Add slice-scatter. (#927)

* Add slice-scatter.

* Add the op.

* Make transpose be a no-op when the dimensions are identical.

* Add the backprop.

* And add some gradient test.
This commit is contained in:
Laurent Mazare
2023-09-22 12:18:16 +01:00
committed by GitHub
parent a96878f235
commit 8601537e31
5 changed files with 142 additions and 1 deletions

View File

@ -674,6 +674,48 @@ fn index_add(device: &Device) -> Result<()> {
Ok(())
}
fn slice_scatter(device: &Device) -> Result<()> {
let t = Tensor::arange(0f32, 12f32, device)?.reshape((4, 3))?;
assert_eq!(
t.to_vec2::<f32>()?,
&[
[0.0, 1.0, 2.0],
[3.0, 4.0, 5.0],
[6.0, 7.0, 8.0],
[9.0, 10.0, 11.0]
]
);
let src = Tensor::arange(100f32, 106f32, device)?.reshape((2, 3))?;
assert_eq!(
t.slice_scatter0(&src, 0)?.to_vec2::<f32>()?,
&[
[100.0, 101.0, 102.0],
[103.0, 104.0, 105.0],
[6.0, 7.0, 8.0],
[9.0, 10.0, 11.0]
]
);
assert_eq!(
t.slice_scatter0(&src, 1)?.to_vec2::<f32>()?,
&[
[0.0, 1.0, 2.0],
[100.0, 101.0, 102.0],
[103.0, 104.0, 105.0],
[9.0, 10.0, 11.0]
]
);
assert_eq!(
t.slice_scatter0(&src, 2)?.to_vec2::<f32>()?,
&[
[0.0, 1.0, 2.0],
[3.0, 4.0, 5.0],
[100.0, 101.0, 102.0],
[103.0, 104.0, 105.0],
]
);
Ok(())
}
fn scatter_add(device: &Device) -> Result<()> {
let t = Tensor::arange(0f32, 12f32, device)?.reshape((4, 3))?;
assert_eq!(
@ -946,6 +988,7 @@ test_device!(index_select, index_select_cpu, index_select_gpu);
test_device!(index_add, index_add_cpu, index_add_gpu);
test_device!(gather, gather_cpu, gather_gpu);
test_device!(scatter_add, scatter_add_cpu, scatter_add_gpu);
test_device!(slice_scatter, slice_scatter_cpu, slice_scatter_gpu);
test_device!(randn, randn_cpu, randn_gpu);
test_device!(clamp, clamp_cpu, clamp_gpu);