Metal random-generation bug fixes (#1811)

* use_resource API misunderstood. It is not additive. Several usages must be bit-ORed together.

* The seeding was incorrect and used the address instead of the value of the passed in seed.

* Add a check that likely exhibits failure to update the seed between generation of random tensors.

* Buffer overrun, the length given to the std::ptr::copy call was in bytes, and not 32-bit units.

* By default seed the RNG with a time-based value, so that different runs may produce different output, just like the CPU engine.
Use device.set_seed if determinism is warranted.

* Revert "By default seed the RNG with a time-based value, so that different runs may produce different output, just like the CPU engine. Use device.set_seed if determinism is warranted."

This reverts commit d7302de9

Discussion in https://github.com/huggingface/candle/pull/1811#issuecomment-1983079119

* The Metal random kernel failed to set element N/2 of tensors with N elements, N being even.  The reason was that all threads but thread 0 all created 2 random samples, but thread 0 only one, i.e. an odd number.  In order to produce an even number of samples, the early termination of thread 0 should only everr occur for odd sized tensors.

* Add a test catching any deterministic tensor element in rand and randn output.

---------

Co-authored-by: niklas <niklas@appli.se>
Co-authored-by: Ivar Flakstad <69173633+ivarflakstad@users.noreply.github.com>
This commit is contained in:
Niklas Hallqvist
2024-03-08 16:11:50 +01:00
committed by GitHub
parent ea984d0421
commit be5b68cd0b
4 changed files with 50 additions and 13 deletions

View File

@ -1080,8 +1080,33 @@ fn broadcasting(device: &Device) -> Result<()> {
fn randn(device: &Device) -> Result<()> {
let tensor = Tensor::randn(0f32, 1f32, (5, 3), device)?;
assert_eq!(tensor.dims(), [5, 3]);
// Check that the seed gets updated by checking that
// a new series of numbers is generated each time
let tensor2 = Tensor::randn(0f32, 1f32, (5, 3), device)?;
assert_ne!(tensor.to_vec2::<f32>()?, tensor2.to_vec2::<f32>()?);
let tensor = Tensor::rand(0f32, 1f32, (5, 3), device)?;
assert_eq!(tensor.dims(), [5, 3]);
// Check that the seed gets updated by checking that
// a new series of numbers is generated each time
let tensor2 = Tensor::rand(0f32, 1f32, (5, 3), device)?;
assert_ne!(tensor.to_vec2::<f32>()?, tensor2.to_vec2::<f32>()?);
// We do not expect deterministic elements at any index.
// There once was a bug that had a deterministic zero element in evenly sized tensors.
const N: usize = 2;
let v = (0..100)
.map(|_| Tensor::randn(0f32, 1f32, N, device).and_then(|t| t.to_vec1::<f32>()))
.collect::<Result<Vec<_>>>()?;
assert!(
(0..N).all(|i| v.windows(2).any(|pair| pair[0][i] != pair[1][i])),
"There are deterministic values in the randn tensors"
);
let v = (0..100)
.map(|_| Tensor::rand(0f32, 1f32, N, device).and_then(|t| t.to_vec1::<f32>()))
.collect::<Result<Vec<_>>>()?;
assert!(
(0..N).all(|i| v.windows(2).any(|pair| pair[0][i] != pair[1][i])),
"There are deterministic values in the rand tensors"
);
Ok(())
}