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Performance improvement. (#181)
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@ -66,6 +66,7 @@ struct WCond<'a>(&'a [u32], &'a Layout);
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impl<'a> Map2 for WCond<'a> {
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const OP: &'static str = "where";
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#[inline(always)]
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fn f<T: WithDType>(&self, t: &[T], t_l: &Layout, f: &[T], f_l: &Layout) -> Result<Vec<T>> {
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let vs = match (
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self.1.contiguous_offsets(),
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@ -116,18 +117,18 @@ impl<'a> Map1 for Sum<'a> {
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}
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fn unary_map<T: Copy, U: Copy, F: FnMut(T) -> U>(vs: &[T], layout: &Layout, mut f: F) -> Vec<U> {
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let mut result = vec![];
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result.reserve(layout.shape().elem_count());
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match layout.strided_blocks() {
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crate::StridedBlocks::SingleBlock { start_offset, len } => {
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for &v in vs[start_offset..start_offset + len].iter() {
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result.push(f(v))
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}
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}
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crate::StridedBlocks::SingleBlock { start_offset, len } => vs
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[start_offset..start_offset + len]
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.iter()
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.map(|&v| f(v))
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.collect(),
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crate::StridedBlocks::MultipleBlocks {
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block_start_index,
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block_len,
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} => {
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let mut result = vec![];
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result.reserve(layout.shape().elem_count());
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// Specialize the case where block_len is one to avoid the second loop.
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if block_len == 1 {
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for index in block_start_index {
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@ -142,9 +143,9 @@ fn unary_map<T: Copy, U: Copy, F: FnMut(T) -> U>(vs: &[T], layout: &Layout, mut
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}
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}
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}
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result
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}
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}
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result
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}
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// This function maps over two strided index sequences.
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