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Makes sure only one pepare is run for each video view.
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parent
ef363457e8
commit
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@ -115,6 +115,7 @@ import kotlinx.coroutines.flow.conflate
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import kotlinx.coroutines.flow.flow
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import kotlinx.coroutines.launch
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import java.util.UUID
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import java.util.concurrent.atomic.AtomicBoolean
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import kotlin.math.abs
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public val DEFAULT_MUTED_SETTING = mutableStateOf(true)
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@ -394,6 +395,8 @@ fun GetVideoController(
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) {
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val context = LocalContext.current
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val onlyOnePreparing = AtomicBoolean()
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val controller =
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remember(videoUri) {
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mutableStateOf(
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@ -421,31 +424,36 @@ fun GetVideoController(
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// If it is not null, the user might have come back from a playing video, like clicking on
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// the notification of the video player.
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if (controller.value == null) {
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scope.launch(Dispatchers.IO) {
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Log.d("PlaybackService", "Preparing Video $videoUri ")
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PlaybackClientController.prepareController(
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uid,
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videoUri,
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nostrUriCallback,
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context,
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) {
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scope.launch(Dispatchers.Main) {
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// REQUIRED TO BE RUN IN THE MAIN THREAD
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if (!it.isPlaying) {
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if (keepPlayingMutex?.isPlaying == true) {
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// There is a video playing, start this one on mute.
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it.volume = 0f
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} else {
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// There is no other video playing. Use the default mute state to
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// decide if sound is on or not.
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it.volume = if (defaultToStart) 0f else 1f
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// If there is a connection, don't wait.
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if (!onlyOnePreparing.getAndSet(true)) {
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scope.launch(Dispatchers.IO) {
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Log.d("PlaybackService", "Preparing Video $videoUri ")
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PlaybackClientController.prepareController(
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uid,
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videoUri,
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nostrUriCallback,
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context,
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) {
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scope.launch(Dispatchers.Main) {
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// REQUIRED TO BE RUN IN THE MAIN THREAD
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if (!it.isPlaying) {
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if (keepPlayingMutex?.isPlaying == true) {
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// There is a video playing, start this one on mute.
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it.volume = 0f
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} else {
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// There is no other video playing. Use the default mute state to
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// decide if sound is on or not.
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it.volume = if (defaultToStart) 0f else 1f
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}
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}
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it.setMediaItem(mediaItem.value)
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it.prepare()
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controller.value = it
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onlyOnePreparing.getAndSet(false)
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}
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it.setMediaItem(mediaItem.value)
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it.prepare()
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controller.value = it
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}
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}
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}
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@ -454,6 +462,8 @@ fun GetVideoController(
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controller.value?.let {
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scope.launch(Dispatchers.Main) {
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if (it.playbackState == Player.STATE_IDLE || it.playbackState == Player.STATE_ENDED) {
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Log.d("PlaybackService", "Preparing Existing Video $videoUri ")
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if (it.isPlaying) {
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// There is a video playing, start this one on mute.
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it.volume = 0f
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@ -497,32 +507,35 @@ fun GetVideoController(
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// if the controller is null, restarts the controller with a new one
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// if the controller is not null, just continue playing what the controller was playing
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if (controller.value == null) {
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scope.launch(Dispatchers.IO) {
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Log.d("PlaybackService", "Preparing Video from Resume $videoUri ")
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PlaybackClientController.prepareController(
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uid,
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videoUri,
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nostrUriCallback,
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context,
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) {
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scope.launch(Dispatchers.Main) {
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// REQUIRED TO BE RUN IN THE MAIN THREAD
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// checks again to make sure no other thread has created a controller.
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if (!it.isPlaying) {
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if (keepPlayingMutex?.isPlaying == true) {
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// There is a video playing, start this one on mute.
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it.volume = 0f
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} else {
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// There is no other video playing. Use the default mute state to
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// decide if sound is on or not.
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it.volume = if (defaultToStart) 0f else 1f
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if (!onlyOnePreparing.getAndSet(true)) {
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scope.launch(Dispatchers.IO) {
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Log.d("PlaybackService", "Preparing Video from Resume $videoUri ")
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PlaybackClientController.prepareController(
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uid,
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videoUri,
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nostrUriCallback,
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context,
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) {
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scope.launch(Dispatchers.Main) {
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// REQUIRED TO BE RUN IN THE MAIN THREAD
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// checks again to make sure no other thread has created a controller.
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if (!it.isPlaying) {
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if (keepPlayingMutex?.isPlaying == true) {
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// There is a video playing, start this one on mute.
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it.volume = 0f
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} else {
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// There is no other video playing. Use the default mute state to
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// decide if sound is on or not.
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it.volume = if (defaultToStart) 0f else 1f
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}
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}
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it.setMediaItem(mediaItem.value)
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it.prepare()
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controller.value = it
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onlyOnePreparing.getAndSet(false)
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}
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it.setMediaItem(mediaItem.value)
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it.prepare()
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controller.value = it
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}
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}
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}
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