Contiguous variant of the rope kernel. (#1929)

* Contiguous variant of the rope kernel.

* Add the cuda kernel.

* Metal kernel.
This commit is contained in:
Laurent Mazare
2024-03-25 09:11:20 +01:00
committed by GitHub
parent 1b98f84a2b
commit e7f8e72588
5 changed files with 389 additions and 13 deletions

View File

@ -86,7 +86,7 @@ fn softmax_numerical_stability() -> Result<()> {
Ok(())
}
fn rope(device: &Device) -> Result<()> {
fn ropei(device: &Device) -> Result<()> {
use rand::{rngs::StdRng, Rng, SeedableRng};
let (b_size, num_head, seq_len, head_dim) = (2, 5, 10, 16);
@ -107,12 +107,40 @@ fn rope(device: &Device) -> Result<()> {
let sum_diff = (rope1 - rope2)?.abs()?.sum_all()?.to_vec0::<f32>()?;
if device.is_cpu() {
assert_eq!(sum_diff, 0.);
} else if device.is_cuda() {
} else {
assert!(sum_diff < 1e-4);
}
Ok(())
}
fn rope(device: &Device) -> Result<()> {
use rand::{rngs::StdRng, Rng, SeedableRng};
let (b_size, num_head, seq_len, head_dim) = (2, 5, 10, 16);
let el_count = b_size * num_head * seq_len * head_dim;
let mut rng = StdRng::seed_from_u64(299792458);
let src: Vec<f32> = (0..el_count).map(|_| rng.gen::<f32>()).collect();
let cos: Vec<f32> = (0..seq_len * head_dim / 2)
.map(|_| rng.gen::<f32>())
.collect();
let sin: Vec<f32> = (0..seq_len * head_dim / 2)
.map(|_| rng.gen::<f32>())
.collect();
let src = Tensor::from_vec(src, (b_size, num_head, seq_len, head_dim), device)?;
let cos = Tensor::from_vec(cos, (seq_len, head_dim / 2), device)?;
let sin = Tensor::from_vec(sin, (seq_len, head_dim / 2), device)?;
let rope1 = candle_nn::rotary_emb::rope(&src, &cos, &sin)?;
let rope2 = candle_nn::rotary_emb::rope_slow(&src, &cos, &sin)?;
let sum_diff = (rope1 - rope2)?.abs()?.sum_all()?.to_vec0::<f32>()?;
if device.is_cpu() {
assert_eq!(sum_diff, 0.);
} else {
assert!(sum_diff < 1e-4);
}
Ok(())
}
test_device!(ropei, ropei_cpu, ropei_gpu, ropei_metal);
test_device!(rope, rope_cpu, rope_gpu, rope_metal);
test_device!(softmax, softmax_cpu, softmax_gpu, softmax_metal);
test_device!(rms_norm, rms_norm_cpu, rms_norm_gpu, rms_norm_metal);