Remove tracing.

This commit is contained in:
Nicolas Patry
2023-11-09 19:41:08 +01:00
committed by Nicolas Patry
parent a4c4a56429
commit 976ad9f9c2

View File

@ -1,6 +1,6 @@
use crate::backend::BackendDevice;
use crate::cpu_backend::CpuDevice;
use crate::{bail, CpuStorage, DType, Result, Shape, Storage, WithDType};
use crate::{CpuStorage, DType, Result, Shape, Storage, WithDType};
/// A `DeviceLocation` represents a physical device whereas multiple `Device`
/// can live on the same location (typically for cuda devices).
@ -105,14 +105,14 @@ impl<S: WithDType, const N1: usize, const N2: usize, const N3: usize, const N4:
impl<S: NdArray> NdArray for Vec<S> {
fn shape(&self) -> Result<Shape> {
if self.is_empty() {
bail!("empty array")
crate::bail!("empty array")
}
let shape0 = self[0].shape()?;
let n = self.len();
for v in self.iter() {
let shape = v.shape()?;
if shape != shape0 {
bail!("two elements have different shapes {shape:?} {shape0:?}")
crate::bail!("two elements have different shapes {shape:?} {shape0:?}")
}
}
Ok(Shape::from([[n].as_slice(), shape0.dims()].concat()))
@ -203,11 +203,7 @@ impl Device {
Device::Metal(_device) => {
// let storage = device.rand_uniform(shape, dtype, lo, up)?;
// Ok(Storage::Metal(storage))
<<<<<<< HEAD
crate::bail!("Metal rand_uniform not implemented")
=======
bail!("Metal rand_uniform not implemented")
>>>>>>> 8cf39d27 (Metal part 1 - Scaffolding for metal.)
}
}
}