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Pickle decoder fix and Long1 opcode addition. (#2824)
* Pickle decoder changes: added Long1 opcode, fixed tensor offset calculation * Apply rustfmt. --------- Co-authored-by: Laurent <laurent.mazare@gmail.com>
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@ -45,6 +45,7 @@ pub enum OpCode {
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BinFloat = b'G',
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Append = b'a',
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Appends = b'e',
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Long1 = 0x8a,
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}
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// Avoid using FromPrimitive so as not to drag another dependency.
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@ -84,6 +85,7 @@ impl TryFrom<u8> for OpCode {
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b'G' => Ok(Self::BinFloat),
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b'a' => Ok(Self::Append),
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b'e' => Ok(Self::Appends),
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0x8a => Ok(Self::Long1),
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value => Err(value),
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}
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}
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@ -106,6 +108,7 @@ pub enum Object {
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class_name: String,
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},
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Int(i32),
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Long(i64),
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Float(f64),
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Unicode(String),
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Bool(bool),
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@ -170,6 +173,14 @@ impl Object {
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}
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}
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pub fn int_or_long(self) -> OResult<i64> {
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match self {
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Self::Int(t) => Ok(t as i64),
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Self::Long(t) => Ok(t),
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_ => Err(self),
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}
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}
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pub fn tuple(self) -> OResult<Vec<Self>> {
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match self {
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Self::Tuple(t) => Ok(t),
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@ -590,6 +601,15 @@ impl Stack {
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let obj = self.new_obj(class, args)?;
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self.push(obj)
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}
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OpCode::Long1 => {
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let n_bytes = r.read_u8()?;
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let mut v = 0;
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// Decode the next n bytes in little endian
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for i in 0..n_bytes {
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v |= (r.read_u8()? as i64) << (i * 8);
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}
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self.push(Object::Long(v))
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}
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}
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Ok(false)
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}
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@ -607,10 +627,10 @@ fn rebuild_args(args: Object) -> Result<(Layout, DType, String, usize)> {
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let mut args = args.tuple()?;
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let stride = Vec::<usize>::try_from(args.remove(3))?;
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let size = Vec::<usize>::try_from(args.remove(2))?;
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let offset = args.remove(1).int()? as usize;
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let offset = args.remove(1).int_or_long()? as usize;
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let storage = args.remove(0).persistent_load()?;
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let mut storage = storage.tuple()?;
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let storage_size = storage.remove(4).int()? as usize;
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let storage_size = storage.remove(4).int_or_long()? as usize;
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let path = storage.remove(2).unicode()?;
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let (_module_name, class_name) = storage.remove(1).class()?;
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let dtype = match class_name.as_str() {
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@ -624,7 +644,11 @@ fn rebuild_args(args: Object) -> Result<(Layout, DType, String, usize)> {
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crate::bail!("unsupported storage type {other}")
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}
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};
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let layout = Layout::new(crate::Shape::from(size), stride, offset);
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let layout = Layout::new(
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crate::Shape::from(size),
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stride,
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offset * dtype.size_in_bytes(),
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);
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Ok((layout, dtype, path, storage_size))
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}
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