upgrade half library to fix rand (#2806)

fix lints
This commit is contained in:
Mike Seddon
2025-03-14 19:01:54 +11:00
committed by GitHub
parent 111edbc4ea
commit c930ab7e1a
9 changed files with 38 additions and 37 deletions

View File

@ -880,10 +880,10 @@ fn get_random_tensors(
let mut rng = StdRng::seed_from_u64(314159265358979);
let lhs = (0..m * k)
.map(|_| rng.gen::<f32>() - 0.5)
.map(|_| rng.random::<f32>() - 0.5)
.collect::<Vec<_>>();
let rhs = (0..n * k)
.map(|_| rng.gen::<f32>() - 0.5)
.map(|_| rng.random::<f32>() - 0.5)
.collect::<Vec<_>>();
let lhs = Tensor::from_vec(lhs, (m, k), device)?;