Files
candle/candle-core/benches/benchmarks/mod.rs
ivarflakstad 7c2449f623 Metal: Improved reduce and softmax (#1819)
* Improve reduce perf and add contiguous impl

* Improve arg reduce and add contiguous impl

* Improve softmax kernel. 33%-39% higher thrpt

* fmt

* Fixed all bugs. Improved code quality. Added tests.

* Stash for debugging

* Stash for debugging 2

* Fixing argmax bug and improve performance

Co-authored-by: Christopher Fleetwood <45471420+FL33TW00D@users.noreply.github.com>

* Fix test and add is_valid_simgroup_reduce_type trait

* Online softmax. Improved threadgroup reduce. Tidying up a bit.

* Remove redundant threadgroup_barrier from arg reduce

* Mostly tidying up. Some improvements

* Simplify indexed struct

* tidying

* Reuse operation operator instead of passing it in as a parameter

* Fix how operators are applied to indexed<vec<T,N>>

* Vectorized load. Scalar block reduce. Hitting max throughput for f32 reduce.

* Vectorized load for online softmax. Involves a reinterpret_cast of src which may be suboptimal.

* Metal as_type casting vec<bfloat, N> -> vec<float, N/2> for simd and fast math

* Use constant for input instead of const device. Fix strided reduce.

* Use contiguous reduce in tests

* Rename finalize -> to_scalar

* Support integer types max/min (switch with trait-inferred impl later)

* Was worried I was skipping work -> shuffling the 1D test cases

* Add build.rs to avoid metal kernel jit compile overhead

* Improve build. Extract utils

* Compile metal kernels for both macos and ios

* Fixed over xmas and then forgot about it

* Add calculate_reduce_threads util

* Remove old reduce.metal

* Improve f16/bf16 softmax precision by accumulating in f32

* Remove build.rs (for now)

* Move softmax bench to candle-nn

* Remove redundant thread calc util fn

* Use uint over ushort for indices etc

* Use fast exp in MDReduceOp

* Remove nested metal define for softmax

* Fix some clippy lint.

---------

Co-authored-by: Christopher Fleetwood <45471420+FL33TW00D@users.noreply.github.com>
Co-authored-by: Laurent <laurent.mazare@gmail.com>
2025-02-08 07:27:01 +01:00

71 lines
2.0 KiB
Rust

pub(crate) mod affine;
pub(crate) mod conv_transpose2d;
pub(crate) mod matmul;
pub(crate) mod qmatmul;
pub(crate) mod random;
pub(crate) mod reduce;
pub(crate) mod unary;
pub(crate) mod where_cond;
use candle_core::{Device, Result};
pub(crate) trait BenchDevice {
fn sync(&self) -> Result<()>;
fn bench_name<S: Into<String>>(&self, name: S) -> String;
}
impl BenchDevice for Device {
fn sync(&self) -> Result<()> {
match self {
Device::Cpu => Ok(()),
Device::Cuda(device) => {
#[cfg(feature = "cuda")]
return Ok(device.synchronize()?);
#[cfg(not(feature = "cuda"))]
panic!("Cuda device without cuda feature enabled: {:?}", device)
}
Device::Metal(device) => {
#[cfg(feature = "metal")]
return Ok(device.wait_until_completed()?);
#[cfg(not(feature = "metal"))]
panic!("Metal device without metal feature enabled: {:?}", device)
}
}
}
fn bench_name<S: Into<String>>(&self, name: S) -> String {
match self {
Device::Cpu => {
let cpu_type = if cfg!(feature = "accelerate") {
"accelerate"
} else if cfg!(feature = "mkl") {
"mkl"
} else {
"cpu"
};
format!("{}_{}", cpu_type, name.into())
}
Device::Cuda(_) => format!("cuda_{}", name.into()),
Device::Metal(_) => format!("metal_{}", name.into()),
}
}
}
struct BenchDeviceHandler {
devices: Vec<Device>,
}
impl BenchDeviceHandler {
pub fn new() -> Result<Self> {
let mut devices = Vec::new();
if cfg!(feature = "metal") {
devices.push(Device::new_metal(0)?);
} else if cfg!(feature = "cuda") {
devices.push(Device::new_cuda(0)?);
}
devices.push(Device::Cpu);
Ok(Self { devices })
}
}