simplify is_mobile check

Just base it on the current compile target

Signed-off-by: William Casarin <jb55@jb55.com>
This commit is contained in:
William Casarin 2024-04-29 11:00:56 -07:00
parent 28e2e7edd5
commit 0a6a441041

View File

@ -36,8 +36,14 @@ pub fn padding<R>(
.show(ui, add_contents)
}
pub fn is_mobile(ctx: &egui::Context) -> bool {
//true
let screen_size = ctx.screen_rect().size();
screen_size.x < 550.0
#[inline]
pub fn is_mobile(_ctx: &egui::Context) -> bool {
#[cfg(any(target_os = "android", target_os = "ios"))]
{
true
}
#[cfg(not(any(target_os = "android", target_os = "ios")))]
{
false
}
}