Introduce DeviceUtils, and add functions for changing orientation, and checking for Landscape mode.

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KotlinGeekDev 2024-08-16 14:19:55 +01:00 committed by KotlinGeekDev
parent 223c0c1263
commit 7ab6322886

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/**
* Copyright (c) 2024 Vitor Pamplona
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the
* Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
package com.vitorpamplona.quartz.utils
import android.app.Activity
import android.content.Context
import android.content.pm.ActivityInfo
object DeviceUtils {
fun getDeviceOrientation(context: Context): Int {
val deviceConfiguration = context.resources.configuration
return deviceConfiguration.orientation
}
/**
* Alternative for determining if the device is
* in landscape mode.
* The [getDeviceOrientation] method could be used as well
* to achieve the same purpose.
* Credits: Newpipe devs
*
*/
fun isLandscape(context: Context): Boolean = context.resources.displayMetrics.heightPixels < context.resources.displayMetrics.widthPixels
fun changeDeviceOrientation(
isInLandscape: Boolean,
context: Activity,
) {
val newOrientation =
if (isInLandscape) {
ActivityInfo.SCREEN_ORIENTATION_PORTRAIT
} else {
ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE
}
context.requestedOrientation = newOrientation
}
}