mirror of
https://github.com/huggingface/candle.git
synced 2025-06-16 18:48:51 +00:00
Add Yolo Pose to JS Example (#684)
* add support for yolo pose models * fix copy
This commit is contained in:
@ -31,7 +31,7 @@ sh build-lib.sh
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This will bundle the library under `./build` and we can import it inside our WebWorker like a normal JS module:
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```js
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import init, { Model } from "./build/m.js";
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import init, { Model, ModelPose } from "./build/m.js";
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```
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The full example can be found under `./lib-example.html`. All needed assets are fetched from the web, so no need to download anything.
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@ -54,8 +54,50 @@
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model_size: "x",
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url: "yolov8x.safetensors",
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},
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yolov8n_pose: {
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model_size: "n",
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url: "yolov8n-pose.safetensors",
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},
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yolov8s_pose: {
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model_size: "s",
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url: "yolov8s-pose.safetensors",
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},
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yolov8m_pose: {
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model_size: "m",
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url: "yolov8m-pose.safetensors",
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},
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yolov8l_pose: {
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model_size: "l",
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url: "yolov8l-pose.safetensors",
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},
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yolov8x_pose: {
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model_size: "x",
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url: "yolov8x-pose.safetensors",
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},
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};
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const COCO_PERSON_SKELETON = [
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[4, 0], // head
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[3, 0],
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[16, 14], // left lower leg
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[14, 12], // left upper leg
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[6, 12], // left torso
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[6, 5], // top torso
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[6, 8], // upper arm
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[8, 10], // lower arm
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[1, 2], // head
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[1, 3], // right head
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[2, 4], // left head
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[3, 5], // right neck
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[4, 6], // left neck
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[5, 7], // right upper arm
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[7, 9], // right lower arm
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[5, 11], // right torso
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[11, 12], // bottom torso
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[11, 13], // right upper leg
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[13, 15], // right lower leg
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];
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// init web worker
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const yoloWorker = new Worker("./yoloWorker.js", { type: "module" });
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@ -202,17 +244,28 @@
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ctx.fillStyle = "#0dff9a";
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const fontSize = 14 * scale;
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ctx.font = `${fontSize}px sans-serif`;
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for (const [label, bbox] of output) {
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const [x, y, w, h] = [
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bbox.xmin,
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bbox.ymin,
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bbox.xmax - bbox.xmin,
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bbox.ymax - bbox.ymin,
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];
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for (const detection of output) {
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// check keypoint for pose model data
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let xmin, xmax, ymin, ymax, label, confidence, keypoints;
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if ("keypoints" in detection) {
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xmin = detection.xmin;
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xmax = detection.xmax;
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ymin = detection.ymin;
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ymax = detection.ymax;
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confidence = detection.confidence;
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keypoints = detection.keypoints;
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} else {
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const [_label, bbox] = detection;
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label = _label;
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xmin = bbox.xmin;
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xmax = bbox.xmax;
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ymin = bbox.ymin;
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ymax = bbox.ymax;
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confidence = bbox.confidence;
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}
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const [x, y, w, h] = [xmin, ymin, xmax - xmin, ymax - ymin];
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const confidence = bbox.confidence;
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const text = `${label} ${confidence.toFixed(2)}`;
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const text = `${label ? label + " " : ""}${confidence.toFixed(2)}`;
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const width = ctx.measureText(text).width;
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ctx.fillStyle = "#3c8566";
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ctx.fillRect(x - 2, y - fontSize, width + 4, fontSize);
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@ -220,6 +273,28 @@
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ctx.strokeRect(x, y, w, h);
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ctx.fillText(text, x, y - 2);
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if (keypoints) {
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ctx.save();
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ctx.fillStyle = "magenta";
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ctx.strokeStyle = "yellow";
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for (const keypoint of keypoints) {
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const { x, y } = keypoint;
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ctx.beginPath();
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ctx.arc(x, y, 3, 0, 2 * Math.PI);
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ctx.fill();
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}
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ctx.beginPath();
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for (const [xid, yid] of COCO_PERSON_SKELETON) {
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//draw line between skeleton keypoitns
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if (keypoints[xid] && keypoints[yid]) {
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ctx.moveTo(keypoints[xid].x, keypoints[xid].y);
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ctx.lineTo(keypoints[yid].x, keypoints[yid].y);
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}
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}
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ctx.stroke();
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ctx.restore();
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}
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}
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});
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@ -229,12 +304,12 @@
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button.disabled = true;
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button.classList.add("bg-blue-700");
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button.classList.remove("bg-blue-950");
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button.textContent = "Detecting...";
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button.textContent = "Predicting...";
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} else if (statusMessage === "complete") {
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button.disabled = false;
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button.classList.add("bg-blue-950");
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button.classList.remove("bg-blue-700");
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button.textContent = "Detect Objects";
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button.textContent = "Predict";
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document.querySelector("#share-btn").hidden = false;
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}
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}
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@ -250,27 +325,31 @@
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</script>
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</head>
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<body class="container max-w-4xl mx-auto p-4">
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<main class="grid grid-cols-1 gap-8">
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<main class="grid grid-cols-1 gap-8 relative">
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<span class="absolute text-5xl -ml-[1em]"> 🕯️ </span>
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<div>
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<h1 class="text-5xl font-bold">Candle YOLOv8</h1>
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<h2 class="text-2xl font-bold">Rust/WASM Demo</h2>
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<p class="max-w-lg">
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Running an object detection model in the browser using rust/wasm with
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an image. This demo uses the
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This demo showcases object detection and pose estimation models in
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your browser using Rust/WASM. It utilizes
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<a
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href="https://huggingface.co/lmz/candle-yolo-v8"
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target="_blank"
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class="underline hover:text-blue-500 hover:no-underline"
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>
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Candle YOLOv8
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safetensor's YOLOv8 models
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</a>
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models to detect objects in images and WASM runtime built with
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and a WASM runtime built with
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<a
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href="https://github.com/huggingface/candle/"
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target="_blank"
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class="underline hover:text-blue-500 hover:no-underline"
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>Candle
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</a>
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>Candle </a
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>.
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</p>
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<p>
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To run pose estimation, select a yolo pose model from the dropdown
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</p>
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</div>
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@ -285,6 +364,12 @@
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<option value="yolov8m">yolov8m (51.9 MB)</option>
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<option value="yolov8l">yolov8l (87.5 MB)</option>
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<option value="yolov8x">yolov8x (137 MB)</option>
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<!-- Pose models -->
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<option value="yolov8n_pose">yolov8n_pose (6.65 MB)</option>
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<option value="yolov8s_pose">yolov8s_pose (23.3 MB)</option>
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<option value="yolov8m_pose">yolov8m_pose (53 MB)</option>
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<option value="yolov8l_pose">yolov8l_pose (89.1 MB)</option>
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<option value="yolov8x_pose">yolov8x_pose (139 MB)</option>
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</select>
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</div>
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<!-- drag and drop area -->
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@ -358,6 +443,10 @@
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src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/candle/examples/bike.jpeg"
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class="cursor-pointer w-24 h-24 object-cover"
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/>
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<img
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src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/candle/examples/000000000077.jpg"
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class="cursor-pointer w-24 h-24 object-cover"
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/>
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</div>
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</div>
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<div>
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@ -406,7 +495,7 @@
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disabled
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class="bg-blue-950 hover:bg-blue-700 text-white font-normal py-2 px-4 rounded disabled:opacity-75 disabled:hover:bg-blue-950"
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>
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Detect Objects
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Predict
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</button>
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</div>
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</main>
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@ -1,5 +1,5 @@
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//load the candle yolo wasm module
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import init, { Model } from "./build/m.js";
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import init, { Model, ModelPose } from "./build/m.js";
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class Yolo {
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static instance = {};
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@ -14,7 +14,12 @@ class Yolo {
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const modelRes = await fetch(modelURL);
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const yoloArrayBuffer = await modelRes.arrayBuffer();
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const weightsArrayU8 = new Uint8Array(yoloArrayBuffer);
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this.instance[modelID] = new Model(weightsArrayU8, modelSize);
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if (/pose/.test(modelID)) {
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// if pose model, use ModelPose
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this.instance[modelID] = new ModelPose(weightsArrayU8, modelSize);
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} else {
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this.instance[modelID] = new Model(weightsArrayU8, modelSize);
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}
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} else {
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self.postMessage({ status: "model already loaded" });
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}
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