trait WrapErr<O> {
fn w(self) -> std::result::Result<O, crate::Error>;
}
@ -135,368 +103,6 @@ impl<O, E: Into<CudaError>> WrapErr<O> for std::result::Result<O, E> {
}
}
impl CudaDevice {
pub fn cuda_device(&self) -> Arc<cudarc::driver::CudaDevice> {
self.device.clone()
}
pub fn id(&self) -> DeviceId {
self.id
}
fn const_impl(&self, v: f64, shape: &Shape, dtype: DType) -> Result<CudaStorage> {
let elem_count = shape.elem_count();
let cfg = LaunchConfig::for_num_elems(elem_count as u32);
let slice = match dtype {
DType::U8 => {
// SAFETY: Set later by running the fill kernel.
let data = unsafe { self.alloc::<u8>(elem_count) }.w()?;
let func = self.get_or_load_func("fill_u8", kernels::FILL)?;
let params = (&data, v as u8, elem_count);
unsafe { func.launch(cfg, params) }.w()?;
CudaStorageSlice::U8(data)
}
DType::U32 => {
// SAFETY: Set later by running the fill kernel.
let data = unsafe { self.alloc::<u32>(elem_count) }.w()?;
let func = self.get_or_load_func("fill_u32", kernels::FILL)?;
let params = (&data, v as u32, elem_count);
unsafe { func.launch(cfg, params) }.w()?;
CudaStorageSlice::U32(data)
}
DType::I64 => {
// SAFETY: Set later by running the fill kernel.
let data = unsafe { self.alloc::<i64>(elem_count) }.w()?;
let func = self.get_or_load_func("fill_i64", kernels::FILL)?;
let params = (&data, v as i64, elem_count);
unsafe { func.launch(cfg, params) }.w()?;
CudaStorageSlice::I64(data)
}
DType::BF16 => {
// SAFETY: Set later by running the fill kernel.
let data = unsafe { self.alloc::<bf16>(elem_count) }.w()?;
let func = self.get_or_load_func("fill_bf16", kernels::FILL)?;
let params = (&data, bf16::from_f64(v), elem_count);
unsafe { func.launch(cfg, params) }.w()?;
CudaStorageSlice::BF16(data)
}
DType::F16 => {
// SAFETY: Set later by running the fill kernel.
let data = unsafe { self.alloc::<f16>(elem_count) }.w()?;
let func = self.get_or_load_func("fill_f16", kernels::FILL)?;
let params = (&data, f16::from_f64(v), elem_count);
unsafe { func.launch(cfg, params) }.w()?;
CudaStorageSlice::F16(data)
}
DType::F32 => {
// SAFETY: Set later by running the fill kernel.
let data = unsafe { self.alloc::<f32>(elem_count) }.w()?;
let func = self.get_or_load_func("fill_f32", kernels::FILL)?;
let params = (&data, v as f32, elem_count);
unsafe { func.launch(cfg, params) }.w()?;
CudaStorageSlice::F32(data)
}
DType::F64 => {
// SAFETY: Set later by running the fill kernel.
let data = unsafe { self.alloc::<f64>(elem_count) }.w()?;
let func = self.get_or_load_func("fill_f64", kernels::FILL)?;
let params = (&data, v, elem_count);
unsafe { func.launch(cfg, params) }.w()?;
CudaStorageSlice::F64(data)
}
};
Ok(CudaStorage {
slice,
device: self.clone(),
})
}
pub fn get_or_load_func(&self, module_name: &str, ptx: &'static str) -> Result<CudaFunction> {
if !self.has_func(module_name, module_name) {
// Leaking the string here is a bit sad but we need a &'static str and this is only
// done once per kernel name.
let static_module_name = Box::leak(module_name.to_string().into_boxed_str());
self.load_ptx(ptx.into(), module_name, &[static_module_name])
.map_err(|cuda| CudaError::Load {
cuda,
module_name: module_name.to_string(),
})
.w()?;
}
self.get_func(module_name, module_name)
// Clippy recommends this `ok_or` rather than `ok_or_else` so hopefully the compiler is
// able to only build the error value if needed.
.ok_or(CudaError::MissingKernel {
module_name: module_name.to_string(),
})
.w()
}
}
impl BackendDevice for CudaDevice {
type Storage = CudaStorage;
fn new(ordinal: usize) -> Result<Self> {
let device = cudarc::driver::CudaDevice::new(ordinal).w()?;
let blas = cudarc::cublas::CudaBlas::new(device.clone()).w()?;
let curand = cudarc::curand::CudaRng::new(299792458, device.clone()).w()?;
Ok(Self {
id: DeviceId::new(),
device,
blas: Arc::new(blas),
curand: Arc::new(Mutex::new(CudaRng(curand))),
})
}
fn set_seed(&self, seed: u64) -> Result<()> {
// We do not call set_seed but instead create a new curand object. This ensures that the
// state will be identical and the same random numbers will be generated.
let mut curand = self.curand.lock().unwrap();
curand.0 = cudarc::curand::CudaRng::new(seed, self.device.clone()).w()?;
Ok(())
}
fn location(&self) -> crate::DeviceLocation {
crate::DeviceLocation::Cuda {
gpu_id: self.device.ordinal(),
}
}
fn same_device(&self, rhs: &Self) -> bool {
self.id == rhs.id
}
fn zeros_impl(&self, shape: &Shape, dtype: DType) -> Result<CudaStorage> {
let elem_count = shape.elem_count();
let slice = match dtype {
DType::U8 => {
let data = self.alloc_zeros::<u8>(elem_count).w()?;
CudaStorageSlice::U8(data)
}
DType::U32 => {
let data = self.alloc_zeros::<u32>(elem_count).w()?;
CudaStorageSlice::U32(data)
}
DType::I64 => {
let data = self.alloc_zeros::<i64>(elem_count).w()?;
CudaStorageSlice::I64(data)
}
DType::BF16 => {
let data = self.alloc_zeros::<bf16>(elem_count).w()?;
CudaStorageSlice::BF16(data)
}
DType::F16 => {
let data = self.alloc_zeros::<f16>(elem_count).w()?;
CudaStorageSlice::F16(data)
}
DType::F32 => {
let data = self.alloc_zeros::<f32>(elem_count).w()?;
CudaStorageSlice::F32(data)
}
DType::F64 => {
let data = self.alloc_zeros::<f64>(elem_count).w()?;
CudaStorageSlice::F64(data)
}
};
Ok(CudaStorage {
slice,
device: self.clone(),
})
}
fn rand_uniform(&self, shape: &Shape, dtype: DType, lo: f64, up: f64) -> Result<CudaStorage> {
let elem_count = shape.elem_count();
let curand = self.curand.lock().unwrap();
let slice = match dtype {
// TODO: Add support for F16 and BF16 though this is likely to require some upstream
// cudarc changes.
DType::U8 | DType::U32 | DType::I64 | DType::F16 | DType::BF16 => {
Err(CudaError::UnsupportedDtype {
dtype,
op: "rand_uniform",
})
.w()?
}
DType::F32 => {
let mut data = unsafe { self.alloc::<f32>(elem_count) }.w()?;
curand.0.fill_with_uniform(&mut data).w()?;
CudaStorageSlice::F32(data)
}
DType::F64 => {
let mut data = unsafe { self.alloc::<f64>(elem_count) }.w()?;
curand.0.fill_with_uniform(&mut data).w()?;
CudaStorageSlice::F64(data)
}
};
let slice = if lo == 0. && up == 1.0 {
slice
} else {
let layout = Layout::contiguous(shape);
Affine(up - lo, lo).map(&slice, self, &layout)?
};
Ok(CudaStorage {
slice,
device: self.clone(),
})
}
fn rand_normal(&self, shape: &Shape, dtype: DType, mean: f64, std: f64) -> Result<CudaStorage> {
// TODO: Add support for F16 and BF16 though this is likely to require some upstream
// cudarc changes.
let elem_count = shape.elem_count();
let curand = self.curand.lock().unwrap();
// curand can only generate an odd number of values.
// https://github.com/huggingface/candle/issues/734
let elem_count_round = if elem_count % 2 == 1 {
elem_count + 1
} else {
elem_count
};
let slice = match dtype {
DType::U8 | DType::U32 | DType::I64 | DType::F16 | DType::BF16 => {
Err(CudaError::UnsupportedDtype {
dtype,
op: "rand_normal",
})
.w()?
}
DType::F32 => {
let mut data = unsafe { self.alloc::<f32>(elem_count_round) }.w()?;
curand
.0
.fill_with_normal(&mut data, mean as f32, std as f32)
.w()?;
CudaStorageSlice::F32(data)
}
DType::F64 => {
let mut data = unsafe { self.alloc::<f64>(elem_count_round) }.w()?;
curand.0.fill_with_normal(&mut data, mean, std).w()?;
CudaStorageSlice::F64(data)
}
};
Ok(CudaStorage {
slice,
device: self.clone(),
})
}
fn ones_impl(&self, shape: &Shape, dtype: DType) -> Result<CudaStorage> {
self.const_impl(1., shape, dtype)
}
unsafe fn alloc_uninit(&self, shape: &Shape, dtype: DType) -> Result<Self::Storage> {
let elem_count = shape.elem_count();
let slice = match dtype {
DType::U8 => {
let data = self.alloc::<u8>(elem_count).w()?;
CudaStorageSlice::U8(data)
}
DType::U32 => {
let data = self.alloc::<u32>(elem_count).w()?;
CudaStorageSlice::U32(data)
}
DType::I64 => {
let data = self.alloc::<i64>(elem_count).w()?;
CudaStorageSlice::I64(data)
}
DType::BF16 => {
let data = self.alloc::<bf16>(elem_count).w()?;
CudaStorageSlice::BF16(data)
}
DType::F16 => {
let data = self.alloc::<f16>(elem_count).w()?;
CudaStorageSlice::F16(data)
}
DType::F32 => {
let data = self.alloc::<f32>(elem_count).w()?;
CudaStorageSlice::F32(data)
}
DType::F64 => {
let data = self.alloc::<f64>(elem_count).w()?;
CudaStorageSlice::F64(data)
}
};
Ok(CudaStorage {
slice,
device: self.clone(),
})
}
fn storage_from_cpu_storage(&self, storage: &CpuStorage) -> Result<CudaStorage> {
let slice = match storage {
CpuStorage::U8(storage) => {
let data = self.htod_sync_copy(storage).w()?;
CudaStorageSlice::U8(data)
}
CpuStorage::U32(storage) => {
let data = self.htod_sync_copy(storage).w()?;
CudaStorageSlice::U32(data)
}
CpuStorage::I64(storage) => {
let data = self.htod_sync_copy(storage).w()?;
CudaStorageSlice::I64(data)
}
CpuStorage::BF16(storage) => {
let data = self.htod_sync_copy(storage).w()?;
CudaStorageSlice::BF16(data)
}
CpuStorage::F16(storage) => {
let data = self.htod_sync_copy(storage).w()?;
CudaStorageSlice::F16(data)
}
CpuStorage::F32(storage) => {
let data = self.htod_sync_copy(storage).w()?;
CudaStorageSlice::F32(data)
}
CpuStorage::F64(storage) => {
let data = self.htod_sync_copy(storage).w()?;
CudaStorageSlice::F64(data)
}
};
Ok(CudaStorage {
slice,
device: self.clone(),
})
}
fn storage_from_cpu_storage_owned(&self, storage: CpuStorage) -> Result<CudaStorage> {
let slice = match storage {
CpuStorage::U8(storage) => {
let data = self.htod_copy(storage).w()?;
CudaStorageSlice::U8(data)
}
CpuStorage::U32(storage) => {
let data = self.htod_copy(storage).w()?;
CudaStorageSlice::U32(data)
}
CpuStorage::I64(storage) => {
let data = self.htod_copy(storage).w()?;
CudaStorageSlice::I64(data)
}
CpuStorage::BF16(storage) => {
let data = self.htod_copy(storage).w()?;
CudaStorageSlice::BF16(data)
}
CpuStorage::F16(storage) => {
let data = self.htod_copy(storage).w()?;
CudaStorageSlice::F16(data)
}
CpuStorage::F32(storage) => {
let data = self.htod_copy(storage).w()?;
CudaStorageSlice::F32(data)
}
CpuStorage::F64(storage) => {
let data = self.htod_copy(storage).w()?;
CudaStorageSlice::F64(data)
}
};
Ok(CudaStorage {
slice,
device: self.clone(),
})
}
}
#[derive(Debug)]
pub enum CudaStorageSlice {
U8(CudaSlice<u8>),
@ -507,133 +113,6 @@ pub enum CudaStorageSlice {
F32(CudaSlice<f32>),
F64(CudaSlice<f64>),
}
type S = CudaStorageSlice;
pub trait Map1 {
fn f<T: DeviceRepr + WithDType + ValidAsZeroBits>(
&self,
src: &CudaSlice<T>,
dev: &CudaDevice,
layout: &Layout,
) -> Result<CudaSlice<T>>;
fn map(&self, s: &S, d: &CudaDevice, l: &Layout) -> Result<S> {
let out = match s {
S::U8(s) => S::U8(self.f(s, d, l)?),
S::U32(s) => S::U32(self.f(s, d, l)?),
S::I64(s) => S::I64(self.f(s, d, l)?),
S::BF16(s) => S::BF16(self.f(s, d, l)?),
S::F16(s) => S::F16(self.f(s, d, l)?),
S::F32(s) => S::F32(self.f(s, d, l)?),
S::F64(s) => S::F64(self.f(s, d, l)?),
};
Ok(out)
}
}
pub trait Map2 {
fn f<T: DeviceRepr + WithDType + ValidAsZeroBits>(
&self,
src1: &CudaSlice<T>,
layout1: &Layout,
src2: &CudaSlice<T>,
layout2: &Layout,
dev: &CudaDevice,
) -> Result<CudaSlice<T>>;
fn map(&self, s1: &S, l1: &Layout, s2: &S, l2: &Layout, d: &CudaDevice) -> Result<S> {
let out = match (s1, s2) {
(S::U8(s1), S::U8(s2)) => S::U8(self.f(s1, l1, s2, l2, d)?),
(S::U32(s1), S::U32(s2)) => S::U32(self.f(s1, l1, s2, l2, d)?),
(S::I64(s1), S::I64(s2)) => S::I64(self.f(s1, l1, s2, l2, d)?),
(S::BF16(s1), S::BF16(s2)) => S::BF16(self.f(s1, l1, s2, l2, d)?),
(S::F16(s1), S::F16(s2)) => S::F16(self.f(s1, l1, s2, l2, d)?),
(S::F32(s1), S::F32(s2)) => S::F32(self.f(s1, l1, s2, l2, d)?),
(S::F64(s1), S::F64(s2)) => S::F64(self.f(s1, l1, s2, l2, d)?),
_ => Err(CudaError::InternalError("dtype mismatch in binary op"))?,
};
Ok(out)
}
}
pub trait Map2InPlace {
fn f<T: DeviceRepr + WithDType + ValidAsZeroBits>(
&self,
dst: &mut CudaSlice<T>,
dst_shape: &Shape,
src: &CudaSlice<T>,
src_l: &Layout,
dev: &CudaDevice,
) -> Result<()>;
fn map(
&self,
dst: &mut S,
dst_s: &Shape,
src: &S,
src_l: &Layout,
d: &CudaDevice,
) -> Result<()> {
match (dst, src) {
(S::U8(dst), S::U8(src)) => self.f(dst, dst_s, src, src_l, d),
(S::U32(dst), S::U32(src)) => self.f(dst, dst_s, src, src_l, d),
(S::I64(dst), S::I64(src)) => self.f(dst, dst_s, src, src_l, d),
(S::BF16(dst), S::BF16(src)) => self.f(dst, dst_s, src, src_l, d),
(S::F16(dst), S::F16(src)) => self.f(dst, dst_s, src, src_l, d),
(S::F32(dst), S::F32(src)) => self.f(dst, dst_s, src, src_l, d),
(S::F64(dst), S::F64(src)) => self.f(dst, dst_s, src, src_l, d),
_ => Err(CudaError::InternalError("dtype mismatch in binary op"))?,
}
}
}
pub trait Map1Any {
fn f<T: DeviceRepr + WithDType + ValidAsZeroBits, W: Fn(CudaSlice<T>) -> S>(
&self,
src: &CudaSlice<T>,
dev: &CudaDevice,
layout: &Layout,
wrap: W,
) -> Result<S>;
fn map(&self, s: &S, d: &CudaDevice, l: &Layout) -> Result<S> {
let out = match s {
S::U8(s) => self.f(s, d, l, S::U8)?,
S::U32(s) => self.f(s, d, l, S::U32)?,
S::I64(s) => self.f(s, d, l, S::I64)?,
S::BF16(s) => self.f(s, d, l, S::BF16)?,
S::F16(s) => self.f(s, d, l, S::F16)?,
S::F32(s) => self.f(s, d, l, S::F32)?,
S::F64(s) => self.f(s, d, l, S::F64)?,
};
Ok(out)
}
}
pub trait Map2Any {
fn f<T: DeviceRepr + WithDType + ValidAsZeroBits>(
&self,
src1: &CudaSlice<T>,
layout1: &Layout,
src2: &CudaSlice<T>,
layout2: &Layout,
dev: &CudaDevice,
) -> Result<S>;
fn map(&self, s1: &S, l1: &Layout, s2: &S, l2: &Layout, d: &CudaDevice) -> Result<S> {
let out = match (s1, s2) {
(S::U8(s1), S::U8(s2)) => self.f(s1, l1, s2, l2, d)?,
(S::U32(s1), S::U32(s2)) => self.f(s1, l1, s2, l2, d)?,
(S::I64(s1), S::I64(s2)) => self.f(s1, l1, s2, l2, d)?,
(S::BF16(s1), S::BF16(s2)) => self.f(s1, l1, s2, l2, d)?,
(S::F16(s1), S::F16(s2)) => self.f(s1, l1, s2, l2, d)?,
(S::F32(s1), S::F32(s2)) => self.f(s1, l1, s2, l2, d)?,
(S::F64(s1), S::F64(s2)) => self.f(s1, l1, s2, l2, d)?,
_ => Err(CudaError::InternalError("dtype mismatch in binary op")).w()?,
};
Ok(out)
}
}
struct Clone;
impl Map1 for Clone {

View File

@ -0,0 +1,134 @@
/// Helper functions to plug cuda kernels in candle.
use crate::{Layout, Result, Shape, WithDType};
pub use cudarc;
use cudarc::driver::{CudaSlice, DeviceRepr, ValidAsZeroBits};
use super::{CudaDevice, CudaError, WrapErr};
pub type S = super::CudaStorageSlice;
pub trait Map1 {
fn f<T: DeviceRepr + WithDType + ValidAsZeroBits>(
&self,
src: &CudaSlice<T>,
dev: &CudaDevice,
layout: &Layout,
) -> Result<CudaSlice<T>>;
fn map(&self, s: &S, d: &CudaDevice, l: &Layout) -> Result<S> {
let out = match s {
S::U8(s) => S::U8(self.f(s, d, l)?),
S::U32(s) => S::U32(self.f(s, d, l)?),
S::I64(s) => S::I64(self.f(s, d, l)?),
S::BF16(s) => S::BF16(self.f(s, d, l)?),
S::F16(s) => S::F16(self.f(s, d, l)?),
S::F32(s) => S::F32(self.f(s, d, l)?),
S::F64(s) => S::F64(self.f(s, d, l)?),
};
Ok(out)
}
}
pub trait Map2 {
fn f<T: DeviceRepr + WithDType + ValidAsZeroBits>(
&self,
src1: &CudaSlice<T>,
layout1: &Layout,
src2: &CudaSlice<T>,
layout2: &Layout,
dev: &CudaDevice,
) -> Result<CudaSlice<T>>;
fn map(&self, s1: &S, l1: &Layout, s2: &S, l2: &Layout, d: &CudaDevice) -> Result<S> {
let out = match (s1, s2) {
(S::U8(s1), S::U8(s2)) => S::U8(self.f(s1, l1, s2, l2, d)?),
(S::U32(s1), S::U32(s2)) => S::U32(self.f(s1, l1, s2, l2, d)?),
(S::I64(s1), S::I64(s2)) => S::I64(self.f(s1, l1, s2, l2, d)?),
(S::BF16(s1), S::BF16(s2)) => S::BF16(self.f(s1, l1, s2, l2, d)?),
(S::F16(s1), S::F16(s2)) => S::F16(self.f(s1, l1, s2, l2, d)?),
(S::F32(s1), S::F32(s2)) => S::F32(self.f(s1, l1, s2, l2, d)?),
(S::F64(s1), S::F64(s2)) => S::F64(self.f(s1, l1, s2, l2, d)?),
_ => Err(CudaError::InternalError("dtype mismatch in binary op"))?,
};
Ok(out)
}
}
pub trait Map2InPlace {
fn f<T: DeviceRepr + WithDType + ValidAsZeroBits>(
&self,
dst: &mut CudaSlice<T>,
dst_shape: &Shape,
src: &CudaSlice<T>,
src_l: &Layout,
dev: &CudaDevice,
) -> Result<()>;
fn map(
&self,
dst: &mut S,
dst_s: &Shape,
src: &S,
src_l: &Layout,
d: &CudaDevice,
) -> Result<()> {
match (dst, src) {
(S::U8(dst), S::U8(src)) => self.f(dst, dst_s, src, src_l, d),
(S::U32(dst), S::U32(src)) => self.f(dst, dst_s, src, src_l, d),
(S::I64(dst), S::I64(src)) => self.f(dst, dst_s, src, src_l, d),
(S::BF16(dst), S::BF16(src)) => self.f(dst, dst_s, src, src_l, d),
(S::F16(dst), S::F16(src)) => self.f(dst, dst_s, src, src_l, d),
(S::F32(dst), S::F32(src)) => self.f(dst, dst_s, src, src_l, d),
(S::F64(dst), S::F64(src)) => self.f(dst, dst_s, src, src_l, d),
_ => Err(CudaError::InternalError("dtype mismatch in binary op"))?,
}
}
}
pub trait Map1Any {
fn f<T: DeviceRepr + WithDType + ValidAsZeroBits, W: Fn(CudaSlice<T>) -> S>(
&self,
src: &CudaSlice<T>,
dev: &CudaDevice,
layout: &Layout,
wrap: W,
) -> Result<S>;
fn map(&self, s: &S, d: &CudaDevice, l: &Layout) -> Result<S> {
let out = match s {
S::U8(s) => self.f(s, d, l, S::U8)?,
S::U32(s) => self.f(s, d, l, S::U32)?,
S::I64(s) => self.f(s, d, l, S::I64)?,
S::BF16(s) => self.f(s, d, l, S::BF16)?,
S::F16(s) => self.f(s, d, l, S::F16)?,
S::F32(s) => self.f(s, d, l, S::F32)?,
S::F64(s) => self.f(s, d, l, S::F64)?,
};
Ok(out)
}
}
pub trait Map2Any {
fn f<T: DeviceRepr + WithDType + ValidAsZeroBits>(
&self,
src1: &CudaSlice<T>,
layout1: &Layout,
src2: &CudaSlice<T>,
layout2: &Layout,
dev: &CudaDevice,
) -> Result<S>;
fn map(&self, s1: &S, l1: &Layout, s2: &S, l2: &Layout, d: &CudaDevice) -> Result<S> {
let out = match (s1, s2) {
(S::U8(s1), S::U8(s2)) => self.f(s1, l1, s2, l2, d)?,
(S::U32(s1), S::U32(s2)) => self.f(s1, l1, s2, l2, d)?,
(S::I64(s1), S::I64(s2)) => self.f(s1, l1, s2, l2, d)?,
(S::BF16(s1), S::BF16(s2)) => self.f(s1, l1, s2, l2, d)?,
(S::F16(s1), S::F16(s2)) => self.f(s1, l1, s2, l2, d)?,
(S::F32(s1), S::F32(s2)) => self.f(s1, l1, s2, l2, d)?,
(S::F64(s1), S::F64(s2)) => self.f(s1, l1, s2, l2, d)?,
_ => Err(CudaError::InternalError("dtype mismatch in binary op")).w()?,
};
Ok(out)
}
}

View File

@ -43,8 +43,6 @@ pub mod cpu;
pub mod cpu_backend;
#[cfg(feature = "cuda")]
pub mod cuda_backend;
#[cfg(feature = "cudnn")]
pub mod cudnn;
mod custom_op;
mod device;
pub mod display;
@ -73,6 +71,9 @@ pub mod test_utils;
pub mod utils;
mod variable;
#[cfg(feature = "cudnn")]
pub use cuda_backend::cudnn;
pub use cpu_backend::CpuStorage;
pub use custom_op::{CustomOp1, CustomOp2, CustomOp3, InplaceOp1, InplaceOp2, InplaceOp3};
pub use device::{Device, DeviceLocation, NdArray};

View File

@ -0,0 +1,287 @@
use crate::{DType, Result};
use candle_metal_kernels::Kernels;
use metal::{Buffer, CommandBuffer, CommandQueue, MTLResourceOptions, NSUInteger};
use std::collections::HashMap;
use std::ffi::c_void;
use std::path::Path;
use std::sync::{Arc, Mutex, RwLock, RwLockWriteGuard};
use super::MetalError;
/// Unique identifier for cuda devices.
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
pub struct DeviceId(usize);
impl DeviceId {
pub(crate) fn new() -> Self {
// https://users.rust-lang.org/t/idiomatic-rust-way-to-generate-unique-id/33805
use std::sync::atomic;
static COUNTER: atomic::AtomicUsize = atomic::AtomicUsize::new(1);
Self(COUNTER.fetch_add(1, atomic::Ordering::Relaxed))
}
}
type BufferMap = HashMap<(NSUInteger, MTLResourceOptions), Vec<Arc<Buffer>>>;
type AllocatedBuffers = Arc<RwLock<BufferMap>>;
#[derive(Clone)]
pub struct MetalDevice {
/// Unique identifier, the registryID is not sufficient as it identifies the GPU rather than
/// the device itself.
pub(crate) id: DeviceId,
/// Raw metal device: <https://developer.apple.com/documentation/metal/mtldevice?language=objc>
pub(crate) device: metal::Device,
/// Single command queue for the entire device.
pub(crate) command_queue: CommandQueue,
/// One command buffer at a time.
/// The scheduler works by allowing multiple
/// [ComputeCommandEncoder](https://developer.apple.com/documentation/metal/mtlcomputecommandencoder?language=objc)
/// on a single command buffer. Using a single command buffer would be fastest on the GPU but
/// prevents overlapping of CPU and GPU commands (because command buffer needs to be committed
/// to start to work).
/// Despite what the documentation says, command buffers are NOT ordered. They are ordered
/// for their START time, but there's no guarantee that command buffer1 will finish before
/// command buffer2 starts (or there are metal bugs there)
pub(crate) command_buffer: Arc<RwLock<CommandBuffer>>,
/// Keeps track of the current amount of compute command encoders on the current
/// command buffer
/// Arc, RwLock because of the interior mutability.
pub(crate) command_buffer_index: Arc<RwLock<usize>>,
/// The maximum amount of [compute command encoder](https://developer.apple.com/documentation/metal/mtlcomputecommandencoder?language=objc) per [command buffer](https://developer.apple.com/documentation/metal/mtlcommandbuffer?language=objc)
pub(crate) compute_per_buffer: usize,
/// Simple keeper struct to keep track of the already compiled kernels so we can reuse them.
/// Heavily used by [`candle_metal_kernels`]
pub(crate) kernels: Arc<Kernels>,
/// Simple allocator struct.
/// The buffers are stored in size buckets since ML tends to use similar shapes over and over.
/// We store the buffers in [`Arc`] because it's much faster than Obj-c internal ref counting
/// (could be linked to FFI communication overhead).
///
/// Whenever a buffer has a strong_count==1, we can reuse it, it means it was dropped in the
/// graph calculation, and only we the allocator kept a reference to it, therefore it's free
/// to be reused. However, in order for this to work, we need to guarantee the order of
/// operation, so that this buffer is not being used by another kernel at the same time.
/// Arc is the CPU reference count, it doesn't mean anything on the GPU side of things.
///
/// Whenever we actually allocate a new buffer, we make a full sweep to clean up unused buffers
/// (strong_count = 1).
pub(crate) buffers: AllocatedBuffers,
/// Seed for random number generation.
pub(crate) seed: Arc<Mutex<Buffer>>,
}
impl std::fmt::Debug for MetalDevice {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "MetalDevice({:?})", self.id)
}
}
impl std::ops::Deref for MetalDevice {
type Target = metal::DeviceRef;
fn deref(&self) -> &Self::Target {
&self.device
}
}
impl MetalDevice {
pub fn id(&self) -> DeviceId {
self.id
}
pub fn metal_device(&self) -> &metal::Device {
&self.device
}
pub fn command_queue(&self) -> &CommandQueue {
&self.command_queue
}
pub fn command_buffer(&self) -> Result<CommandBuffer> {
let mut command_buffer_lock = self.command_buffer.try_write().map_err(MetalError::from)?;
let mut command_buffer = command_buffer_lock.to_owned();
let mut index = self
.command_buffer_index
.try_write()
.map_err(MetalError::from)?;
if *index > self.compute_per_buffer {
command_buffer.commit();
command_buffer = self.command_queue.new_command_buffer().to_owned();
*command_buffer_lock = command_buffer.clone();
*index = 0;
self.drop_unused_buffers()?;
}
*index += 1;
Ok(command_buffer)
}
pub fn wait_until_completed(&self) -> Result<()> {
let mut command_buffer = self.command_buffer.try_write().map_err(MetalError::from)?;
match command_buffer.status() {
metal::MTLCommandBufferStatus::Committed
| metal::MTLCommandBufferStatus::Scheduled
| metal::MTLCommandBufferStatus::Completed => {
panic!("Already committed");
}
_ => {}
}
command_buffer.commit();
command_buffer.wait_until_completed();
*command_buffer = self.command_queue.new_command_buffer().to_owned();
Ok(())
}
pub fn kernels(&self) -> &Kernels {
&self.kernels
}
pub fn device(&self) -> &metal::Device {
&self.device
}
/// Creates a new buffer (not necessarily zeroed).
/// The buffer is [MTLPrivate](https://developer.apple.com/documentation/metal/mtlstoragemode)
/// This means the buffer data cannot be read on the CPU directly.
///
/// [`name`] is only used to keep track of the resource origin in case of bugs
pub fn new_buffer(
&self,
element_count: usize,
dtype: DType,
name: &str,
) -> Result<Arc<Buffer>> {
let size = (element_count * dtype.size_in_bytes()) as NSUInteger;
self.allocate_buffer(size, MTLResourceOptions::StorageModePrivate, name)
}
/// Creates a new buffer (not necessarily zeroed).
/// The buffer is [MTLManaged](https://developer.apple.com/documentation/metal/mtlstoragemode)
/// This means the buffer can be read on the CPU but will require manual
/// synchronization when the CPU memory is modified
/// Used as a bridge to gather data back from the GPU
pub fn new_buffer_managed(&self, size: NSUInteger) -> Result<Arc<Buffer>> {
self.allocate_buffer(size, MTLResourceOptions::StorageModeManaged, "managed")
}
/// Creates a new buffer from data.
/// The buffer is [MTLManaged](https://developer.apple.com/documentation/metal/mtlstoragemode)
///
/// Does not require synchronization, as [newBufferWithBytes](https://developer.apple.com/documentation/metal/mtldevice/1433429-newbufferwithbytes)
/// allocates the buffer and copies over the existing data before returning the MTLBuffer.
pub fn new_buffer_with_data<T>(&self, data: &[T]) -> Result<Arc<Buffer>> {
let size = core::mem::size_of_val(data) as NSUInteger;
let new_buffer = self.device.new_buffer_with_data(
data.as_ptr() as *const c_void,
size,
MTLResourceOptions::StorageModeManaged,
);
let mut buffers = self.buffers.try_write().map_err(MetalError::from)?;
let subbuffers = buffers
.entry((size, MTLResourceOptions::StorageModeManaged))
.or_insert(vec![]);
let new_buffer = Arc::new(new_buffer);
subbuffers.push(new_buffer.clone());
Ok(new_buffer)
}
pub fn allocate_zeros(&self, size_in_bytes: usize) -> Result<Arc<Buffer>> {
let buffer = self.allocate_buffer(
size_in_bytes as NSUInteger,
MTLResourceOptions::StorageModePrivate,
"allocate_zeros",
)?;
let command_buffer = self.command_buffer()?;
command_buffer.set_label("zeros");
let blit = command_buffer.new_blit_command_encoder();
blit.fill_buffer(
&buffer,
metal::NSRange {
location: 0,
length: buffer.length(),
},
0,
);
blit.end_encoding();
Ok(buffer)
}
fn find_available_buffer(
&self,
size: NSUInteger,
option: MTLResourceOptions,
buffers: &RwLockWriteGuard<BufferMap>,
) -> Option<Arc<Buffer>> {
let mut best_buffer: Option<&Arc<Buffer>> = None;
let mut best_buffer_size: NSUInteger = NSUInteger::MAX;
for ((buffer_size, buffer_option), subbuffers) in buffers.iter() {
if buffer_size >= &size && buffer_size < &best_buffer_size && buffer_option == &option {
for sub in subbuffers {
if Arc::strong_count(sub) == 1 {
best_buffer = Some(sub);
best_buffer_size = *buffer_size;
}
}
}
}
best_buffer.cloned()
}
fn drop_unused_buffers(&self) -> Result<()> {
let mut buffers = self.buffers.try_write().map_err(MetalError::from)?;
for subbuffers in buffers.values_mut() {
let newbuffers = subbuffers
.iter()
.filter(|s| Arc::strong_count(*s) > 1)
.map(Arc::clone)
.collect();
*subbuffers = newbuffers;
}
Ok(())
}
/// The critical allocator algorithm
fn allocate_buffer(
&self,
size: NSUInteger,
option: MTLResourceOptions,
_name: &str,
) -> Result<Arc<Buffer>> {
let mut buffers = self.buffers.try_write().map_err(MetalError::from)?;
if let Some(b) = self.find_available_buffer(size, option, &buffers) {
// Cloning also ensures we increment the strong count
return Ok(b.clone());
}
let size = buf_size(size);
let subbuffers = buffers.entry((size, option)).or_insert(vec![]);
let new_buffer = self.device.new_buffer(size as NSUInteger, option);
let new_buffer = Arc::new(new_buffer);
subbuffers.push(new_buffer.clone());
Ok(new_buffer)
}
/// Create a metal GPU capture trace on [`path`].
pub fn capture<P: AsRef<Path>>(&self, path: P) -> Result<()> {
let capture = metal::CaptureManager::shared();
let descriptor = metal::CaptureDescriptor::new();
descriptor.set_destination(metal::MTLCaptureDestination::GpuTraceDocument);
descriptor.set_capture_device(self);
descriptor.set_output_url(path);
capture
.start_capture(&descriptor)
.map_err(MetalError::from)?;
Ok(())
}
}
fn buf_size(size: NSUInteger) -> NSUInteger {
(size - 1).next_power_of_two() as NSUInteger
}

View File

@ -4,24 +4,13 @@ use crate::op::{BinaryOpT, CmpOp, ReduceOp, UnaryOpT};
use crate::{CpuStorage, DType, Layout, Result, Shape};
use candle_metal_kernels::CallConvTranspose2dCfg;
use candle_metal_kernels::Kernels;
use metal::{Buffer, CommandBuffer, CommandQueue, MTLResourceOptions, NSUInteger};
use metal::{Buffer, MTLResourceOptions, NSUInteger};
use std::collections::HashMap;
use std::ffi::c_void;
use std::path::Path;
use std::sync::{Arc, Mutex, RwLock, RwLockWriteGuard, TryLockError};
use std::sync::{Arc, Mutex, RwLock, TryLockError};
/// Unique identifier for cuda devices.
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
pub struct DeviceId(usize);
impl DeviceId {
fn new() -> Self {
// https://users.rust-lang.org/t/idiomatic-rust-way-to-generate-unique-id/33805
use std::sync::atomic;
static COUNTER: atomic::AtomicUsize = atomic::AtomicUsize::new(1);
Self(COUNTER.fetch_add(1, atomic::Ordering::Relaxed))
}
}
mod device;
pub use device::{DeviceId, MetalDevice};
/// Simple way to catch lock error without
/// depending on T
@ -49,13 +38,6 @@ pub enum MetalError {
Message(String),
#[error(transparent)]
KernelError(#[from] candle_metal_kernels::MetalKernelError),
#[error("matmul is only supported for contiguous tensors lstride: {lhs_stride:?} rstride: {rhs_stride:?} mnk: {mnk:?}")]
MatMulNonContiguous {
lhs_stride: Vec<usize>,
rhs_stride: Vec<usize>,
mnk: (usize, usize, usize),
},
#[error("{0:?}")]
LockError(LockError),
#[error("{msg}, expected: {expected:?}, got: {got:?}")]
@ -72,267 +54,6 @@ impl From<String> for MetalError {
}
}
type BufferMap = HashMap<(NSUInteger, MTLResourceOptions), Vec<Arc<Buffer>>>;
type AllocatedBuffers = Arc<RwLock<BufferMap>>;
#[derive(Clone)]
pub struct MetalDevice {
/// Unique identifier, the registryID is not sufficient as it identifies the GPU rather than
/// the device itself.
id: DeviceId,
/// Raw metal device: <https://developer.apple.com/documentation/metal/mtldevice?language=objc>
device: metal::Device,
/// Single command queue for the entire device.
command_queue: CommandQueue,
/// One command buffer at a time.
/// The scheduler works by allowing multiple
/// [ComputeCommandEncoder](https://developer.apple.com/documentation/metal/mtlcomputecommandencoder?language=objc)
/// on a single command buffer. Using a single command buffer would be fastest on the GPU but
/// prevents overlapping of CPU and GPU commands (because command buffer needs to be committed
/// to start to work).
/// Despite what the documentation says, command buffers are NOT ordered. They are ordered
/// for their START time, but there's no guarantee that command buffer1 will finish before
/// command buffer2 starts (or there are metal bugs there)
command_buffer: Arc<RwLock<CommandBuffer>>,
/// Keeps track of the current amount of compute command encoders on the current
/// command buffer
/// Arc, RwLock because of the interior mutability.
command_buffer_index: Arc<RwLock<usize>>,
/// The maximum amount of [compute command encoder](https://developer.apple.com/documentation/metal/mtlcomputecommandencoder?language=objc) per [command buffer](https://developer.apple.com/documentation/metal/mtlcommandbuffer?language=objc)
compute_per_buffer: usize,
/// Simple keeper struct to keep track of the already compiled kernels so we can reuse them.
/// Heavily used by [`candle_metal_kernels`]
kernels: Arc<Kernels>,
/// Simple allocator struct.
/// The buffers are stored in size buckets since ML tends to use similar shapes over and over.
/// We store the buffers in [`Arc`] because it's much faster than Obj-c internal ref counting
/// (could be linked to FFI communication overhead).
///
/// Whenever a buffer has a strong_count==1, we can reuse it, it means it was dropped in the
/// graph calculation, and only we the allocator kept a reference to it, therefore it's free
/// to be reused. However, in order for this to work, we need to guarantee the order of
/// operation, so that this buffer is not being used by another kernel at the same time.
/// Arc is the CPU reference count, it doesn't mean anything on the GPU side of things.
///
/// Whenever we actually allocate a new buffer, we make a full sweep to clean up unused buffers
/// (strong_count = 1).
buffers: AllocatedBuffers,
/// Seed for random number generation.
seed: Arc<Mutex<Buffer>>,
}
impl std::fmt::Debug for MetalDevice {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "MetalDevice({:?})", self.id)
}
}
impl std::ops::Deref for MetalDevice {
type Target = metal::DeviceRef;
fn deref(&self) -> &Self::Target {
&self.device
}
}
impl MetalDevice {
pub fn id(&self) -> DeviceId {
self.id
}
pub fn metal_device(&self) -> &metal::Device {
&self.device
}
pub fn command_queue(&self) -> &CommandQueue {
&self.command_queue
}
pub fn command_buffer(&self) -> Result<CommandBuffer> {
let mut command_buffer_lock = self.command_buffer.try_write().map_err(MetalError::from)?;
let mut command_buffer = command_buffer_lock.to_owned();
let mut index = self
.command_buffer_index
.try_write()
.map_err(MetalError::from)?;
if *index > self.compute_per_buffer {
command_buffer.commit();
command_buffer = self.command_queue.new_command_buffer().to_owned();
*command_buffer_lock = command_buffer.clone();
*index = 0;
self.drop_unused_buffers()?;
}
*index += 1;
Ok(command_buffer)
}
pub fn wait_until_completed(&self) -> Result<()> {
let mut command_buffer = self.command_buffer.try_write().map_err(MetalError::from)?;
match command_buffer.status() {
metal::MTLCommandBufferStatus::Committed
| metal::MTLCommandBufferStatus::Scheduled
| metal::MTLCommandBufferStatus::Completed => {
panic!("Already committed");
}
_ => {}
}
command_buffer.commit();
command_buffer.wait_until_completed();
*command_buffer = self.command_queue.new_command_buffer().to_owned();
Ok(())
}
pub fn kernels(&self) -> &Kernels {
&self.kernels
}
pub fn device(&self) -> &metal::Device {
&self.device
}
/// Creates a new buffer (not necessarily zeroed).
/// The buffer is [MTLPrivate](https://developer.apple.com/documentation/metal/mtlstoragemode)
/// This means the buffer data cannot be read on the CPU directly.
///
/// [`name`] is only used to keep track of the resource origin in case of bugs
pub fn new_buffer(
&self,
element_count: usize,
dtype: DType,
name: &str,
) -> Result<Arc<Buffer>> {
let size = (element_count * dtype.size_in_bytes()) as NSUInteger;
self.allocate_buffer(size, MTLResourceOptions::StorageModePrivate, name)
}
/// Creates a new buffer (not necessarily zeroed).
/// The buffer is [MTLManaged](https://developer.apple.com/documentation/metal/mtlstoragemode)
/// This means the buffer can be read on the CPU but will require manual
/// synchronization when the CPU memory is modified
/// Used as a bridge to gather data back from the GPU
pub fn new_buffer_managed(&self, size: NSUInteger) -> Result<Arc<Buffer>> {
self.allocate_buffer(size, MTLResourceOptions::StorageModeManaged, "managed")
}
/// Creates a new buffer from data.
/// The buffer is [MTLManaged](https://developer.apple.com/documentation/metal/mtlstoragemode)
///
/// Does not require synchronization, as [newBufferWithBytes](https://developer.apple.com/documentation/metal/mtldevice/1433429-newbufferwithbytes)
/// allocates the buffer and copies over the existing data before returning the MTLBuffer.
pub fn new_buffer_with_data<T>(&self, data: &[T]) -> Result<Arc<Buffer>> {
let size = core::mem::size_of_val(data) as NSUInteger;
let new_buffer = self.device.new_buffer_with_data(
data.as_ptr() as *const c_void,
size,
MTLResourceOptions::StorageModeManaged,
);
let mut buffers = self.buffers.try_write().map_err(MetalError::from)?;
let subbuffers = buffers
.entry((size, MTLResourceOptions::StorageModeManaged))
.or_insert(vec![]);
let new_buffer = Arc::new(new_buffer);
subbuffers.push(new_buffer.clone());
Ok(new_buffer)
}
pub fn allocate_zeros(&self, size_in_bytes: usize) -> Result<Arc<Buffer>> {
let buffer = self.allocate_buffer(
size_in_bytes as NSUInteger,
MTLResourceOptions::StorageModePrivate,
"allocate_zeros",
)?;
let command_buffer = self.command_buffer()?;
command_buffer.set_label("zeros");
let blit = command_buffer.new_blit_command_encoder();
blit.fill_buffer(
&buffer,
metal::NSRange {
location: 0,
length: buffer.length(),
},
0,
);
blit.end_encoding();
Ok(buffer)
}
fn find_available_buffer(
&self,
size: NSUInteger,
option: MTLResourceOptions,
buffers: &RwLockWriteGuard<BufferMap>,
) -> Option<Arc<Buffer>> {
let mut best_buffer: Option<&Arc<Buffer>> = None;
let mut best_buffer_size: NSUInteger = NSUInteger::MAX;
for ((buffer_size, buffer_option), subbuffers) in buffers.iter() {
if buffer_size >= &size && buffer_size < &best_buffer_size && buffer_option == &option {
for sub in subbuffers {
if Arc::strong_count(sub) == 1 {
best_buffer = Some(sub);
best_buffer_size = *buffer_size;
}
}
}
}
best_buffer.cloned()
}
fn drop_unused_buffers(&self) -> Result<()> {
let mut buffers = self.buffers.try_write().map_err(MetalError::from)?;
for subbuffers in buffers.values_mut() {
let newbuffers = subbuffers
.iter()
.filter(|s| Arc::strong_count(*s) > 1)
.map(Arc::clone)
.collect();
*subbuffers = newbuffers;
}
Ok(())
}
/// The critical allocator algorithm
fn allocate_buffer(
&self,
size: NSUInteger,
option: MTLResourceOptions,
_name: &str,
) -> Result<Arc<Buffer>> {
let mut buffers = self.buffers.try_write().map_err(MetalError::from)?;
if let Some(b) = self.find_available_buffer(size, option, &buffers) {
// Cloning also ensures we increment the strong count
return Ok(b.clone());
}
let size = buf_size(size);
let subbuffers = buffers.entry((size, option)).or_insert(vec![]);
let new_buffer = self.device.new_buffer(size as NSUInteger, option);
let new_buffer = Arc::new(new_buffer);
subbuffers.push(new_buffer.clone());
Ok(new_buffer)
}
/// Create a metal GPU capture trace on [`path`].
pub fn capture<P: AsRef<Path>>(&self, path: P) -> Result<()> {
let capture = metal::CaptureManager::shared();
let descriptor = metal::CaptureDescriptor::new();
descriptor.set_destination(metal::MTLCaptureDestination::GpuTraceDocument);
descriptor.set_capture_device(self);
descriptor.set_output_url(path);
capture
.start_capture(&descriptor)
.map_err(MetalError::from)?;
Ok(())
}
}
#[derive(Debug, Clone)]
pub struct MetalStorage {
/// The actual buffer containing the data.
@ -2055,10 +1776,6 @@ impl BackendDevice for MetalDevice {
}
}
fn buf_size(size: NSUInteger) -> NSUInteger {
(size - 1).next_power_of_two() as NSUInteger
}
fn read_to_vec<T: Clone>(buffer: &Buffer, n: usize) -> Vec<T> {
let ptr = buffer.contents() as *const T;
assert!(!ptr.is_null());